PSO2 Station #19 Recap

Warning! This post is updating in real time!
Please take note as the information below is subject to change.

Post Livestream Update

  • Changed Queen’s Relaxation to Queen’s Respite.


April 15th Stream

Secret Phrase

  • Say the phrase 創造は生命 in chat to receive:
    • Beniobana (Talis Camo)
    • +100% Tribooster
  • You have until April 25th’s Maintenance to complete this task.
  • Prizes will be sent to the Visiphone.


PSO2 EQ Boost Poll

  • Incarnation of Knowledge
  • 50% Enemy Damage (XH)
  • +100% Rare Drop and EXP Boost
  • April 15th @ 23:00 JST (Dance Festival First)


Golden Week Limited AC Scratch (May 1st ~ May 9th)

  • Accessory Selection 2018
  • Mystery Bag G 2018
    • Grace Type Ability and Special Ability Protection (5 Slot or Less)


May Update

  • AC Scratch: Sortir Break
  • Young Harriet and Street Clothes Harriet outfits
  • “Hunting” style Layered Wear and Cast Parts
  • Casual Female Clothes for Summer
  • Umbrella Dance Lobby Action


May Update

  • Episode 5 Chapter 4 Part 1 (The Queen’s Respite)
  • The ordinary lives of characters between battles…
  • What is Harriet thinking about?


May Update

  • Dengeki Polytan Carnival Team Accessories Contest Winners!
    • Team Marker
    • Team Shield
    • Team Satellite (A Globe Floating Around You)
    • You can change their colors too!
  • Quick Menu Lobby Action Preview
  • Adjust Eyebrow thickness.


May Update

  • Special Ability Protection (4 Slot or Lower) in Recycle Shop
  • You can hold more than 1 Half Doll  (However, it still follows the current rules. You must return to the Campship to use it again.)
  • Sell items from My Shop based on the price you select while peeking at the Market.
  • Expanded Storage 1 and Material Storage can be purchased at the Star Gem Shop
  • Battle Arena Weapons will be Sword, Twin Machine Guns, and Rod


May Update

  • Level 85 Cap for Standard Classes
  • Requires a title to unlock the new level cap on a particular class.
  • Title Objective: Equip a ★12 Unit at [+10] grind in all three slots.

New Skill

  • Hunter: War Attract
    • Boosts War Cry’s Effect and adds Jellen Effect
  • Fighter: Limit Break Insurance
    • Receiving damage that would otherwise incapacitate you during LB, will cancel the effect and leave you with 1 HP.
    • Each time this effect is used, causes the recast times to increase.
  • Ranger: EX Trap
    • Boosts the occurrence speed and explosive range of ALL tool type skills.
  • Gunner: Another S-Roll Arts Mode
    • Increases the power of S-Roll Arts and changes the attack style to a range attack. “Range Attack” refers to its wideness.


May Update

New Skill

  • Force: Photon Flare Rod SC
    • Reduces the charging time of Rod Technics while Photon Flare is active.
  • Techer: Party Assist
    • Your Shifta / Deband effects will apply to all party members on the field
  • Braver: Braver Combination
    • During Katana Gear’s release, if you switch to Bullet Bow, your critical rate will rise, and you will maintain your Katana gear release status.
  • Bouncer: Dodge Auto Field
    • When evading an attack with step, it automatically activates your Fields.
  • Summoner: Alter Ego Harmony
    • While Alter Ego is activated, it only takes the damage received by the Pet.

New Skill: High Level Bonus <classname>

  • This appears to the right of each skill listed above.
  • Requires Level 80 in the appointed class.



May Update

  • The Enchanted Forest will finally become a Free Field
  • Three new enemies added!
  • Omega Hunar may also appear.
  • Devil Castle Missil Ghasud will serve as the boss.
  • Enchanted Forest Room Items and Verun weapon camos will also drop.
  • This quest has a new drop item known as [Demon Stone Chaos]



May Update (Enchanted Forest)

  • The ★12 Star Leg Unit from the “Bode” series will drop.
  • New ★13 “Demon” Weapon Series will drop.
  • New ★13 “Jutis” Weapon Series will also drop. (You can suggest a better name)
  • Jutis Series can be upgraded into the ★14 Lumiere Series.
  • Demon series can also be upgraded.


