{"id":39103,"date":"2025-02-04T21:38:56","date_gmt":"2025-02-05T02:38:56","guid":{"rendered":"https:\/\/www.bumped.org\/phantasy\/?p=39103"},"modified":"2025-02-05T15:44:59","modified_gmt":"2025-02-05T20:44:59","slug":"february-4th-balance-adjustments","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/phantasy\/february-4th-balance-adjustments\/","title":{"rendered":"February 4th Balance Adjustments"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-183914c8\"><h2 class=\"uagb-heading-text\">Active Skill Adjustment<\/h2><\/div>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_80169c-b5 .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_80169c-b5 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_80169c-b5\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-549bddff gb-headline-text\">Active Skill Adjustment<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Reduced the recast time at the start of the quest. <\/li>\n<\/ul>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_385867-4a .kt-block-spacer{height:51px;}.wp-block-kadence-spacer.kt-block-spacer-39103_385867-4a .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_385867-4a\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-afd63bb5\"><h2 class=\"uagb-heading-text\">Hunter Adjustments<\/h2><\/div>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_2a038f-91 .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_2a038f-91 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_2a038f-91\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-e32c2b63 gb-headline-text\">Class Skill Adjustments<\/h3>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%\">Class Skills<\/th><th>Adjustments<\/th><\/tr><tr><td style=\"width:25%\">All Guard<\/td><td>Changed the skill name to [Just Guard PP Gain].<\/td><\/tr><tr><td style=\"width:25%\">War Cry<\/td><td>Increased the Hate effect.<br>Expanded the range in which it grabs enemy's attention.<\/td><\/tr><tr><td style=\"width:25%\">Massive Hunter<\/td><td>Shortened the recast time.<\/td><\/tr><tr><td style=\"width:25%\">Massive Hunter Short Cycle<\/td><td>Shortened the recast time.<\/td><\/tr><tr><td style=\"width:25%\">Hunter Arts Avenge<\/td><td>Changed specifications so that it increases the Down Infliction (Value).<\/td><\/tr><tr><td style=\"width:25%\">Hunter Arts Avenge PP Gain<\/td><td>Increased the amount of PP Recovered.<\/td><\/tr><tr><td style=\"width:25%\">Sword Guard Counter<\/td><td>Expanded Attack Range<br>Increased movement distance.<\/td><\/tr><tr><td style=\"width:25%\">Sword Guard Counter Plus<\/td><td>Expanded Attack Range<br>Relaxed the Step Cancellation Timing<\/td><\/tr><tr><td style=\"width:25%\">Crossing Feather<\/td><td>Increased the amount of PP Recovered.<\/td><\/tr><tr><td style=\"width:25%\">Vol Graptor<\/td><td>Changed specifications so that PP recovers when the attack hits.<\/td><\/tr><tr><td style=\"width:25%\">Assault Charge<\/td><td>Changed to not consume PP when activated.<br>Adjusted movement performance. <br>Changed specifications so that movement speed changes based on the distance from the enemy.<br>Falling is relaxed if enemies are within a certain distance.<\/td><\/tr><tr><td style=\"width:25%\">Partisan Quick Assault<\/td><td>Changed to not consume PP when activated.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_20af6f-bb .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_20af6f-bb .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_20af6f-bb\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-a8ce0a9d gb-headline-text\">Sword Adjustments<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Increased the motion speed in the 4th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Added forward guard points in the 4th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Increased movement distance in the 4th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Relaxed the Step Cancellation Timing in the 4th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Increased the power in the 5th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Increased the amount of PP recovered in the 5th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Expanded Attack Range in the 5th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Expanded the guard points in all directions in the 5th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Relaxed the Step Cancellation Timing in the 5th step of the Sword's normal attack. <\/li>\n\n\n\n<li>Changed specifications so that an enemy's attack can be guarded in all directions for the Sword's weapon action. <\/li>\n<\/ul>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_67a285-be .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_67a285-be .