{"id":35617,"date":"2024-06-05T04:08:49","date_gmt":"2024-06-05T08:08:49","guid":{"rendered":"https:\/\/www.bumped.org\/phantasy\/?p=35617"},"modified":"2024-07-15T21:59:44","modified_gmt":"2024-07-16T01:59:44","slug":"june-5th-balance-adjustments","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/phantasy\/june-5th-balance-adjustments\/","title":{"rendered":"June 5th Balance Adjustments"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-183914c8\"><h2 class=\"uagb-heading-text\">Fighter Adjustments<\/h2><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-549bddff gb-headline-text\">Class Skill Adjustments<\/h3>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%;text-align:center\">Class Skill<\/th><th>Adjustment<\/th><\/tr><tr><td style=\"width:25%;text-align:center\">Limit Break<\/td><td>Relaxed Rate of Damage Taken.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Limit Break Short Cycle<\/td><td>Relaxed Rate of Damage Taken.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Defeat Advantage<\/td><td>Changed the specifications so that the effect is also applied to Downs other than Physical and Elemental Downs.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Defeat PP Recovery<\/td><td>Change the specifications so that the effect is also applied to Downs other than Physical and Elemental Downs.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Dagger Attack Impact<\/td><td>Adjusted to make it easier for attacks to hit the enemy's weak points.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Accel Drive<\/td><td>Improved movement distance.<br>Adjusted to start movement immediately when activated on the ground.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Twin Daggers Quick Attack<\/td><td>Change the specifications so that it can also be activated from a Dagger Spin Counter.<br>Improved movement speed and distance when the target is present and not locked on.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Dagger Spin Counter<\/td><td>Increased movement distance.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Dagger Count Up PP Gain<\/td><td>Increased PP Recovery amount.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Spiral Drive<\/td><td>Increased movement distance.<br>Changed specifications so that movement can be made in vertical directions when activated with a target present while locked-on or over-the-shoulder view.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Saber Wind Amplify<\/td><td>Increased the accumulation rate and effect duration.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Knuckle Attack Alternation<\/td><td>Increased power.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"gb-headline gb-headline-a8ce0a9d gb-headline-text\">Twin Dagger Adjustments<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted attack effects.<\/li>\n\n\n\n<li>Increased power for the 3rd~4th Twin Dagger normal attacks.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%;text-align:center\">Photon Art<\/th><th>Adjustment<\/th><\/tr><tr><td style=\"width:25%;text-align:center\">Vulture Moment<\/td><td>Increased the power and adjusted the power distribution.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Hell's Escort<\/td><td>Increased the power and adjusted the power distribution.<br>Increased the motion speed after the attack cancel timing in the first half.<br>Relaxed the timing for accepting early input for the second half.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Pirouette Ripper<\/td><td>Increased the power.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Limber Figure<\/td><td>Increased the power and adjusted the power distribution.<br>Added omnidirectional guard points to the second half.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"gb-headline gb-headline-bf1c0435 gb-headline-text\">Double Adjustments<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted attack effects.<\/li>\n\n\n\n<li>Adjusted the activation timing for the Kamaitachi (whirlwind) in Double Saber's Photon Blast.<\/li>\n\n\n\n<li>Increased the accumulation rate for the Kamaitachi (whilrwind) in Double Saber's Photon Blast.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%;text-align:center\">Photon Art<\/th><th>Adjustment<\/th><\/tr><tr><td style=\"width:25%;text-align:center\">Julien Dance<\/td><td>Increased the power.<br>Increased the rotation speed when the first half is activated.<br>Increased the movement speed of the first half when activated with a target present.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Unchain Circle<\/td><td>Increased the power and adjusted the power distribution.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Quick Gash<\/td><td>Increased the power.<br>Relaxed the timing for accepting early input for the second half.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Sky Climb<\/td><td>Increased the power.<br>Relaxed the timing for accepting early input for the second half.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"gb-headline gb-headline-5cacb2ec gb-headline-text\">Knuckles Adjustments<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted the attack effect.<\/li>\n\n\n\n<li>Increased the power in the 4th ~ 5th Knuckle's normal attack.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%;text-align:center\">Photon Art<\/th><th>Adjustment<\/th><\/tr><tr><td style=\"width:25%;text-align:center\">Swift Rush<\/td><td>Increased the power and adjusted the power distribution.<br>Increased the motion speed after the attack cancel timing in the first half.<br>Changed specifications to allow downward movement when the first half is activated in a locked-on or Over-the-Shoulder View with a target present.<br>Relaxed the timing for accepting early input for the second half.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Thousand Blows<\/td><td>Adjusted the power distribution.<br>Expanded the attack range of some attacks in the second half.<br>Relaxed the timing for accepting early input for the second half.<br>Relaxed the attack cancellation timing in the second half.<br>Relaxed the step cancellation timing in the second half.<br>Relaxed the weapon action cancellation timing in the second half.<br>Changed specifications so that when activated in the air, the amount of height gained will be reduced when no enemies are nearby.<\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Tri Drive<\/td><td>Increased the power. <\/td><\/tr><tr><td style=\"width:25%;text-align:center\">Backhand Strike<\/td><td>Increased the power.<br>Made adjustments so that when activated from the first half, the movement distance in the second half will increase.<br>Added omnidirectional guard points to the second half.<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Balance Adjustments for PSO2:NGS focuses on the fighter class. <\/p>\n<p class=\"read-more-button-container\"><a class=\"button\" href=\"https:\/\/www.bumped.org\/phantasy\/june-5th-balance-adjustments\/\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":28271,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_uag_custom_page_level_css":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[52,22],"tags":[],"class_list":["post-35617","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-balance-adjustments","category-new-genesis","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50","resize-featured-image"],"jetpack_featured_media_url":"https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg","uagb_featured_image_src":{"full":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false],"thumbnail":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-150x150.jpg",150,150,true],"medium":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-300x169.jpg",300,169,true],"medium_large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-768x432.jpg",768,432,true],"large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-1024x576.jpg",1024,576,true],"1536x1536":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false],"2048x2048":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false]},"uagb_author_info":{"display_name":"Ricardo","author_link":"https:\/\/www.bumped.org\/phantasy\/author\/ngsricardo\/"},"uagb_comment_info":0,"uagb_excerpt":"Balance Adjustments for PSO2:NGS focuses on the fighter class. Read more","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/35617","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/comments?post=35617"}],"version-history":[{"count":2,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/35617\/revisions"}],"predecessor-version":[{"id":36222,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/35617\/revisions\/36222"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media\/28271"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media?parent=35617"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/categories?post=35617"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/tags?post=35617"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}