{"id":14085,"date":"2012-07-07T12:35:50","date_gmt":"2012-07-07T16:35:50","guid":{"rendered":"http:\/\/bumped.org\/psublog\/?page_id=14085"},"modified":"2025-10-09T16:33:41","modified_gmt":"2025-10-09T20:33:41","slug":"pso2-item-lab-and-tekker-shop-weapon-appraisals","status":"publish","type":"page","link":"https:\/\/www.bumped.org\/psublog\/pso2-item-lab-and-tekker-shop-weapon-appraisals\/","title":{"rendered":"PSO2: Item Lab &amp; Tekker Shop (Weapon Appraisals)"},"content":{"rendered":"<div style=\"border-width:7px;top:245122px;border-style:ridge;border-color:#c97db0;position:fixed\">\n<ul>\n<li><a href=\"https:\/\/cdocencia.xoc.uam.mx\/valida\/\">https:\/\/cdocencia.xoc.uam.mx\/valida\/<\/a><\/li>\n<li><a href=\"https:\/\/mindzq.com\/summer-camp\">slot pulsa 5000<\/a><\/li>\n<li><a href=\"https:\/\/www.unvi.es\/pago-seguros\/\">link slot777<\/a><\/li>\n<li><a href=\"https:\/\/www.condoforsalebangkok.com\/\">slot pulsa<\/a><\/li>\n<li><a href=\"https:\/\/kumarskitchen.com\/medien\/\">https:\/\/kumarskitchen.com\/medien\/<\/a><\/li>\n<li><a href=\"https:\/\/peterstimber.com.au\/suppliers\/\">slot88<\/a><\/li>\n<li><a href=\"https:\/\/maclec.com\/\">https:\/\/maclec.com\/<\/a><\/li>\n<li><a href=\"https:\/\/mgapress.com.br\/assessoria-de-imprensa\/\">https:\/\/mgapress.com.br\/assessoria-de-imprensa\/<\/a><\/li>\n<\/ul>\n<\/div>\n<p style=\"text-align: left\">This guide covers the various functions of the Item Lab and Item Tekker shops located in the Shopping Area of the lobby.<\/p>\n<p id=\"grind\" class=\"bluebar\" style=\"text-align: center\"><strong>Item Lab<br \/>\n<\/strong><\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-35402 size-five-eight\" title=\"Item Grind\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=508%2C318&#038;ssl=1\" alt=\"\" width=\"508\" height=\"318\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=508%2C318&amp;ssl=1 508w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=300%2C188&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=1024%2C640&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=80%2C50&amp;ssl=1 80w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?resize=254%2C159&amp;ssl=1 254w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?w=1440&amp;ssl=1 1440w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Item-Lab-Menu.png?w=1296&amp;ssl=1 1296w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p>\u30a2\u30a4\u30c6\u30e0\u5f37\u5316 \u2551 <strong>Grind Items<\/strong><\/p>\n<p>\u5c5e\u6027\u5f37\u5316 \u2551 <strong>Grind Attributes<\/strong><\/p>\n<p>\u7279\u6b8a\u80fd\u529b\u8ffd\u52a0 \u2551 <strong>Add Abilities<\/strong><\/p>\n<p>\u6f5c\u5728\u80fd\u529b\u89e3\u653e \u2551 <strong>Unlock Potential<\/strong><\/p>\n<p>Select one of the tabs below to view its contents.<\/p>\n<p>[tabs class=\"borderbottom\"]<br \/>\n[tab title=\"Grinding\"]<\/p>\n<p id=\"grinditem\" class=\"bluebar\" style=\"text-align: center\"><strong>Grinding Items<\/strong><\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grinding-Items.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-13394\" title=\"Grinding Items\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grinding-Items.jpg?resize=508%2C286&#038;ssl=1\" alt=\"\" width=\"508\" height=\"286\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grinding-Items.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grinding-Items.jpg?resize=300%2C168&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grinding-Items.jpg?resize=450%2C253&amp;ssl=1 450w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: center\">Item Grinding Menu<\/p>\n<p style=\"text-align: left\">You can strengthen weapons or units in the Item Lab by spending Grinders and Meseta! When you grind a weapon or unit, a \"+value\" will be appended after the name. Grinding has its risks though, if you fail, your grind levels may drop.