May Update Part 2

  • Winners Design 5 Sideb
    • Pop La SorCery M / F
    • Karakazura
    • Grasulage Fril
    • Teufel Nonne
    • Mercurina [Ba]
    • High 5 Lobby Action


May Update Part 2

  • Radome Unit
  • Marron Cap-NT and Melon Cap-NT
  • Deformed Mask
  • Claw Hands and Claw Boots
  • Fluffy Wing Scarf
  • Photon Butterfly


May Update Part 2

  • Winners Design Side B
    • Simple Choker
    • Elemental Body and Face Paint
    • Striped Suit F / M
    • *Ouroboros
    • *Desperado Case
    • *Solo Soulenix



~ The Four Divines of [Apprentice] ~
~Solitary Rina~
Aika and her pet “Dark Rappy”

May Update Part 2

  • Episode 5 Chapter 4: Part 2
  • Margaretha of Epic  (CV: Nao Tōyama)
  • Alma’s Sweetheart Has…
  • What exactly are the 4 Divines of [Apprentice]?



May Update Part 2

  • 4 Player Trigger Quest: [Rebirth of the Desire for Knowledge]
  • You Can Obtain the Trigger Through [Incarnation of Knowledge]
  • *Dalz Regein will drop. (Supports Several Categories)


PSO2es Update

  • The Eternal Tower has expanded to 100 Floors
  • Enemies appear on the 61st+ floors are even tougher.
  • New Dominacio weapons will appear.


iOS 4th Anniversary Limited Chip

  • Available for 48hrs: May 12 ~ May 13th @ 23:59 JST
  • Delightful Seraphy [Anniversary]


PSO2es Update

  • Gaels Orbit (4/18)
  • Fal Claw (5/12 ~ 5/13)


PSO2es Update

  • Eldetross (4/25)
  • Rose Skewer (4/18)
  • Ares Lance (5/9)
  • Nemesis Shoes (4/25)
  • Steam Knuckle (5/16)
  • Ares Blade (5/9)


PSO2es Update

  • 4th Anniversary Special Quest Continues (4/11 ~ 5/9) (5/9 ~ 6/6)
  • Roar Of the Fanatical Dragon 4/18 ~ 4/24
    • Raete Kvelle (Sword) and Raete Crahd (Launcher)
  • Looming Bloodstained Imperial  (5/9 ~ 5/15)
    • Noir Draal’s first XH appearance.
    • Raete Lexio (Bow) and Raete Chario (TMG)


Endless Quest

~ Endless Quest ~
~ A New 4 Player Quest ~

~ How Far Can You Go? ~
~ The Battle Never Ends ~
~ Coming This June ~

Endless Quest

  • An amalgamation of Limited Quests,
  • The quest has “Mission Orders,” similar to Dengeki Polytan Land.
  • Clear the Mission Orders for bonus points and time limit extensions.
  • An Interval Area is also provided to allow runners to purchase items such as monomates, etc.


55 thoughts on “PSO2 Station #19 Recap

  1. >Title Objective: Equip Leg, Arm, and Rear 12 star units at +10 grind.

    Sounds like xpert type of title. I wonder if old one would work, or we supposed to do this again? Cause I kinda threw away mine.

    1. I use 12*+11*+11* setup, cause stats are higher overall, and I don’t need too many rings (swap them automatically via macros).

    2. 1. You can use them yourself. No high-tier players I see uses 11★ units
      2. You can sell them to NPC and gain some coins
      3. You can grab their rare affix (E.g. Sentence on Evleada units) and use / sell them
      4. You equip them to your SP so they have greater success rate gathering items, increasing your pocket money
      5. You can desynthesize them to stack up Gold- items. Who knows when they might be needed?

    3. @PERSEONN

      Why would you say that no high-tier players I see uses 11★ units? 12★ are not useful for all classes, in fact, as a main Fo/Te, they put me at a disadvantage with their lower defense and lack of unit set bonus. I only need 2 Left Rings, so I use Rear / Austelum with Arm / Austend and for legs, I use Leg / Whitill Air.

