{"id":2273,"date":"2009-09-09T23:31:22","date_gmt":"2009-09-10T04:31:22","guid":{"rendered":"http:\/\/bumped.org\/psublog\/?p=2273"},"modified":"2009-09-12T21:56:00","modified_gmt":"2009-09-13T02:56:00","slug":"dengeki-playstation-gets-the-scoop-on-phantasy-star-portable-2","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/psublog\/dengeki-playstation-gets-the-scoop-on-phantasy-star-portable-2\/","title":{"rendered":"Dengeki Playstation gets the scoop on Phantasy Star Portable 2"},"content":{"rendered":"<p>Shougai PSO updated information that was released by Dengeki Playstation. We're still under the confusion of bullet attributes, but at least this time we have a <strong><span style=\"color: #ff6600;\">magazine source confirming elemental photon art bullets are gone!<\/span><\/strong><\/p>\n<ul>\n<li><strong>Story Mode<\/strong>\n<ul>\n<li>Story is advanced through chapters, it will also contain a side story.<\/li>\n<li>Like PSP1,<strong> ALL<\/strong> your characters will share an illustrative database record:<br \/>\nmonsters defeated, weapons, and clothing.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Multi mode<\/strong>\n<ul>\n<li><strong><span style=\"color: #ff6600;\">Internet Multi Mode is free!<\/span><\/strong><\/li>\n<li>Before a party is initiated:<br \/>\n1) You will choose a room from a list of rooms.<br \/>\n2) You can write a recruitment message for others to see<br \/>\n3) Players can enter your room and join your party.<br \/>\n4)<strong> However, they can not join your party if you are in a mission!<\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong>Ranged Weapon Details<\/strong>\n<ul>\n<li><strong><span style=\"color: #ff6600;\">Elemental PA bullets are no more!<\/span><\/strong><\/li>\n<li>A ranged weapon will drop with an element attached to it.<\/li>\n<li>The attack power of the gun is affected by the elemental attribute percentage:<br \/>\nFor example<br \/>\nGun <strong>ATP<\/strong> of <span style=\"color: #ff0000;\"><strong>500<\/strong><\/span> (x) <span style=\"color: #0000ff;\"><strong>50%<\/strong><\/span> elemental (=) <strong>ATP <\/strong>of <span style=\"color: #688a00;\"><strong>750<\/strong><\/span> .<br \/>\nGun <strong>ATP<\/strong> of <span style=\"color: #ff0000;\"><strong>100<\/strong><\/span> (x) <strong><span style=\"color: #0000ff;\">50%<\/span> <\/strong>elemental (=) <strong>ATP<\/strong> of <strong><span style=\"color: #688a00;\">150<\/span><\/strong>.<\/li>\n<li><span style=\"color: #ff9900;\"><strong>A bullet was added that can increase the percentage of the element.<\/strong><\/span><br \/>\n(*note: It will not change the element attached to the gun.)<br \/>\n(side note: may be possible this bullet is of \"<a href=\"http:\/\/bumped.org\/psublog\/pspo2-goodbye-unit-slots-difficulty-boost-line-shields-and-more\/\">power<\/a>\" type)<\/li>\n<li>Based on the type of gun you have, the charge shot's range and power will change. (see: <a href=\"http:\/\/bumped.org\/psublog\/gamespot-japan-adds-tons-of-phantasy-star-portable-2-screenshots\/\">charge shot animations<\/a>)<\/li>\n<li><span style=\"color: #ff6600;\"><strong>\"Accuracy\" can alter the amount of damage given from the gun.&nbsp;<\/strong><\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong>Combat (Chain System)<\/strong><span style=\"color: #ff6600;\">&nbsp;<\/span>\n<ul>\n<li>When you perform normal attacks, the number of attacks is tallied up.<br \/>\nThe higher the number, the higher the amount of damage your photon arts will do.<\/li>\n<li>You can even perform chain combos as a solo player.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Combat (Just Guard and Guarding and Urgent Evasion)<\/strong>\n<ul>\n<li>Stated in a previous post, Just Guard can only be done through shields.<\/li>\n<li>You can still guard with two handed weapons, except it will only reduce the damage recieved.<\/li>\n<li>Guarding can cancel your attack animation. The time it takes to cancel will differ with Photon Arts.