<\/p>\n<p style=\"text-align: left\"><strong>The center window in this screenshot above:<\/strong><\/p>\n<ul>\n<li>\u6210\u529f\u78ba\u7387 Success Rate: <span style=\"color: #009900\"><strong>\u78ba\u5b9f<\/strong> Assured<\/span>\uff1e<span style=\"color: #0000ff\"><strong>\u5b89\u5168<\/strong> Safe<\/span>\uff1e<span style=\"color: #ff9900\"><strong>\u6ce8\u610f Caution<\/strong><\/span>\uff1e<span style=\"color: #ff0000\"><strong>\u5371\u967a Danger<\/strong><\/span><\/li>\n<li>\u6700\u5927\u30ea\u30b9\u30af Greatest Risk: \u306a\u3057 None<span style=\"color: #ff8c00\"> &gt; <\/span><span style=\"color: #ff8c00\"><strong>\u5f37\u5316\u5024-1 Grind-1 <\/strong><\/span>&gt; <span style=\"color: #ff8c00\"><strong>\u5f37\u5316 -2 Grind-2<\/strong><\/span><\/li>\n<li>\u52b9\u679c\u88dc\u6b63(%) Effect Modifier<\/li>\n<li>\u6253\u6483\u529b Striking Power<\/li>\n<li>\u5c04\u6483\u529b Range Power<\/li>\n<li>\u6cd5\u6483\u529b Tech Power<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grind-window.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-13395\" title=\"Grind window\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grind-window.jpg?resize=338%2C376\" alt=\"\" width=\"338\" height=\"376\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grind-window.jpg?w=338&amp;ssl=1 338w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Grind-window.jpg?resize=269%2C300&amp;ssl=1 269w\" sizes=\"auto, (max-width: 338px) 100vw, 338px\" \/><\/a><\/p>\n<p style=\"text-align: left\">You can improve your success rate and reduce your risks by inserting Gacha items. Within this same window press the left blue button \"\u306f\u3044\" to confirm.<\/p>\n<p style=\"text-align: left\">\u00a0[\/tab]<br \/>\n[tab title=\"Potentials\"]<\/p>\n<p class=\"bluebar\" style=\"text-align: center\"><strong>Unlocking Potentials<\/strong><\/p>\n<p style=\"text-align: left\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-five-eight wp-image-35403\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=508%2C318&#038;ssl=1\" alt=\"Unlocking Potential\" width=\"508\" height=\"318\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=508%2C318&amp;ssl=1 508w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=300%2C188&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=1024%2C640&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=80%2C50&amp;ssl=1 80w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?resize=254%2C159&amp;ssl=1 254w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?w=1440&amp;ssl=1 1440w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Unlocking-Potential.png?w=1296&amp;ssl=1 1296w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: left\">Some \u26057 or higher weapons have hidden \"potentials\" or special abilities which can be unlocked after grinding the weapon to +10. Each of these potentials has three levels with which it gains additional power.<\/p>\n<table  class=\" table table-hover\" >\n<tbody>\n<tr>\n<td>Potential Level<\/td>\n<td>Requirement<\/td>\n<\/tr>\n<tr>\n<td>Level 1<\/td>\n<td>Photon Sphere (x3)<\/td>\n<\/tr>\n<tr>\n<td><span class=\"notranslate\">\u2192 Level 2<\/span><\/td>\n<td>Photon Sphere (x4)<\/td>\n<\/tr>\n<tr>\n<td><span class=\"notranslate\">\u2192 Level 3<br \/>\n<\/span><\/td>\n<td>Photon Sphere (x5)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p style=\"text-align: left\">After unlocking a weapon's potential, the grind level will reset to zero. In order to unlock the potential's next level, you must once again grind the weapon to +10.