{"id":8240,"date":"2011-02-25T12:22:46","date_gmt":"2011-02-25T17:22:46","guid":{"rendered":"http:\/\/bumped.org\/psublog\/?p=8240"},"modified":"2011-06-14T10:18:13","modified_gmt":"2011-06-14T15:18:13","slug":"phantasy-star-portable-2-infinity-full-version-mini-guide","status":"publish","type":"post","link":"https:\/\/www.bumped.org\/psublog\/phantasy-star-portable-2-infinity-full-version-mini-guide\/","title":{"rendered":"Phantasy Star Portable 2 Infinity Full Version Mini Guide"},"content":{"rendered":"<p style=\"text-align: justify;\">This post contains a small guide of the various&nbsp; features introduced in Phantasy Star Portable 2 Infinity. The information contained in this post is based on user experiences and wiki information. The contents will update and become clearer over time.<\/p>\n<p style=\"text-align: justify;\">Some information below is straight from the <a href=\"http:\/\/wog.main.jp\/psp2i-wiki\/index.php?index\">Japanese Wiki<\/a>. For other basic procedures, please refer to the <a title=\"Phantasy Star Portable 2 Infinity Demo Guide and Impressions\" href=\"http:\/\/bumped.org\/psublog\/phantasy-star-portable-2-infinity-demo-guide-and-impressions\/\">Demo Guide<\/a>.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p class=\"bluebar\" style=\"text-align: center;\"><strong>True Ending Theory<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/01\/rico-saxy.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-7817\" title=\"rico saxy\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/01\/rico-saxy-300x289.jpg?resize=300%2C289\" alt=\"\" width=\"300\" height=\"289\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/01\/rico-saxy.jpg?resize=300%2C289&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/01\/rico-saxy.jpg?w=603&amp;ssl=1 603w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: left;\">Both the Japanese and English communities are currently investigating a way to achieve the True Ending. The following information may or may not work for you but atleast some progress has been made. Please pay attention to the following list and links.<\/p>\n<ul>\n<li><strong>True Ending Requirements [According to Wiki]<\/strong>\n<ul>\n<li>Ch2: Act2: After Boss Select: \"\u305d\u3046\u3060\"&nbsp; [Required]<\/li>\n<li>Ch4: Act1: After Boss Select: \"\u30ca\u30ae\u30b5\u3092\u4fe1\u3058\u3066\u3044\u308b\" [Required]<\/li>\n<li>Ch4: Act2: You must <span style=\"text-decoration: underline; color: #ff0000;\"><strong>not kill<\/strong><\/span> _____ during the boss battle.<\/li>\n<li>Ch5: Act1: After Boss Select: \u6c7a\u3057\u3066\u8ae6\u3081\u306a\u3044 [Required]<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>If you don't have dialogue choices after the boss of Chapter 5 Act 1, you won't get the true ending. You'll have to go back through previous chapters and select the appropriate choices.<\/p>\n<ul>\n<li><strong>True Ending Guides [Vote for the one that works]<\/strong>\n<ul>\n<li><a href=\"http:\/\/www.pso-world.com\/forums\/showpost.php?p=2607213&amp;postcount=768\">Tycho's True Ending Guide<\/a><\/li>\n<li><a href=\"http:\/\/jp.wazap.com\/cheat\/%E3%83%88%E3%82%A5%E3%83%AB%E3%83%BC%E3%82%A8%E3%83%B3%E3%83%89%E3%81%AE%E6%96%B9%E6%B3%95\/512826\/\">Wazap's True Ending Guide<\/a><\/li>\n<li><a href=\"http:\/\/altsune.com\/2011\/03\/09\/phantasy-star-portable-2-infinity-true-ending-guide\/\">Yuber True Ending Guide<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">You may also suggest your own choices that allowed you to achieve the true ending.<\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Episode 2 Situations<\/strong><\/p>\n<p style=\"text-align: left;\"><strong><span style=\"color: #6e0eb3;\">Chapter 1: Act 1<\/span><\/strong>: Along the way you'll encounter a fence that requires a key. This key does not normally drop when you defeat the enemies in the area. You'll have to trigger an event for it to appear.<\/p>\n<p style=\"text-align: left;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-tree.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8291\" title=\"Nagisa tree\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-tree-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-tree.