{"id":9381,"date":"2021-10-08T23:21:26","date_gmt":"2021-10-09T03:21:26","guid":{"rendered":"https:\/\/www.bumped.org\/phantasy\/?p=9381"},"modified":"2024-07-15T22:03:11","modified_gmt":"2024-07-16T02:03:11","slug":"balance-adjustments-10-13-2021","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/phantasy\/balance-adjustments-10-13-2021\/","title":{"rendered":"Balance Adjustments (10\/13\/2021)"},"content":{"rendered":"\n<h2 class=\"gb-headline gb-headline-f6ed3af6 gb-headline-text\">Hunter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-634d8935\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Assault Charge<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Turning speed after activation increased.<\/li><li>Movement permitted at the start of charging.<\/li><li>Movement distance when not charged increased.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-fe43e26a\"><h2 class=\"uagb-heading-text\">Wired Lance<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cutting Layer<\/strong> (<strong>PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Turbulence Train<\/strong> <strong>(<strong>PA)<\/strong> <\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-48ace66f\"><h2 class=\"uagb-heading-text\">Partisan<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Step Cancellation timing relaxed.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Scythe Ripper (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><li>Uncharged power distribution increased.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fatal Tornado (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><li>Left and right movement permitted between attacks.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-211a509f gb-headline-text\">Fighter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-8499f242\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Accelerator Drive<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the movement distance.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-483264a2\"><h2 class=\"uagb-heading-text\">Twin Daggers<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hell's Escort<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><li>Vertical firing angle of the shockwave improved.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ffc72bcd\"><h2 class=\"uagb-heading-text\">Double Saber<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Julienne Dance<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed advance input timing between attacks.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Quick Gash (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><li>Relaxed advance input timing between attacks.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-d6782004 gb-headline-text\">Ranger<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-8319ef08\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Rifle Grenadier<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power of traps and grenades.<\/li><li>Expanded trap attack range.<\/li><li>Increased grenade projectile speed.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Shot<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>PP will now recover upon hitting a target.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Shot Quick Escape<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Invincibility frames increased.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-2f0ba087\"><h2 class=\"uagb-heading-text\">Assault Rifle<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Raging Shot<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Power increased.<\/li><li>Relaxed the decay in power when multiple attacks hit when charged.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-cf80eb42\"><h2 class=\"uagb-heading-text\">Launcher<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Photon Blast<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power and projectile speed.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fallen Impact (PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Expanded attack range.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-c7107aa9 gb-headline-text\">Gunner<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-b54f1cab\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Chain Trigger<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power of the Chain Finisher.<\/li><li>Reduced recast time.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Chain Trigger Quick Reload<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Worsened the recast reduction time per chain.<\/li><\/ul>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\">\u203bThe improvements made in Chain Trigger's recast time will actually make this a buff compared to  the values prior to this adjustment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stylish Roll Arts<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range during Chain Boost.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Shot<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>PP will now recover when attacks hit.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Shot Quick Escape<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Extended invincibility frames.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ec7f41af\"><h2 class=\"uagb-heading-text\">Twin Machine Guns<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the step cancel timing with normal attacks.<\/li><li>In the third step of the attack, increased the number of shots, and adjusted the amount of PP recovered and power. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bullet Rave<\/strong> (PA)<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved the motion speed. <\/li><li>Increased the number of hits in the final step, and adjusted the power distribution.<\/li><li>Relaxed the step cancel timing. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Aimless Rain<\/strong> (PA)<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the step cancel timing. <\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-2863b12b gb-headline-text\">Force<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-172a7538\"><h2 class=\"uagb-heading-text\">General<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stats<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased HP.