<\/li>\n<li>While you are using Urgent Evasion (rolling) you will be invincible for a certain amount of time.<\/li>\n<li>Once you complete the animation, you will not be able to move for a certain amount of time.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Miscellaneous<\/strong>\n<ul>\n<li>The amount of classes you can choose from is reduced.<br \/>\nSakai says the reason for this is for \"player enjoyment.\"<\/li>\n<li>Some data will be stored on the Memory Stick Duo for cache access.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>[via <a href=\"http:\/\/www.g-heaven.net\/topics\/2009\/09\/090910b.html\">shougai pso<\/a> and <a href=\"http:\/\/pso-world.com\/forums\/showpost.php?p=2362608&amp;postcount=1\">mike<\/a>]<\/p>\n<p class=\"notice\" style=\"text-align: center;\"><strong>Blog Updates 09\/09\/09<\/strong><\/p>\n<ul>\n<li>Rappy Kid made a poll asking if he's needed at the blog.<br \/>\n991 Voters say he is needed<br \/>\n64 Voters say they don't want him there.<br \/>\n341 Voters say they don't know who the Rappy Kid is.<\/li>\n<li>Rappy kid makes a comment about the <a href=\"http:\/\/bumped.org\/psublog\/pspo2-transfer-item-get-fun-fan\/\">collaboration<\/a>.<\/li>\n<li>He says we of course expect to see a collaboration with an in house SEGA character&#8230;<\/li>\n<li>So he asks what&nbsp; if there was a collaboration that is not from SEGA.<\/li>\n<li>Something to be seen at Tokyo Game Show&#8230;<\/li>\n<\/ul>\n<p>[ad#Google Adsense]<\/p>\n<div class=\"aozkz69df11f1dd843\" ><center>\n<script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js\"><\/script>\n<!-- PSUBlog 336 -->\n<ins class=\"adsbygoogle\"\n     style=\"display:inline-block;width:336px;height:280px\"\n     data-ad-client=\"ca-pub-2270472531050654\"\n     data-ad-slot=\"6958794762\"><\/ins>\n<script>\n(adsbygoogle = window.adsbygoogle || []).push({});\n<\/script>\n<\/center><\/div><style type=\"text\/css\">\r\n.aozkz69df11f1dd843 {\r\ndisplay: flex; align-items: center; justify-content: center;\r\n}\r\n@media screen and (min-width: 1201px) {\r\n.aozkz69df11f1dd843 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 993px) and (max-width: 1200px) {\r\n.aozkz69df11f1dd843 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 769px) and (max-width: 992px) {\r\n.aozkz69df11f1dd843 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 768px) and (max-width: 768px) {\r\n.aozkz69df11f1dd843 {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (max-width: 767px) {\r\n.aozkz69df11f1dd843 {\r\ndisplay: block;\r\n}\r\n}\r\n<\/style>\r\n","protected":false},"excerpt":{"rendered":"<p>Shougai PSO updated information that was released by Dengeki Playstation. We're still under the confusion of bullet attributes, but at least this time we have a magazine source confirming elemental photon art bullets are gone! Story Mode Story is advanced through chapters, it will also contain a side story. Like PSP1, ALL your characters will [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[13,129],"tags":[138,249,135,139,137,98,134],"coauthors":[],"class_list":["post-2273","post","type-post","status-publish","format-standard","hentry","category-phantasy-star-portable","category-phantasy-star-portable-2","tag-dengeki","tag-phantasy-star-portable-2","tag-playstation-portable","tag-psp2","tag-pspo2","tag-sega","tag-134"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p7YLbH-AF","_links":{"self":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts\/2273","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/comments?post=2273"}],"version-history":[{"count":0,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts\/2273\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/media?parent=2273"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/categories?post=2273"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/tags?post=2273"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/coauthors?post=2273"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}