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-tree.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Nagisa will speak in red text when you reach two specific areas. As you approach a tree, Nagisa will comment, \"This tree is lovely, perhaps we should sit here.\" You need to <strong><span style=\"color: #6e0eb3;\">perform the first lobby action to sit by the tree<\/span><\/strong>. An item will appear magically out of nowhere.<\/p>\n<p style=\"text-align: left;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-squat.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8290\" title=\"Nagisa squat\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-squat-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-squat.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Nagisa-squat.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">The second situation occurs near the fence which you can't normally open. Nagisa will comment about a bush,&nbsp; she wants to see something but you must hide. Once again,<strong><span style=\"color: #6e0eb3;\"> perform the first lobby action to sit within the bushes<\/span><\/strong>. You will be ambushed by enemies and a key will appear. Once you open the gate <strong><span style=\"color: #6e0eb3;\">you'll meet a special character<\/span><\/strong> (who has a twitter account), who informs you that she is, \"not an evil monster.\"<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p style=\"text-align: justify;\"><span style=\"color: #ee1134;\"><strong>Chapter 2 Act 1<\/strong><\/span>:&nbsp; This mission requires you to trap monsters within a fence. You can do this by opening up your <span style=\"color: #ee1134;\"><strong>shortcut commands<\/strong><\/span> and selecting the first few entries depending on the situation. You can successively trap a monster by making sure it is the only one within its designated fence and that you are outside the perimeter of the fence.<\/p>\n<p style=\"text-align: justify;\">As you progress through the level, you will gain control of two gates at the same time, but each gate can only hold one monster. Each shortcut order corresponds to a certain color fence. You may accidentally release one monster while trying to capture the other.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/capture-monster.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8043\" title=\"capture monster\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/capture-monster-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/capture-monster.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/capture-monster.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p class=\"small\" style=\"text-align: center;\">Use Shortcut orders to trap enemies<\/p>\n<p style=\"text-align: justify;\">The Vahra and Astark are probably the most difficult enemies to trap. It wouldn't hurt to attack (but not kill) the Vahra so that it continues to pay attention to you; otherwise, it has a chance at moving off in a random direction away from you.<\/p>\n<p style=\"text-align: justify;\">[images: Ami]<\/p>\n<p style=\"text-align: left;\">&nbsp;<\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Rebirth \/ Reincarnation \u8ee2\u751f<\/strong><\/p>\n<p style=\"text-align: justify;\">Rebirth is initiated at the <strong>Type Counter<\/strong>. It is available at level 50 through 200. When you rebirth your character, you add additional stats based on the amount of bonus points you have. The amount of bonus points you have is based on the level your character is.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Level-50-Rebirth.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8227\" title=\"Level 50 Rebirth\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Level-50-Rebirth-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Level-50-Rebirth.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Level-50-Rebirth.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"color: #f10d3b;\">At Level 50, you are assigned 5 Bonus Points<\/span><\/strong><\/p>\n<p style=\"text-align: justify;\">Each stat, including the extend code, has a cap. This is a universal cap and applies to all races. Basically, no matter what race you are, you are allowed to increase the same stats up to a certain value. In the end, a Newman Force will still have higher tech than a Beast Force if both characters reach the tech cap.