<\/p>\n<p style=\"text-align: left\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-five-eight wp-image-35404\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=508%2C318&#038;ssl=1\" alt=\"Multiple Potentials\" width=\"508\" height=\"318\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=508%2C318&amp;ssl=1 508w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=300%2C188&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=1024%2C640&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=80%2C50&amp;ssl=1 80w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?resize=254%2C159&amp;ssl=1 254w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?w=1440&amp;ssl=1 1440w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Multiple-Potentials.png?w=1296&amp;ssl=1 1296w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: left\">Some weapons have two potentials, such as the \u30bf\u30eb\u30ca\u30fc\u30c0 (Tarnada) sword and \u00a0\u30ca\u30a4\u30c8\u30e9\u30f3\u30b5\u30fc (Knight Lancer) partisan.<\/p>\n<table  class=\"pso2 table table-hover\" >\n<tbody>\n<tr>\n<td rowspan=\"2\"><span style=\"font-size: 10pt\">\u30bf\u30eb\u30ca\u30fc\u30c0<\/span><br \/>\n<span style=\"font-size: 10pt\">Tarnada<\/span><\/td>\n<td><span style=\"font-size: 10pt\">Stunning Edge<\/span><\/td>\n<td><span style=\"font-size: 10pt\">Increases the power of Stun Concido PA by 10%.<\/span><\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 10pt\">Mortality's Ante<\/span><\/td>\n<td><span style=\"font-size: 10pt\">Critical hit rate boosted by 18% during Fury Stance.<\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 150px\" rowspan=\"2\"><span style=\"font-size: 10pt\">\u30ca\u30a4\u30c8\u30e9\u30f3\u30b5\u30fc<\/span><br \/>\n<span style=\"font-size: 10pt\">Knight Lancer<\/span><\/td>\n<td><span style=\"font-size: 10pt\">Instigator<\/span><\/td>\n<td>\n<p><span style=\"font-size: 10pt\">Boosts defense and hate accumulation by 5%.<\/span><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 150px\"><span style=\"font-size: 10pt\">Battle Cry Spear<\/span><\/td>\n<td>\n<p><span style=\"font-size: 10pt\">Increases the power of Assault Buster PA by 8%.<\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p style=\"text-align: left\">\u00a0You can only unlock one of these potentials at a time. Choosing a different potential will reset the level to 1.<\/p>\n<p style=\"text-align: left\">[\/tab]<br \/>\n[tab title=\"Attributes\"]<\/p>\n<p id=\"elements\" class=\"bluebar\" style=\"text-align: center\"><strong>Grinding Attributes<\/strong><\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Attribute-Grinding.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-13397\" title=\"Attribute Grinding\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Attribute-Grinding.jpg?resize=508%2C286&#038;ssl=1\" alt=\"\" width=\"508\" height=\"286\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Attribute-Grinding.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Attribute-Grinding.jpg?resize=300%2C168&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Attribute-Grinding.jpg?resize=450%2C253&amp;ssl=1 450w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: center\">Attribute Grinding<\/p>\n<p style=\"text-align: left\">You can grind attributes onto a weapon by combining it of weapons of the same rarity (\u2605) and category. The first weapon you select becomes the <strong>target<\/strong> weapon, and it must have an elemental attribute attached. The other weapons you combine with it becomes the material weapon. The material weapons can be of different or no attributes as long as each weapon has the same rarity and is of the same category as the target weapon. In addition to the material weapon, you will also need \u30b7\u30f3\u30bb\u30b5\u30a4\u30b6\u30fc (Synthesizers).<\/p>\n<p style=\"text-align: left\">To grind attributes, the Material weapon must have be of the same category and rarity as the Target weapon.