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_67a285-be\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%\">Photon Art<\/th><th>Adjustments<\/th><\/tr><tr><td style=\"width:25%\">Spiral Edge<\/td><td>Increased the power and adjusted the power distribution.<br>Relaxed the Step cancellation timing.<\/td><\/tr><tr><td style=\"width:25%\">Twist Zapper<\/td><td>Increased the power and adjusted the power distribution.<br>Increased motion speed when charged.<br>Relaxed the timing of accepting early inputs when charged.<br>Relaxed the attack cancel timing when charged.<br>Relaxed the jump cancel timing when charged.<br>Relaxed the Weapon Action Cancellation timing.<br>Relaxed the Step cancellation timing.<br>Relaxed the fall timing when activated on the ground.<\/td><\/tr><tr><td style=\"width:25%\">Streak Caliber<\/td><td>Increased the power.<br>Added an effect that prevents knock backs or being launched with attacks while charged.<br>Relaxed the Step cancellation timing.<br>Relaxed the jump cancellation timing for the 1st and 2nd portions.<\/td><\/tr><tr><td style=\"width:25%\">Relentless Cleave<\/td><td>Increased the power and adjusted the power distribution.<br>Increased turning speed upon activation.<br>Changed specification so that when it is uncharged, if it was performed on the ground, it will no longer be recognized as being aerial.<br>Relaxed the Step cancellation timing.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_62f6be-9e .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_62f6be-9e .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_62f6be-9e\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-2e053ffe gb-headline-text\">Wired Lance Adjustments<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted the attack effects.<\/li>\n\n\n\n<li>Increased the power with the 4th step of the Wired Lance's normal attack. <\/li>\n\n\n\n<li>Increased the power with the Wired Lance's weapon action. <\/li>\n\n\n\n<li>Increased the amount of PP recovered when no direction is inputted with the Wired Lance's weapon action. <\/li>\n\n\n\n<li>Increased the motion speed with forward input  with the Wired Lance's weapon action. <\/li>\n\n\n\n<li>Increased the movement speed with forward input  with the Wired Lance's weapon action. <\/li>\n\n\n\n<li>Added Guard Points in all directions at the final stage of the attack under its left\/right variation when holding the button  with the Wired Lance's weapon action. <\/li>\n\n\n\n<li>Added an effect that prevents knock backs or being launched at the final stage of the attack under its left\/right variations when holding the button with the Wired Lance's weapon action. <\/li>\n<\/ul>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_224c2a-e6 .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_224c2a-e6 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_224c2a-e6\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%\">Photon Art<\/th><th>Adjustments<\/th><\/tr><tr><td style=\"width:25%\">Cutting Layer<\/td><td>Increased the power.<br>Relaxed the timing of accepting early inputs.<br>Relaxed the attack cancel timing of the first step. <br>Relaxed the jump cancel timing.<br>Relaxed the timing of falling.<\/td><\/tr><tr><td style=\"width:25%\">Vane Mixture<\/td><td>Increased the power.<\/td><\/tr><tr><td style=\"width:25%\">Turbulence Train<\/td><td>Increased the power and adjusted the power distribution.<br>Decreased PP consumption.<br>Changed specification so that the attack will no longer be recognized as being aerial, if there was no movement, or it was activated with the back directional input.<\/td><\/tr><tr><td style=\"width:25%\">Hellish Fall<\/td><td>Increased the power.<br>Increased movement distance and movement speed when charged.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_f7fb53-28 .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_f7fb53-28 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_f7fb53-28\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-bf1c0435 gb-headline-text\">Partisan Adjustments<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted the attack effects.<\/li>\n\n\n\n<li>Made Adjustments so that you do not get too close to the enemy when attacking with the 3rd ~ 4th step of the Partisan's normal attack. <\/li>\n\n\n\n<li>Increased the movement distance when inputting left and right while locked-onto the enemy or using TPS view, when performing the attack in the air with the 1st ~ 3rd step of the Partisan's normal attack. <\/li>\n\n\n\n<li>Increased the power of the 4th step of the Partisan's normal attack. <\/li>\n\n\n\n<li>You can now move when inputting left and right if an enemy is near while locked-onto the enemy or using TPS view with the 4th step of the Partisan's normal attack. <\/li>\n\n\n\n<li>Adjusted movement performance with the Partisan's weapon action. <\/li>\n\n\n\n<li>Relaxed falling when an enemy is within a certain range with the Partisan's weapon action. <\/li>\n<\/ul>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_a17b71-8d .