{"id":16253,"date":"2022-03-30T01:51:08","date_gmt":"2022-03-30T05:51:08","guid":{"rendered":"https:\/\/www.bumped.org\/phantasy\/?p=16253"},"modified":"2024-07-15T22:02:28","modified_gmt":"2024-07-16T02:02:28","slug":"balance-adjustments-04-06-2022","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/phantasy\/balance-adjustments-04-06-2022\/","title":{"rendered":"Balance Adjustments (04\/06\/2022)"},"content":{"rendered":"\n<h2 class=\"gb-headline gb-headline-1b3b0fd5 gb-headline-text\">General<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-38c81899\"><h2 class=\"uagb-heading-text\">Subclass<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Among the EXP earned by the Main Class, the percentage of EXP the Sub-class will also earn has changed from 25% to 50%.<\/p>\n\n\n\n<h2 class=\"gb-headline gb-headline-f6ed3af6 gb-headline-text\">Hunter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-691dc6fb\"><h2 class=\"uagb-heading-text\">Sword<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spiral Edge (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased Power.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Twist Zapper (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased Power. <\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-107e243d\"><h2 class=\"uagb-heading-text\">Wired Lance<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Wired Lance Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>For normal attacks, increased the movement distance and made it possible for you to move with normal attacks if you are in TPS view.<\/li><li>Increased the power of the 4th normal attack.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Wired Lance Weapon Action<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the range of attack to make it easier for you to hit moving enemies either when there's no directional input, or inputting towards the back.<\/li><li>Improved the PP Recovery Amount and Power when there's a left\/right directional input.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cutting Layer<\/strong> (<strong>PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power. <\/li><li>Increased movement distance.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Vane Mixture (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Turbulence Train<\/strong> <strong>(<strong>PA)<\/strong> <\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power. <\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-8c1b9b0b\"><h2 class=\"uagb-heading-text\">Partisan<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stab Javelin (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-211a509f gb-headline-text\">Fighter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-704960b6\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spiral Drive<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-6321229a\"><h2 class=\"uagb-heading-text\">Double Saber<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Unchained Circle (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Quick Gash (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the cancel timing for the Weapon Action.<\/li><li>Relaxed the step cancel timing.<\/li><li>Improved the movement distance with the right\/left directional input.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ae61ced5\"><h2 class=\"uagb-heading-text\">Knuckles<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Thousand Blows (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power and adjusted the distribution of power.<\/li><li>You can now ascend when using the PA in the air.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Tri-Drive (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power and adjusted the distribution of power.<\/li><li>Relaxed the attack cancel timing between attacks.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-d6782004 gb-headline-text\">Ranger<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-5abe7204\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Rifle Grenadier<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the duration of traps. <\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-9f897a65\"><h2 class=\"uagb-heading-text\">Assault Rifle<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Blaze Shot<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-facfdeeb\"><h2 class=\"uagb-heading-text\">Launcher<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attack<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the PP recovery amount with charged normal attacks.<\/li><li>Expanded the attack range and firing angle with charged normal attacks.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-c7107aa9 gb-headline-text\">Gunner<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-812bebc0\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stylish Onslaught<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-65e150a3\"><h2 class=\"uagb-heading-text\">Twin Machine Guns<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Close Bullet<\/strong> (PA)<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-2863b12b gb-headline-text\">Force<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-b48eb529\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Float Pillbox Multi-Lock<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Extended the range distance.<ul><li>This also applies to the Techer skill of the same name.<\/li><\/ul><\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Tricky Capacitor<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Made it easier for attacks to hit.<\/li><li>You can now move when activating.<ul><li>Both entries  also apply to the Techer skill of the same name.<\/li><\/ul><\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-d19b72bd\"><h2 class=\"uagb-heading-text\">Talis<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Perforated Shoot (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased projectile speed. <\/li><li>Added a tracking ability to techniques during Talis deployment.<\/li><li>Relaxed the step cancel timing of techniques during Talis deployment.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Feather<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range.<\/li><li>Added Guard points in all directions in the second half portion of the attack when activated.<\/li><li>Added Guard Points in all directions when activating a Technique during the surrounding version of Talis deployment.<\/li><li>Relaxed the step cancel timing of Techniques during Talis deployment.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-5559039f gb-headline-text\">Techter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-07f479a4\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Awake Yell<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the effect's range<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Float Pillbox Multi-Lock<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Extended the range distance.<ul><li>This also applies to the Force skill of the same name.