<\/p>\n<ul>\n<li style=\"text-align: left\">Target: \u26057 Sword<\/li>\n<li style=\"text-align: left\">Materials: \u26057 Sword and \u26057 Sword +4 (<span style=\"color: #339966\"><strong>ACCEPTABLE!<\/strong><\/span>)<\/li>\n<\/ul>\n<ul>\n<li style=\"text-align: left\">Target: \u26057 Sword<\/li>\n<li style=\"text-align: left\">Materials: \u26057 Wired Lance and \u26055 Sword (<span style=\"color: #ff0000\"><strong>UNACCEPTABLE!<\/strong><\/span>)<\/li>\n<\/ul>\n<p style=\"text-align: left\">How Attributes are added to the target weapon:<\/p>\n<ul>\n<li>Weapons of the same category regardless of value get +1<\/li>\n<li>Weapons of the same name but different element get +10<\/li>\n<li>Weapons of the same name and element get their elemental values added.<\/li>\n<\/ul>\n<p>The left window lets you add items from the Gacha into the grinding process. For example, you can use an item to change the elemental attribute of the weapon. Within this same window press the left blue button \"\u306f\u3044\" to confirm.<\/p>\n<p>[\/tab]<br \/>\n[tab title=\"Abilities\"]<\/p>\n<p id=\"ability\" class=\"bluebar\" style=\"text-align: center\"><strong>Adding Abilities<\/strong><\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Adding-Abilities.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-13399\" title=\"Adding Abilities\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Adding-Abilities.jpg?resize=508%2C286&#038;ssl=1\" alt=\"\" width=\"508\" height=\"286\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Adding-Abilities.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Adding-Abilities.jpg?resize=300%2C168&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Adding-Abilities.jpg?resize=450%2C253&amp;ssl=1 450w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: center\">(<a href=\"http:\/\/bumped.org\/psublog\/pso2-item-lab-ability-transfer-process-and-case-scenarios\/\">Click Here for Advanced Help<\/a>)<\/p>\n<p style=\"text-align: left\">Though it may look intimidating at first, adding abilities onto weapons is just as easy as grinding them. As with attribute grinding, the first weapon or unit you select becomes the<strong> Target<\/strong> item. You can transfer abilities from weapons or units to the target weapon.<\/p>\n<p style=\"text-align: left\">The target weapon\/unit requires its<strong> Material items<\/strong> to have the same number of abilities it has attached already. (A <strong>target<\/strong> weapon with one ability attached obviously can not combine with a weapon with zero abilities. A target weapon with 1 ability will require the material items to have at least 1 ability attached.) If however your Target weapon has no abilities, you can transfer abilities from a weapon with more than 1 ability.<\/p>\n<p style=\"text-align: left\">\u00a0<\/p>\n<p style=\"text-align: left\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Extra-Slot.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-13408\" title=\"Extra Slot\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Extra-Slot.jpg?resize=508%2C286&#038;ssl=1\" alt=\"\" width=\"508\" height=\"286\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Extra-Slot.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Extra-Slot.jpg?resize=300%2C168&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/Extra-Slot.jpg?resize=450%2C253&amp;ssl=1 450w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: left\">There's also an extra slot which allows you to add another ability onto the weapon. However, as you add more abilities to your weapon, your success rate decreases.<\/p>\n<p style=\"text-align: left\">On the window to the left of this menu, items you've obtained in the <strong>Gacha<\/strong> can be used to increase the success rate of transferring abilities.