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<table  class=\" table table-hover\" id=\"table-gen2\" border=\"1\" cellspacing=\"3\" cellpadding=\"3\" bordercolor=\"#000000\">\n<thead>\n<tr>\n<td>Stats<\/td>\n<td>1st<\/td>\n<td>2nd<\/td>\n<td>3rd<\/td>\n<td>4th<\/td>\n<td>5th<\/td>\n<td>6th<\/td>\n<td>7th<\/td>\n<td>8th<\/td>\n<td>9th<\/td>\n<td>10th<\/td>\n<td>Pt. total (+Stat)<\/td>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>HP(+50)<\/td>\n<td>15<\/td>\n<td>20<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>55<\/td>\n<td>60<\/td>\n<td>375(+500)&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>PP(+5)<\/td>\n<td>5<\/td>\n<td>10<\/td>\n<td>15<\/td>\n<td>20<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>275(+50)&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>ATK(+35)<\/td>\n<td>20<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>55<\/td>\n<td>60<\/td>\n<td>65<\/td>\n<td>425(+350)<\/td>\n<\/tr>\n<tr>\n<td>DEF(+30)<\/td>\n<td>8<\/td>\n<td>12<\/td>\n<td>16<\/td>\n<td>20<\/td>\n<td>24<\/td>\n<td>28<\/td>\n<td>32<\/td>\n<td>36<\/td>\n<td>40<\/td>\n<td>44<\/td>\n<td>260(+300)<\/td>\n<\/tr>\n<tr>\n<td>ACC(+20)<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>55<\/td>\n<td>60<\/td>\n<td>65<\/td>\n<td>70<\/td>\n<td>475(+200)<\/td>\n<\/tr>\n<tr>\n<td>EVA(+8)<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>55<\/td>\n<td>60<\/td>\n<td>65<\/td>\n<td>70<\/td>\n<td>475(+80)<\/td>\n<\/tr>\n<tr>\n<td>TECH(+50)<\/td>\n<td>20<\/td>\n<td>25<\/td>\n<td>30<\/td>\n<td>35<\/td>\n<td>40<\/td>\n<td>45<\/td>\n<td>50<\/td>\n<td>55<\/td>\n<td>60<\/td>\n<td>65<\/td>\n<td>425(+500)<\/td>\n<\/tr>\n<tr>\n<td>MIND(+40)<\/td>\n<td>8<\/td>\n<td>12<\/td>\n<td>16<\/td>\n<td>20<\/td>\n<td>24<\/td>\n<td>28<\/td>\n<td>32<\/td>\n<td>36<\/td>\n<td>40<\/td>\n<td>44<\/td>\n<td>260(+400)<\/td>\n<\/tr>\n<tr>\n<td>STA(+2)<\/td>\n<td>2<\/td>\n<td>4<\/td>\n<td>6<\/td>\n<td>8<\/td>\n<td>10<\/td>\n<td>12<\/td>\n<td>14<\/td>\n<td>16<\/td>\n<td>18<\/td>\n<td>20<\/td>\n<td>110(+20)<\/td>\n<\/tr>\n<tr>\n<td>EXTCODE<\/td>\n<td colspan=\"11\">1 Extend Code costs 5 pts. (10 Total per rebirth)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<ul>\n<li>(@Lv200) Five Rebirths + (@Lv109)&nbsp; 1Rebirth = All stat capped<\/li>\n<li>(@Lv150) Twelve Rebirths + (@Lv139) 1Rebirth = All stat capped<\/li>\n<li>(@Lv100) Fifty One Rebirths + (@Lv76)&nbsp; 1Rebirth = All stat capped<\/li>\n<li>(@Lv50) 616Rebirths = All stat capped<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">The first column lists each stat you can increase. For example, you can increase HP by 50 each time you spend bonus points on it. The same can be said for stamina. Each time you increase stamina, it adds +2 to your base stamina stat.<\/p>\n<p style=\"text-align: justify;\">According to the wiki, you have 10 chances per stat. As you near the 10th chance, the amount of bonus points you will spend for that particular stat also increases. For example,<strong> initially HP costs 15 Bonus Points<\/strong>. If you increase it again,<strong> it will cost 20 points<\/strong>. The third time <strong>costs 25 points<\/strong>. Once you reach the cap, you will <strong>spend 375<\/strong> points to<strong> increase HP a total of 500<\/strong>.<\/p>\n<p style=\"text-align: center;\"><strong><span style=\"color: #f00e13;\">+50 HP x 10 (chances) = 500 HP!<\/span><\/strong><\/p>\n<p style=\"text-align: justify;\">*<strong>Keep in mind you can rebirth as many times as you want. <\/strong>You can max out any stat at any time provided you have enough bonus points.<\/p>\n<p style=\"text-align: justify;\">Not only can you increase stats with rebirth, but you can also obtain extend codes fairly easily. You can only obtain up to 10 extend codes per rebirth using this method.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Extend Code Infinity<br \/>\n<\/strong><\/p>\n<p style=\"text-align: justify;\">Previously in Phantasy Star Portable 2, you can increase the stats of your weapon when you grind it 10 times. Afterwards, you need an extend code to grind it for the final time. Now, Phantasy Star Portable 2 Infinity adds a new item called \"<strong><span style=\"color: #e81633;\">Extend Code Infinity.