      I dare you to find 3 units (rear, arm, leg) at 12★ that will get me a better stat boost.

    4. I was mistaken, it is indeed a great combination. However, it is also a combination that requires quite a lot of effort to obtain. I’m afraid the large number of us does not have the time to farm them.

      Also tip of my hat to you as a loyal FoTe.

    5. I was mistaken. Those are indeed a great combination. However, it requires a lot of time investment to obtain, and for many of us, time might be a luxury in itself.

      Also allow me to tip my hat to you, a rare loyal FoTe.

  2. Haha, that Te Skill actually is something I predicted.
    Interesting that instead of just reducing Photon Flare SP they‘d rather give it more power in form of faster charging.
    The Su skill actually sounds like a downgrade to be honest. The should‘ve given an ability that lets summoners inflict status ailments through pets.

    1. Su/Fi (currently best Combo) is a class that benefits from dropping to low HP triggering Deadline and Halfline and using Dear Master for invulnerability. This just makes things slower. I feel like this skill was designed by someone who doesn’t play Summoner.

    2. How come SuFi the best combo? Sure, on paper it works, but against mobs that are moving much, like Dragon, it quickly becomes unreliable since it depends on the direction your pet is facing. Good luck positioning Aero for that crucially timed Shouted Aero Spiral. IMO, there are no best Su combo between SuBr, SuFi, and SuBo, they are a matter of preferences.

      And slower? It adds a invulnerability buff, and not reducing anything else. If you don’t like the skill, you can just simply ignore it on the skill list. Much like I ignore Dear Master.

    3. >Says Su/Fi isn‘t best Combo
      >Sucks at moving Targets
      >Doesn’t use Dear Master
      Wow we got a real expert here.
      Su/Fi, even when not hitting the correct side for the stances, is dealing more damage than Su/Br or Su/Bo during average/elemental stance. Not to mention Weak/Break stance being extremely conditional and weaker than just hitting correct side for Fighter stances. And if you wanna make use of Shifta Air bonus you can’t command the pet while repositioning yourself. No matter how you look at it these two are just inferior to Su/Fi. At most one could say Su/Br has best normal attacks which is basically worthless because that skill is avaiable as an R Ring and can give similar results if not better on Fighter Stances.

    4. 1. Why would I need Dear Master if I attack from the longest range possible? I rarely die as Su thanks to the recent update.
      2. Su attacks are slow, thus they have inherent problem with moving target (main reason for the pet speed update). Try to finish TACO faster than a TMG Hr.
      3. Lets take Dragon for example. If not from front, you will do 135%. Thats is less from Weak Stance and Break Stance at 148.5%. The only way you can warrant Brave stance is by using recall attack and send the pet again from within 180 degrees of dragon’s face. Sure it is powerful on other bosses that is not Dragon, but the mere hassle of recalling to maximize the output and playing with your percent HP/PP is something that is not for me. Thus my argument: they are a matter of preferences.
      4. R Attack Advance is only 108%. Br Normal Attack Advance is 135%. With SuBr, some nice parfait combo, and 25 sacrifice mobs, Redran can attain 200K normal attack. I personally like a 0 PP attack that does wonders.

      PS: Let us keep our dialogue civil, no need for sarcasm.

    5. 1 I already answered this question. As Su/Fi you make use of Deadline / Halfline Slayer. Alter Ego puts you in the range of those skills very easily and Dear master prevents Dead + Gives invulnerability for you and Pet that is long enough for a charged Aero Hit.

      2 The only tacos I do each week is Harkotan 5 times in a row where Summoner has absolutely no Problems dealing with the mobs. Besides I doubt any class clears Mobs faster than Hero aka the Class designed to deal with a huge amount of mobs.

      That’s a serious misinterpretation of how Fi stances work. These stances don’t care about from which position the pet attacks from, it only checks to which side the body Part belongs to. And Managing Brave/Wise Stance on such obvious 6 Weak sport isn’t exactly high level gameplay. Brave stance gives 1.54% from the front, that’s better than Break or Weak Stance already (not to mention Weak stance is useless without Pet matching the element so have fun breeding an additional Pet or Ramune/Candy remover each time another non Light weakness boss shows up). On the other hand hitting the 3 Backside Weakspots with Wise Stance gives a 1.755% Damage boost. Way beyond anything the other stances give.