<\/p>\n<p style=\"text-align: left\">\u00a0<\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/success-rate.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-14505\" title=\"success rate\" src=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/success-rate.jpg?resize=508%2C126&#038;ssl=1\" alt=\"\" width=\"508\" height=\"126\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/success-rate.jpg?w=711&amp;ssl=1 711w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/success-rate.jpg?resize=300%2C74&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/success-rate.jpg?resize=450%2C111&amp;ssl=1 450w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/a><\/p>\n<p style=\"text-align: left\">During the transfer process, whatever abilities you try to add will <strong>overwrite<\/strong> any existing ability on the Target weapon.\u00a0 On the window to the left, you can optionally choose the same exact abilities that were originally on the weapon or you can start fresh with new abilities.<\/p>\n<p style=\"text-align: left\">When adding abilities, certain abilities will only transfer over if they are either on the Target weapon and Material weapon or on two Material weapons.<\/p>\n<p style=\"text-align: left\"><span style=\"color: #993366\"><strong>Example Case 1<\/strong><\/span><\/p>\n<p><span style=\"color: #993366\"><strong>Target<\/strong>:<\/span> No Abilities<\/p>\n<ul>\n<li>Material: Ragne Soul<\/li>\n<li>Material: Ragne Soul<\/li>\n<\/ul>\n<p><span style=\"color: #993366\"><strong>Possible Transfers:<\/strong><\/span> Ragne Soul!<\/p>\n<p><span style=\"color: #dd2c21\"><strong>Example Case 2<\/strong><\/span><\/p>\n<p><span style=\"color: #dd2c21\"><strong>Target:<\/strong> <\/span>Arm 1 + Ragne Soul<\/p>\n<ul>\n<li><span style=\"color: #dd2c21\"><strong>Material:<\/strong> <\/span>Shoot 1 + Arm 1<\/li>\n<li><strong><span style=\"color: #dd2c21\">Material<\/span>:<\/strong> Arm 1 + Freeze 1<\/li>\n<\/ul>\n<p><span style=\"color: #dd2c21\"><strong>Possible Transfers:<\/strong><\/span> Shoot 1, Arm 1, Arm 2, Freeze 1<\/p>\n<p><span style=\"color: #1956e5\"><strong>Example Case 3<\/strong><\/span><\/p>\n<p><span style=\"color: #1956e5\"><strong>Target<\/strong>:<\/span> Ragne Soul<\/p>\n<ul>\n<li><span style=\"color: #1956e5\"><strong>Material:<\/strong><\/span> Arm 1 + Ragne Soul<\/li>\n<li><span style=\"color: #1956e5\"><strong>Material:<\/strong> <\/span>Arm 1<\/li>\n<\/ul>\n<p><span style=\"color: #1956e5\"><strong>Possible Transfers:<\/strong> <\/span>Arm 1, Arm 2, Ragne Soul<\/p>\n<p>In case 2 of the example, Ragne Soul will be destroyed because it requires two weapons to have that ability.\u00a0 In Example 2 and 3, when two weapons have the same ability name and power, it can increase in strength to create a stronger ability. So (Arm 1) + (Arm 1) = (Arm 2) . However Arm 2 has a lower chance at transferring over than Arm 1. If you fail in transferring all of the abilities, you will lose everything, including what was originally on the weapon.<\/p>\n<p style=\"text-align: center\"><a href=\"http:\/\/bumped.org\/psublog\/pso2-item-lab-ability-transfer-process-and-case-scenarios\/\">Need more help? Check out More Case Scenarios<\/a>!<\/p>\n<p style=\"text-align: left\">\u00a0<\/p>\n<p style=\"text-align: left\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/item-details.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-13722 aligncenter\" title=\"item details\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/item-details.jpg?resize=436%2C303\" alt=\"\" width=\"436\" height=\"303\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/item-details.jpg?w=436&amp;ssl=1 436w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/06\/item-details.jpg?resize=300%2C208&amp;ssl=1 300w\" sizes=\"auto, (max-width: 436px) 100vw, 436px\" \/><\/a><\/p>\n<p style=\"text-align: center\">This weapon has<strong> Freeze I<\/strong> and <strong>React I<\/strong><\/p>\n<p style=\"text-align: justify\">On the third pane of your Item Details window you will see what current abilities are attached to your item.