<\/span><\/strong>\" This allows you to grind an extended weapon again for higher stats.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-menu.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8027\" title=\"Planet Treasure menu\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-menu-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-menu.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-menu.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">You can obtain an extend code infinity by obtaining Planet Treasure. You must obtain <span style=\"color: #1217ec;\"><strong>ALL FIVE<\/strong><\/span> Planet Treasure, then trade them within the \"Treasure Exchange Mission \u30c8\u30ec\u30b8\u30e3\u30fc\u4ea4\u63db\u6240\" with Kunoh.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Treasure-5th-Set.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8253\" title=\"Treasure 5th Set\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Treasure-5th-Set-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Treasure-5th-Set.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Treasure-5th-Set.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p class=\"small\" style=\"text-align: center;\"><strong><span style=\"color: #ff0000;\">Kunoh wants all 5 planet treasure!<\/span><\/strong><\/p>\n<ul>\n<li><span style=\"color: #1217ec;\"><strong>\u30bb\u30c3\u30c85 (The Fifth Set)<\/strong><\/span>\n<ul>\n<li>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9x20<\/li>\n<li>Extend Code Infinity \u30a8\u30af\u30b9\u30c6\u30f3\u30c9\u30b3\u30fc\u30c9\u221ex1&nbsp;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">This set requires STONE, BRONZE, SILVER, GOLD, and PLATINUM, planet treasures!<\/p>\n<p style=\"text-align: justify;\">Through the rebirth process, one can extend their battle type cap up to 50.&nbsp;<strong> You can receive additional \"Extend Code Infinity\" from&nbsp;titles<\/strong>. By leveling a battle type up to 40 and 50, it allows for 8 additional ways to obtain the extend code infinity per character. For example, at Hunter Lv40, you will receive the reward from the title, \"\u4e00\u5200\u4e21\u65ad\u306e\u51c4\u8155\u5263\u58eb\".&nbsp;<span style=\"color: #888888;\">&nbsp;<\/span><\/p>\n<p style=\"text-align: justify;\">[via <a href=\"http:\/\/bumped.org\/psublog\/phantasy-star-portable-2-infinity-full-version-mini-guide\/#comment-24077\">Crysteon<\/a>]<span style=\"color: #888888;\"><br \/>\n<\/span><\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Daylight-Star-Infinity-Extend.jpg\"><\/a><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Daylight-Scar-Infinity-Extend.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8232\" title=\"Daylight Scar Infinity Extend\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Daylight-Scar-Infinity-Extend-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Daylight-Scar-Infinity-Extend.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Daylight-Scar-Infinity-Extend.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"color: #e91526;\">Daylight Scar Infinity Extended<\/span><\/strong><\/p>\n<p style=\"text-align: left;\">When you use Extend Code Infinity on an item, their stats will increase and add the text \"EXT FULL\" on the data page.<\/p>\n<p style=\"text-align: left;\">&nbsp;<\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Planet Treasure<\/strong><\/p>\n<p style=\"text-align: justify;\"><strong>Planet Treasure is probably the most Japanese intensive feature about the game<\/strong>. You will have to match kanji with other kanji. There are no easy visual ways to figure out what mission you need unless you memorize the kanji associated with the mission code combinations.<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/spreadsheets.google.com\/ccc?key=0AvjO__I0TxwVdE1YOGdweEhPb19RWnE5R1BEMmszelE&amp;hl=en&amp;authkey=CL2M4ZwG\">Planet Treasure Combination Spreadsheet<\/a><\/p>\n<p style=\"text-align: left;\">[spreadsheet via <a href=\"http:\/\/www.pso-world.com\/forums\/member.php?u=53883\">Keiji<\/a>]<\/p>\n<p style=\"text-align: justify;\">To understand the concept we'll take a look at one of Yuber's mission code list. Unfortunately, not everyone will have the same mission codes because the list is randomized.