      4. Yes and also
      1.4 x 1.1 x 1.08 = 1.66% For Brave (1.54 on PA)
      1.35 x 1.3 x 1.08 = 1.89% For Wise (1.75 on PA)
      1.15 x 1.1 x 1.35 = 1.70% For Average (1.26 on PA)
      1.35 x 1.1 x 1.35 = 200% For Weak (1.48 on PA)
      You see why the only Niche Su/Br has is kinda stupid irrelevant? You’re sacrificing so much power just to have slightly stronger normal attacks. And Su/Bo is the same in green.

    6. “That’s a serious misinterpretation of how Fi stances work. These stances don’t care about from which position the pet attacks from, it only checks to which side the body Part belongs to.”
      No, sir. You’re the one who is seriously misinterpreting how Fi stances work. Perseonn is correct. The position of body parts only matter if you go full melee, if you go ranged most of the times you only need Brave Stance and get full damage even when attacking a body parts that’s far in the back as long as you position your pet at the ‘front area’ of the enemies.

    7. I worded it poorly. What I meant is that if doesn’t matter if the Pet is behind the leg or in front of it as long as the Pet is on the correct side of the Body. Perseonn implies that you have to reset you pets position because your Pet is slightly to the right and not in front, which isn’t really true with a Target as large as Dragon

  3. That Bouncer skill seems pretty lame..

    And the screenshot above the Force skill has two Hunter skills that weren’t there, so are we getting more than one??

    1. One is the new one and the second is a All attack boost that levels up along with you. None of the new skills showcased actually require SP if we judge by the Video.

    2. Bouncer has been an ongoing joke since its conception, so its not a surprise the trend is the same.

  4. i route for the lb insurance can be used once every lb but maybe it’s too good to be real lol. once a run as same as hr’s + stacked after IW is still good, but no stack = quite trashy. tbh we cant expect any since it doesn’t even cost sp ._.

    1. In an unfair rematch like Atrum, do you prefer your LB gets canceled in favor of staying alive, or just die and penalizing all members of the rematch?

    2. @PERSEONN: only if it actually triggers after IW or ppl will just add it on a sub tree for critical cases and keep relying on IW for 90% of time to keep up some dmg

    3. True, would be good if they give some sort of priority. However, even if you have Iron Will, that 25% can still occur 3 times and screw the entire party. Keeping up damage is meaningless if the quest is prematurely over.

    4. I guess they’re trying to revive FiBr build giving opportunity for Braver to survive in case of unsuccessful block..Tho there’re no useful katanas for that build atm…unless they’re going to add Fi to Kazaminotachi equip condition classes [making it BrHuFi weap]

      No other idea why add that skill if FiHu already has IW and lots of invulnerability with Fi PAs.

      If it’s automatically unlocked and learnt – bad…if it’s learn-able I’d ignore it.

    5. Imagining the performance of a skill that isn’t out yet then getting mad over your own imagination? lmao. The skill probably works just like how the S4 Steel Resolve is, Iron Will > S4 Steel Resolve > Hero Will. So yes your LB probably won’t be cancelled if Iron Will successfully triggered first.

  5. actually that bo skill sounds crazy to get. very helpful but also depends if it forces ur fields to activate the cool down. if your playing a bo te this would activate crit, elemental and reverser field all at once all the bo needs to do is step if it doesn’t force cool down and then bam everyone is rezed. now I wouldn’t start making a bo te character just because u can now rez peps without costing anything, but if that skill can be subbed I might make a te bo with that and start rezing peps without waiting on the 10min cool down just by stepping

  6. Rina and Aika has same connection, they had possessed by Apperentice in the past. So, I not surprise Aurora also involve in Omega.

    That Bouncer skills, it’s perfect for me since I prefer use step dodge than use Gran Wave’s shift dodge. But question is will auto activate field anytimes as long dodge success even it’s on cooldown?