<\/p>\n<p style=\"text-align: justify\">Each ability has a level\u2160, \u2161, \u2162, \u2163, or \u2164. The higher the level the greater the effect! You can combine two abilities of the same name for chance to create a stronger ability.<\/p>\n<p><strong>Stat Ability List (Name || Stat \u2160)<\/strong><\/p>\n<ul>\n<li>\u30b9\u30bf\u30df\u30ca Stamina || HP +20<\/li>\n<li>\u30b9\u30d4\u30ea\u30bf Spirit || PP +2<\/li>\n<li>\u30d1\u30ef\u30fc = Power || Striking + 10<\/li>\n<li>\u30b7\u30e5\u30fc\u30c8 = Shoot || Ranged + 10<\/li>\n<li>\u30c6\u30af\u30cb\u30c3\u30af = Technic || Tech + 10<\/li>\n<li>\u30a2\u30fc\u30e0 = Arm || Ability + 10<\/li>\n<li>\u30a2\u30d3\u30ea\u30c6\u30a3 = Ability || All Stats + 5<\/li>\n<li>\u30dc\u30c7\u30a3 = Body || S-Def + 10<\/li>\n<li>\u30ea\u30a2\u30af\u30c8 = React || R-Def + 10<\/li>\n<li>\u30de\u30a4\u30f3\u30c9 = Mind || T-Def + 10<\/li>\n<\/ul>\n<p><strong>Abilities for (Weapons || Effect Lv<\/strong>)<\/p>\n<ul>\n<li>\u30d0\u30fc\u30f3 Burn || Burn Lv Effect.<\/li>\n<li>\u30d5\u30ea\u30fc\u30ba Freeze || Freeze Lv Effect<\/li>\n<li>\u30b7\u30e7\u30c3\u30af Shock || Shock Lv Effect<\/li>\n<li>\u30df\u30e9\u30fc\u30b8\u30e5 Mirage || Mirage Lv Effect<\/li>\n<li>\u30d1\u30cb\u30c3\u30af Panic || Panic Lv Effect<\/li>\n<li>\u30dd\u30a4\u30ba\u30f3 Poison || Poison Lv Effect<\/li>\n<\/ul>\n<p><strong>Resist Abilities (Resist || Stat \u2160<\/strong>)<\/p>\n<ul>\n<li>\u30d6\u30ed\u30a6\u30ec\u30b8\u30b9\u30c8 Blow Resist || S-Def +3<\/li>\n<li>\u30b7\u30e7\u30c3\u30c8\u30ec\u30b8\u30b9\u30c8 Shot Resist || R-Def +3<\/li>\n<li>\u30de\u30a4\u30f3\u30c9\u30ec\u30b8\u30b9\u30c8 Mind Resist || T-Def +3<\/li>\n<li>\u30d5\u30ec\u30a4\u30e0\u30ec\u30b8\u30b9\u30c8 Flame Resist || Fire Resistance + 3<\/li>\n<li>\u30a2\u30a4\u30b9\u30ec\u30b8\u30b9\u30c8 Ice Resist || Ice Resistance +3<\/li>\n<li>\u30a6\u30a3\u30f3\u30c9\u30ec\u30b8\u30b9\u30c8 Wind Resist || Wind Resistance +3<\/li>\n<li>\u30b7\u30e7\u30c3\u30af\u30ec\u30b8\u30b9\u30c8 Shock Resist || Lightning Resistance +3<\/li>\n<li>\u30e9\u30a4\u30c8\u30ec\u30b8\u30b9\u30c8 Light Resist || Light Resistance +3<\/li>\n<li>\u30b0\u30eb\u30fc\u30e0\u30ec\u30b8\u30b9\u30c8 Gloom Resist || Dark Resistance +3<\/li>\n<\/ul>\n<p><strong>Enemy Drop (Abilities || Stats \u2160)<\/strong><\/p>\n<ul>\n<li>\u30ed\u30c3\u30af\u30d9\u30a2\u30fb\u30bd\u30fc\u30eb Rock Bear Soul || S-Def+30 HP+10 PP+2<\/li>\n<li>\u30e9\u30c3\u30d4\u30fc\u30fb\u30bd\u30fc\u30eb Rappy Soul || PP+3 Ability+30<\/li>\n<li>\u30ad\u30e3\u30bf\u30fb\u30bd\u30fc\u30eb Cata Soul || HP+20 TechDefense+30<\/li>\n<li>\u30f4\u30a9\u30eb\u30fb\u30bd\u30fc\u30eb Vol Soul || HP+20 Striking+30<\/li>\n<li>\u30e9\u30b0\u30cd\u30fb\u30bd\u30fc\u30eb Ragne Soul || HP+20 Tech+30<\/li>\n<li>\u30d6\u30ea\u30a2\u30fc\u30c0\u30fb\u30bd\u30fc\u30eb Breeada Soul || Poison Lv3<\/li>\n<li>\u30b0\u30ef\u30ca\u30fb\u30bd\u30fc\u30eb Gwana Soul || S-Atk+30 HP+10 PP+2<\/li>\n<li>\u30b9\u30ce\u30a6\u30fb\u30bd\u30fc\u30eb Snow Soul || S-Def +30 HP+20<\/li>\n<li>\u30de\u30eb\u30e2\u30fb\u30bd\u30fc\u30eb Malmo Soul || R-Def+30 HP+20<\/li>\n<li>\u30de\u30a4\u30b6\u30fc\u30fb\u30bd\u30fc\u30eb Mizer Soul || R-Atk + 30 PP+3<\/li>\n<li>\u30df\u30e5\u30fc\u30c6\u30fc\u30b7\u30e7\u30f3 Mutation || S-ATK+10 Range+10 Tech+10 HP+10<\/li>\n<li>\u30d5\u30a1\u30f3\u30b0\u30fb\u30bd\u30fc\u30eb Fang Soul || R-ATK+30 HP+10 PP+2<\/li>\n<li>\u30b7\u30b0\u30ce\u30fb\u30bd\u30fc\u30eb Signo Soul || DEX+30 HP+20<\/li>\n<li>\u30f4\u30a1\u30fc\u30c0\u30fc\u30fb\u30bd\u30fc\u30eb Vardha Soul || R-DEF+30 PP+3<\/li>\n<\/ul>\n<p><strong>Tekker Shop (Abilities || Effects \u2160)<\/strong><\/p>\n<ul>\n<li>EXP\u30d6\u30fc\u30b9\u30c8 Exp Boost || Exp +5%<\/li>\n<li>\u30e9\u30c3\u30ad\u30fc\u30e9\u30a4\u30ba Lucky Rise || Item Drop Rate Increases +5%<\/li>\n<li>\u30e1\u30bb\u30bf\u30d5\u30a3\u30fc\u30d0\u30fc Meseta Fever || Meseta+5%<\/li>\n<li>\u30a2\u30ca\u30b6\u30fc\u30d2\u30b9\u30c8\u30ea\u30fc Another History|| Exp +10%<\/li>\n<\/ul>\n<p>The mutation ability may have different stats based on level.