<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-Codes.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8357\" title=\"Planet Treasure Codes\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-Codes-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-Codes.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Planet-Treasure-Codes.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">For<strong> Stone Planet Treasure&nbsp; \u30b9\u30c8\u30fc\u30f3<\/strong>, Yuber needs a mission code C rank or higher that contains <span style=\"color: #679928;\">\u65b0\u7dd1<\/span>\u306e<span style=\"color: #993300;\">\u5de8\u7363<\/span>. The first part&nbsp;\u65b0\u7dd1 requires the field to be the <strong><span style=\"color: #679928;\">grassy plains<\/span><\/strong> of Parum. The second part \u5de8\u7363 requires <strong><span style=\"color: #993300;\">De Ragan<\/span><\/strong>. When Yuber acquires or produces the mission code and adds it to his mission code list&#8230;<\/p>\n<p style=\"text-align: left;\">&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/infinity-mission-crown.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8358\" title=\"infinity mission crown\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/infinity-mission-crown-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/infinity-mission-crown.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/infinity-mission-crown.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"color: #679928;\">\u65b0\u7dd1<\/span>\u306e<span style=\"color: #993300;\">\u5de8\u7363<\/span> <span style=\"color: #679928;\">Greens<\/span> <\/strong><span style=\"color: #993300;\"><strong>Behemoth<\/strong>.<\/span><\/p>\n<p style=\"text-align: justify;\">Yuber will see a stone crown added to the mission counter. This crown will notify you of which treasure you can obtain. After clearing this mission, he will have a chance to receive the stone treasure. He can use it to trade within the \"Treasure Exchange Mission\" \"\u30c8\u30ec\u30b8\u30e3\u30fc\u4ea4\u63db\u6240\" with Kunoh.<\/p>\n<ul>\n<li><strong>Planet Treasure:<\/strong> Stone\n<ul>\n<li><strong>&nbsp;<\/strong>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9 \u00d71<\/li>\n<li>Calorie Mate Maple \u30ab\u30ed\u30ea\u30fc\u30e1\u30a4\u30c8\u30fb\u30e1\u30fc\u30d7\u30eb \u00d71<\/li>\n<\/ul>\n<\/li>\n<li><strong>Planet Treasure: <\/strong>Stone + Bronze\n<ul>\n<li><strong>&nbsp;<\/strong>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9 \u00d73&nbsp;<\/li>\n<li>Photon Booster \u30d5\u30a9\u30c8\u30f3\u30d6\u30fc\u30b9\u30bf\u30fc \u00d71<\/li>\n<\/ul>\n<\/li>\n<li><strong>Planet Treasure:<\/strong> Stone + Bronze + Silver\n<ul>\n<li>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9 \u00d75&nbsp;<\/li>\n<li>Photon Code \u30d5\u30a9\u30c8\u30f3\u30b3\u30fc\u30c9 \u00d73<\/li>\n<\/ul>\n<\/li>\n<li><strong>Planet Treasure:<\/strong> Stone + Bronze + Silver + Gold\n<ul>\n<li>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9 \u00d710<\/li>\n<li>Extend Code&nbsp; \u30a8\u30af\u30b9\u30c6\u30f3\u30c9\u30b3\u30fc\u30c9 \u00d71<\/li>\n<\/ul>\n<\/li>\n<li><strong>Planet Treasure:<\/strong> Stone + Bronze + Silver + Gold + Platinum\n<ul>\n<li>Fusion Code \u30d5\u30e5\u30fc\u30b8\u30e7\u30f3\u30b3\u30fc\u30c9 \u00d720<\/li>\n<li>Extend Code Infinity \u30a8\u30af\u30b9\u30c6\u30f3\u30c9\u30b3\u30fc\u30c9\u221e \u00d71<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Curtz Partner Card \/ Client Orders<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Fulyen-Curtz-order.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8281\" title=\"Fulyen Curtz order\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Fulyen-Curtz-order-258x300.jpg?resize=258%2C300\" alt=\"\" width=\"258\" height=\"300\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Fulyen-Curtz-order.jpg?resize=258%2C300&amp;ssl=1 258w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Fulyen-Curtz-order.jpg?w=420&amp;ssl=1 420w\" sizes=\"auto, (max-width: 258px) 100vw, 258px\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">You can obtain Curtz' partner card by clearing all of his client orders. Most are fairly easy to do, while some require you to clear a mission. Here is a list of the current Curtz client orders.