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_a17b71-8d .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_a17b71-8d\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%\">Photon Art<\/th><th>Adjustments<\/th><\/tr><tr><td style=\"width:25%\">Scythe Ripper<\/td><td>Increased the power and adjusted the power distribution.<br>Decreased PP consumption.<br>Made adjustments so that you aren't moved forward when attacking, but instead will move based on the direction inputted.<br>Relaxed the step cancellation timing when charged.<br>Relaxed the jump cancel timing when charged.<\/td><\/tr><tr><td style=\"width:25%\">Stab Javelin<\/td><td>Increased the power.<\/td><\/tr><tr><td style=\"width:25%\">Fatal Tornado<\/td><td>Increased the power and adjusted the power distribution.<br>Increased turning speed upon activation.<br>Relaxed the turning timing.<br>Relaxed the step cancellation timing when charged.<\/td><\/tr><tr><td style=\"width:25%\">Triumph Shift<\/td><td>Increased the power and adjusted the power distribution.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_2db7ad-e7 .kt-block-spacer{height:51px;}.wp-block-kadence-spacer.kt-block-spacer-39103_2db7ad-e7 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_2db7ad-e7\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-71e9c596\"><h2 class=\"uagb-heading-text\">Tech Arts Customization<\/h2><\/div>\n\n\n<style>.wp-block-kadence-spacer.kt-block-spacer-39103_ba23e9-a4 .kt-block-spacer{height:26px;}.wp-block-kadence-spacer.kt-block-spacer-39103_ba23e9-a4 .kt-divider{border-top-width:1px;height:1px;border-top-color:#eee;width:80%;border-top-style:solid;}<\/style>\n<div class=\"wp-block-kadence-spacer aligncenter kt-block-spacer-39103_ba23e9-a4\"><div class=\"kt-block-spacer kt-block-spacer-halign-center\"><\/div><\/div>\n\n\n\n<h3 class=\"gb-headline gb-headline-bd150e0f gb-headline-text\">Partisan Adjustment<\/h3>\n\n\n\n<figure class=\"wp-block-flexible-table-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th style=\"width:25%\">Action<\/th><th>Adjustments<\/th><\/tr><tr><td style=\"width:25%\">Stab Javelin<\/td><td>Adjusted the power distribution in Type 2.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hunter is up at bat for this round of Balance Adjustments.  <\/p>\n<p class=\"read-more-button-container\"><a class=\"button\" href=\"https:\/\/www.bumped.org\/phantasy\/february-4th-balance-adjustments\/\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":28271,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_uag_custom_page_level_css":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[52,22],"tags":[],"class_list":["post-39103","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-balance-adjustments","category-new-genesis","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50","resize-featured-image"],"jetpack_featured_media_url":"https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg","uagb_featured_image_src":{"full":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false],"thumbnail":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-150x150.jpg",150,150,true],"medium":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-300x169.jpg",300,169,true],"medium_large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-768x432.jpg",768,432,true],"large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4-1024x576.jpg",1024,576,true],"1536x1536":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false],"2048x2048":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2023\/05\/balance-adjustments-4.jpg",1280,720,false]},"uagb_author_info":{"display_name":"Ricardo","author_link":"https:\/\/www.bumped.org\/phantasy\/author\/ngsricardo\/"},"uagb_comment_info":0,"uagb_excerpt":"Hunter is up at bat for this round of Balance Adjustments. Read more","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/39103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/comments?post=39103"}],"version-history":[{"count":7,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/39103\/revisions"}],"predecessor-version":[{"id":39170,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/39103\/revisions\/39170"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media\/28271"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media?parent=39103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/categories?post=39103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/tags?post=39103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}