<\/li><\/ul><\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Tricky Capacitor<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Made it easier for attacks to hit.<\/li><li>You can now move when activating.<ul><li>Both entries apply to the Force skill of the same name.<\/li><\/ul><\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-e2c8bd67\"><h2 class=\"uagb-heading-text\">Wand<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Rapid Smash (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power and adjusted the distribution of power.<\/li><li>Added an effect that prevents blow-away and launching during the activation motion when un-charged.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-28cb47cd gb-headline-text\">Techniques<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Foie<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range when charged.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Gi Foie<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>The blow-away effect is reduced upon landing a charged attack.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Gi Grants<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>The blow-away effect is reduced upon landing a charged attack while the light-ring is deployed. <\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-59ccc101 gb-headline-text\">Braver<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-05615396\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Brave Combat<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power of Combat Finish<\/li><li>Expanded the attack range of Combat Finish<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fearless Attitude<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power and PP recovery amount.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Brave Spirit<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power of the normal attack while Katanas are equipped.<\/li><li>Increased the effect duration.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ad2ddf64\"><h2 class=\"uagb-heading-text\">Katana<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved the movement distance.<\/li><li>You can now move when performing the attack in the air.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hayate-tsuwabuki \/ Silverleaf Storm<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Decreased PP consumption.<\/li><li>Added a Forward Guard Point when the third stage activates.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ayame-reppu \/ Iris Gale<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><li>Extended the Guard Point in all directions when the third stage activates.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fuyo-tenrai \/ Lotus Lightning<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><li>Expanded the attack range.<\/li><li>Extended the Guard Point in all directions when the third stage activates.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-304b5483\"><h2 class=\"uagb-heading-text\">Bullet Bow<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved PP Recovery Amount with charged normal attacks.<\/li><li>Expanded the range of attack with charged normal attacks.<\/li><li>An explosion will now occur even when the attack doesn't hit with charged normal attacks.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Frenzy Squib \/ Frenzied Firework<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Expanded attack range when non-charged.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ba7c51cd\"><h2 class=\"uagb-heading-text\">Bouncer<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Violent Gail<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power of the non-deviated version.<\/li><\/ul>\n\n\n\n<div style=\"height:47px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-_492b08-de .kt-block-spacer{height:60px;}.wp-block-kadence-spacer.kt-block-spacer-_492b08-de .kt-divider{border-top-width:2px;border-top-color:var(--global-vivid-red);width:91%;border-top-style:dotted;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-_492b08-de\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><hr class=\"kt-divider\"\/><\/div><\/div>\n\n\n\n<div style=\"height:47px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">During the June update, they plan to add the same amount of new skills as the amount that was added in the December 15th update.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players will receive an [<span style=\"color:#ec0909\" class=\"tadv-color\"><strong>N-All Skill Tree Reset Pass<\/strong><\/span>] due to the above changes. The item will be distributed to [System] &gt; [Collect Campaign Reward] &gt; [Item Receipt: Character].<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PSO2:NGS Class Balance Adjustments for April 6th, 2022 <\/p>\n<p class=\"read-more-button-container\"><a class=\"button\" href=\"https:\/\/www.bumped.org\/phantasy\/balance-adjustments-04-06-2022\/\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":16272,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_uag_custom_page_level_css":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[52,22],"tags":[45],"class_list":["post-16253","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-balance-adjustments","category-new-genesis","tag-text-in-featured-2","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50","resize-featured-image"],"jetpack_featured_media_url":"https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2.jpg","uagb_featured_image_src":{"full":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2.jpg",1280,720,false],"thumbnail":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2-150x150.jpg",150,150,true],"medium":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2-300x169.jpg",300,169,true],"medium_large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2-768x432.jpg",768,432,true],"large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2-1024x576.jpg",1024,576,true],"1536x1536":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2.jpg",1280,720,false],"2048x2048":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2022\/03\/Balance-Adjustments-2.jpg",1280,720,false]},"uagb_author_info":{"display_name":"Ricardo","author_link":"https:\/\/www.bumped.org\/phantasy\/author\/ngsricardo\/"},"uagb_comment_info":3,"uagb_excerpt":"PSO2:NGS Class Balance Adjustments for April 6th, 2022 Read more","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/16253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/comments?post=16253"}],"version-history":[{"count":1,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/16253\/revisions"}],"predecessor-version":[{"id":36320,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/16253\/revisions\/36320"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media\/16272"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media?parent=16253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/categories?post=16253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/tags?post=16253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}