    1. probably not, i mean it would be op if you could just spam fields every time you dodge an attack. it’s probably made for convenience sake so you don’t need to waste time manually activating them one at a time imho

    2. Rewatching the recap, the dodge attack will auto turn on the field skill on the palette.

      So does that means it can turn on field skills even the skills not set on palette?

    1. Only if you run a Photon Flare=based Force. If you run a Taliser, it’ll still be strong as all heck.

  7. haa? this is the best they’re willing to do for new skills, huh. and I think it’s hilarious seeing people complaining that the FI one is “useless” because it cuts off LB… as if dying doesn’t also cut it off. when you’re so obsessed with your DPS that you’re overlooking the obvious, it’s time to step back and breathe.
    meanwhile >BO >BR >HU
    I mean. the BR one can at least be useful if you’re a crit build type, I guess. but BO’s still getting shat upon because kimura’s got his boxers knotted over suganuma not being easily pushed around years after the man got shitcanned, and HU… what even.
    the “still have to go to campship between halfdolls” thing is kinda silly, but I presume that’s so people will still buy scapedolls.
    >new weapons back to drop-only
    they probably aren’t even super impressive that but that’s annoying. and if they don’t top the val stuff that people can buy, the strategy of using them as a carrot on a stick is probably not going to work that well. buuuut people will be apt to do it anyway as both A) new content and B) something permanent that isn’t a raid/etc, which ep5 has been lacking. shrug-eth. I’ll be poking around in there, at least. probably have my boosters switched off, but I’ll probably be there.
    “endless” quest being a timer race plus the annoying thing that seemed to always gum up the works with the dengeki PS quest means it’s something I’ve no desire to deal with. those who enjoy that stuff, have fun.

    I don’t remember aika actually getting to be a host or even someone who thought they were a host of apprentice, just trying to play evil-sealing can before matoi interrupted and ended up letting persona eat that DF juju. what was I saying about curveballs being thrown with the story? kinda cheese that they didn’t even slightly tweak the outfits towards omega’s styles tho. but hey, I get to punch aika out! never liked her.
    moreover, I’m pleased to see aurora get to show up again. the chemistry with her bouncing off euclita is amusing. (watch it be all of one scene…)
    early may scratch looks like I’ll find something of interest. winners side B… doesn’t. this last round of design contest kinda sucked for costumes. shrug-eth again.

    1. Aika didn’t become an actual apprentice, but at least she absorbed apprentice into her body, which caused part of her hair turned into purple, so I guess she was, in a way, a host.

    2. To be fair, these are fragments of [Apprentice]. They might be based off of the memories of the prime world’s [Apprentice], and not Omega’s. So instead of being shaped to fit the alternate world. they appear exactly as they do in the original world.

    3. Those new skills look like slight QoL improvement even though some might be really useful. What sux is that they don’t bring classes anywhere close to Hr OP levels of QoL which was the reason why people looked forward to them. “Hr is OP but we’ll be getting lvl 85 and new skills!” Nope, looks like you’re getting shit and Hr is still the only class the mistake cares about. I wonder how things look on JP side…

  8. 4 Divine Beings?
    Wonder if they are Rina, Aika, Euclita, and the last one is either the old Apprentice that Matoi fought, or Aurora.

    1. I’d presume that the Fourth would be [Apprenrtice] that fought Matoi. while Aurora is the true [Apprentice]

  9. about the New ★13 “Jutis” Weapon Series, i think this more of a reference to “justice” so i believe it might be a better translation to name it as justice series..

  10. …oh. couple points I just spotted on 4gamer’s report:
    ・the loli harriet outfit comes in a version like the mini rappy suits that makes you smol and standardizes your build to make the cosplay accurate
    ・the enchanted forest field is indeed like a pre-black territory free field, with no point systems or anything so you can grind it for four hours straight if you want, and will have the e-trials that sega mentioned before that’ll recharge your darkblast usage.

    yannow, I do wonder how that DB recharge is going to interact with detonation/claudem series weapons. (and the eventual counterparts for future forms, obviously)
    n’ when do aurora cosplayers get a shrinksuit of their own? のワの

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