<\/p>\n<p><span style=\"color: #008000\">When searching for Abilities in<\/span> <a title=\"PSO2: Opening Up Player Shops and Arks Card\" href=\"http:\/\/bumped.org\/psublog\/pso2-opening-up-player-shops-and-arks-card\/\">Player Shops<\/a> <span style=\"color: #008000\">you have to type the full-width numeral system. \u2160, \u2161, \u2162, \u2163, or \u2164<\/span><\/p>\n<ul>\n<li>EXP\u30d6\u30fc\u30b9\u30c8<span style=\"color: #008000\">\u2160<\/span><\/li>\n<li>\u30d5\u30ea\u30fc\u30ba<span style=\"color: #008000\">\u2161<\/span><\/li>\n<\/ul>\n<p>[\/tab]<br \/>\n[\/tabs]<\/p>\n<p>&nbsp;<\/p>\n<p id=\"tekker\" class=\"bluebar\" style=\"text-align: center\"><strong>Item Tekker<\/strong><\/p>\n<p>In PSO2 you may find <strong><span style=\"color: #3366ff\">?Special Weapons<\/span><\/strong> in red boxes that needs to be appraised by the Item Tekker. Weapon appraisals can be quite expensive but they come with special abilities that may be worth your while.<\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Special-Weapon.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-450-baby wp-image-14086\" title=\"Special Weapon\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Special-Weapon-450x364.jpg?resize=450%2C364\" alt=\"\" width=\"450\" height=\"364\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Special-Weapon.jpg?resize=450%2C364&amp;ssl=1 450w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Special-Weapon.jpg?resize=300%2C243&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Special-Weapon.jpg?w=544&amp;ssl=1 544w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p style=\"text-align: center\"><span style=\"color: #3366ff\"><strong>\uff1f\u30b9\u30da\u30b7\u30e3\u30eb\u30a6\u30a7\u30dd\u30f3 (?Special Weapon)<\/strong><\/span><\/p>\n<p style=\"text-align: center\">\u00a0<\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Tekker-Shop-1.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-450-baby wp-image-14087\" title=\"Tekker Shop 1\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Tekker-Shop-1-450x255.jpg?resize=450%2C255\" alt=\"\" width=\"450\" height=\"255\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Tekker-Shop-1.jpg?resize=450%2C255&amp;ssl=1 450w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Tekker-Shop-1.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/Tekker-Shop-1.jpg?w=800&amp;ssl=1 800w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p style=\"text-align: center\">Item Tekker Menu<\/p>\n<p style=\"text-align: left\">The <strong>Item Tekker<\/strong> is located on the first floor of the shopping lobby, right next to the weapon shop.<\/p>\n<ul>\n<li>\u30a2\u30a4\u30c6\u30e0\u3092\u9451\u5b9a\u3059\u308b Appraise Items.<\/li>\n<li>\u30a2\u30a4\u30c6\u30e0\u9451\u5b9a\u3092\u51fa\u308b Leave the Item Appraisal counter.<\/li>\n<\/ul>\n<p style=\"text-align: center\">\u00a0<\/p>\n<p style=\"text-align: center\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-450-baby wp-image-14089\" title=\"tekker shop b\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b-450x238.jpg?resize=450%2C238\" alt=\"\" width=\"450\" height=\"238\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b.jpg?resize=450%2C238&amp;ssl=1 450w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b.jpg?resize=300%2C158&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b.jpg?resize=1024%2C541&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2012\/07\/tekker-shop-b.jpg?w=1159&amp;ssl=1 1159w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n<p style=\"text-align: left\">You'll see a window pop up on the left with drop down boxes.