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-8a071bc0\"><h2 class=\"uagb-heading-text\">Talis<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Perforate Shot \/ Convergence Shot<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Spread Feather<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-5559039f gb-headline-text\">Techter<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-10a29fad\"><h2 class=\"uagb-heading-text\">Wand<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the cancel timing for step and the weapon action.<\/li><li>Increased the power of Tech Explosions.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Photon Blas<\/strong>t<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the timing of falling. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Wave Hit<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range.<\/li><li>Left and right movement permitted between attacks.<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-28cb47cd gb-headline-text\">Techniques<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Increased the power of the following Techniques:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Foie<\/li><li>Gifoie<\/li><li>Barta<\/li><li>Gibarta<\/li><li>Zonde<\/li><li>Gizonde<\/li><\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"gb-headline gb-headline-59ccc101 gb-headline-text\">Braver<\/h2>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-36b836f7\"><h2 class=\"uagb-heading-text\">Skills<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Brave Combat<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved the PP consumption drain.<\/li><li>Increased the amount of PP recovered.<\/li><li>Expanded the attack range of the Combat Finisher.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Brave Combat Close Range<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the range in which you can approach.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bullet Bow Elude Expand<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved the tracking ability of attacks.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-ab9cac70\"><h2 class=\"uagb-heading-text\">Katana<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved the amount of PP recovered from the first and second attacks.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hayate-tsuwabuki \/ Silverleaf Storm<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Relaxed the cancel timing for the weapon action.<\/li><li>Relaxed the timing of descent.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ayame-reppu \/ Iris Gale<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range of the first and second attack.<\/li><li>Relaxed the cancel timing for the weapon action.<\/li><li>Relaxed the timing of descent.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fuyo-tenrai \/ Lotus Lightning<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Relaxed the timing of falling. <\/li><\/ul>\n\n\n\n<div class=\"wp-block-uagb-advanced-heading uagb-block-e78eca1c\"><h2 class=\"uagb-heading-text\">Bullet Bow<\/h2><div class=\"uagb-separator-wrap\"><div class=\"uagb-separator\"><\/div><\/div><p class=\"uagb-desc-text\"><\/p><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Normal Attacks<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Expanded the attack range of charged attacks.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Flex Arrow<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased the power.<\/li><li>Relaxed the power decay when multiple hits are done when charged in the 1st stage. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Frenzy Squib \/ Frenzied Firework<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Expanded attack range.<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Dimensional Ray<\/strong> <strong>(PA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased power.<\/li><li>Improved the distribution of power when not charged.<\/li><li>Expanded the attack range when not charged. <\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Players will receive an [<span style=\"color:#ec0909\" class=\"tadv-color\"><strong>N-All Skill Tree Reset Pass<\/strong><\/span>] due to the above changes. The item will be distributed to [System] &gt; [Collect Campaign Reward] &gt; [Item Receipt: Character].<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PSO2:NGS Class Balance Adjustments for October 13th, 2021 <\/p>\n<p class=\"read-more-button-container\"><a class=\"button\" href=\"https:\/\/www.bumped.org\/phantasy\/balance-adjustments-10-13-2021\/\">Read more<\/a><\/p>\n","protected":false},"author":3,"featured_media":9689,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","_uag_custom_page_level_css":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[22],"tags":[45],"class_list":["post-9381","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-new-genesis","tag-text-in-featured-2","generate-columns","tablet-grid-50","mobile-grid-100","grid-parent","grid-50","resize-featured-image"],"jetpack_featured_media_url":"https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment.webp","uagb_featured_image_src":{"full":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment.webp",1280,720,false],"thumbnail":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment-150x150.webp",150,150,true],"medium":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment-300x169.webp",300,169,true],"medium_large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment-768x432.webp",768,432,true],"large":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment-1024x576.webp",1024,576,true],"1536x1536":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment.webp",1280,720,false],"2048x2048":["https:\/\/www.bumped.org\/phantasy\/wp-content\/uploads\/2021\/10\/Featured-Balance-Adjustment.webp",1280,720,false]},"uagb_author_info":{"display_name":"Kenneth","author_link":"https:\/\/www.bumped.org\/phantasy\/author\/ngskenneth\/"},"uagb_comment_info":6,"uagb_excerpt":"PSO2:NGS Class Balance Adjustments for October 13th, 2021 Read more","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/9381","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/comments?post=9381"}],"version-history":[{"count":1,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/9381\/revisions"}],"predecessor-version":[{"id":36349,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/posts\/9381\/revisions\/36349"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media\/9689"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/media?parent=9381"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/categories?post=9381"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/phantasy\/wp-json\/wp\/v2\/tags?post=9381"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}