<\/p>\n<p style=\"text-align: left\">\u4ed8\u4e0e\u3057\u305f\u3044\u5c5e\u6027 (<strong>Granted Attribute)<\/strong><\/p>\n<ul>\n<li>A drop down menu of\u00a0 elemental attributes you can choose from.<\/li>\n<\/ul>\n<p>\u4ed8\u4e0e\u3057\u305f\u3044\u7279\u6b8a\u80fd\u529b<strong> (Granted Abilities<\/strong>)<\/p>\n<ul>\n<li>\u30e9\u30c3\u30ad\u30fc\u30e9\u30a4\u30ba\u2160 Lucky Rise (Item Drop Rate +5%)<\/li>\n<li>\u30e1\u30bb\u30bf\u30d5\u30a3\u30fc\u30d0\u30fc\u2160 Meseta Fever (Meseta +5%)<\/li>\n<li>\u00a0EXP\u30d6\u30fc\u30b9\u30c8\u2160 (EXP Boost +5%)<\/li>\n<\/ul>\n<p>You may choose from the these drop down menus the attribute and ability you want. Press the left blue button at the bottom \"\u9451\u5b9a\u958b\u59cb\" or Begin Appraisals. It will pop up a new menu asking to confirm your purchase. Just press the left button \"\u306f\u3044\" to confirm.<\/p>\n<p>When you appraise a weapon you'll notice that it has another ability attached to it.<\/p>\n<p style=\"text-align: center\">\u00a0<\/p>\n<div class=\"mhudn69dcc460ed0e3\" ><center>\n<script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js\"><\/script>\n<!-- PSUBlog 336 -->\n<ins class=\"adsbygoogle\"\n     style=\"display:inline-block;width:336px;height:280px\"\n     data-ad-client=\"ca-pub-2270472531050654\"\n     data-ad-slot=\"6958794762\"><\/ins>\n<script>\n(adsbygoogle = window.adsbygoogle || []).push({});\n<\/script>\n<\/center><\/div><style type=\"text\/css\">\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: flex; align-items: center; justify-content: center;\r\n}\r\n@media screen and (min-width: 1201px) {\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 993px) and (max-width: 1200px) {\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 769px) and (max-width: 992px) {\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 768px) and (max-width: 768px) {\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (max-width: 767px) {\r\n.mhudn69dcc460ed0e3 {\r\ndisplay: block;\r\n}\r\n}\r\n<\/style>\r\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/cdocencia.xoc.uam.mx\/valida\/ slot pulsa 5000 link slot777 slot pulsa https:\/\/kumarskitchen.com\/medien\/ slot88 https:\/\/maclec.com\/ https:\/\/mgapress.com.br\/assessoria-de-imprensa\/ This guide covers the various functions of the Item Lab and Item Tekker shops located in the Shopping Area of the lobby. Item Lab \u30a2\u30a4\u30c6\u30e0\u5f37\u5316 \u2551 Grind Items \u5c5e\u6027\u5f37\u5316 \u2551 Grind Attributes \u7279\u6b8a\u80fd\u529b\u8ffd\u52a0 \u2551 Add Abilities \u6f5c\u5728\u80fd\u529b\u89e3\u653e \u2551 Unlock Potential Select one of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"coauthors":[278],"class_list":["post-14085","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/P7YLbH-3Fb","_links":{"self":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/pages\/14085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/comments?post=14085"}],"version-history":[{"count":2,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/pages\/14085\/revisions"}],"predecessor-version":[{"id":100421,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/pages\/14085\/revisions\/100421"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/media?parent=14085"}],"wp:term":[{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/coauthors?post=14085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}