<\/p>\n<table  class=\" table table-hover\" id=\"table-gen\" border=\"1\" cellspacing=\"3\" cellpadding=\"3\" width=\"700\" height=\"242\" bordercolor=\"#000000\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\" width=\"150\"><span style=\"color: #7d8e45;\"><strong>Curtz Client Order<\/strong><\/span><\/td>\n<td style=\"text-align: center;\" width=\"150\"><strong><span style=\"color: #7d8e45;\">How to Complete<\/span><\/strong><\/td>\n<td style=\"text-align: center;\" width=\"150\"><span style=\"color: #7d8e45;\"><strong>Additional Notes<\/strong><\/span><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"150\">\u6b66\u5668\u306e\u5165\u624b\u3068\u88c5\u5099(1)<\/td>\n<td style=\"text-align: center;\">Add the weapon: \"Dagger\" to your palette<\/td>\n<td style=\"text-align: center;\">The Item must be called \"\u30c0\u30ac\u30fc\". not just any dagger.<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u6b66\u5668\u306e\u5165\u624b\u3068\u88c5\u5099(2)<\/td>\n<td style=\"text-align: center;\">Add the weapon, \"Machine Gun\" to your palette.&nbsp;<\/td>\n<td style=\"text-align: center;\">The item must be called \"\u30de\u30b7\u30f3\u30ac\u30f3\", not just any machine gun.<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30cf\u30f3\u30bf\u30fc\u306e\u30e9\u30a4\u30bb\u30f3\u30b9<\/td>\n<td style=\"text-align: center;\">Change to a hunter<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30ec\u30f3\u30b8\u30e3\u30fc\u306e\u30e9\u30a4\u30bb\u30f3\u30b9<\/td>\n<td style=\"text-align: center;\">Change to a Ranger<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30d5\u30a9\u30fc\u30b9\u306e\u30e9\u30a4\u30bb\u30f3\u30b9<\/td>\n<td style=\"text-align: center;\">Change to a Force<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30d6\u30ec\u30a4\u30d0\u30fc\u306e\u30e9\u30a4\u30bb\u30f3\u30b9<\/td>\n<td style=\"text-align: center;\">Change to a Braver<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30bf\u30a4\u30d7\u30a8\u30af\u30b9\u30c6\u30f3\u30c9<br \/>\n\u30ca\u30c3\u30af\u30eb<\/td>\n<td style=\"text-align: center;\">As a hunter, type extend \"knuckles\" to B Rank<\/td>\n<td style=\"text-align: center;\">&nbsp;Hunter Exclusive<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30bf\u30a4\u30d7\u30a8\u30af\u30b9\u30c6\u30f3\u30c9<br \/>\n\u30e9\u30a4\u30d5\u30eb<\/td>\n<td style=\"text-align: center;\">As a ranger, type extend \"rifle\" to<br \/>\nB Rank<\/td>\n<td style=\"text-align: center;\">&nbsp;Ranger Exclusive<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30bf\u30a4\u30d7\u30a8\u30af\u30b9\u30c6\u30f3\u30c9<br \/>\n\u30ed\u30c3\u30c9<\/td>\n<td style=\"text-align: center;\">As a Force, type extend \"rod\" to<br \/>\nB Rank.<\/td>\n<td style=\"text-align: center;\">&nbsp;Force Exclusive<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30bf\u30a4\u30d7\u30a8\u30af\u30b9\u30c6\u30f3\u30c9<br \/>\n\u30af\u30ed\u30fc<\/td>\n<td style=\"text-align: center;\">As a Braver, type extend \"Claw\" to<br \/>\nB Rank<\/td>\n<td style=\"text-align: center;\">&nbsp;Braver Exclusive<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30a2\u30d3\u30ea\u30c6\u30a3\u30ab\u30b9\u30bf\u30de\u30a4\u30ba<\/td>\n<td style=\"text-align: center;\">Add HP Boost to your ability slot.<\/td>\n<td style=\"text-align: center;\">&nbsp;HP\u30d6\u30fc\u30b9\u30c8 (Ability)<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30c1\u30e3\u30c3\u30c8\u6a5f\u80fd\u767a\u8a00<\/td>\n<td style=\"text-align: center;\">Use the on screen keyboard and say something!<\/td>\n<td style=\"text-align: center;\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30aa\u30fc\u30c8\u30ef\u30fc\u30c9\u8a2d\u5b9a<\/td>\n<td style=\"text-align: center;\">Set up a \"mission clear\" autoword phrase, then complete a mission.<\/td>\n<td style=\"text-align: center;\">&nbsp;Write some text in the second autoword entry.<br \/>\n\u30df\u30c3\u30b7\u30e7\u30f3\u30af\u30ea\u30a2\u6642<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30d3\u30b8\u30d5\u30a9\u30f3\u6240\u53f7\u53d7\u53d6<\/td>\n<td style=\"text-align: center;\">Go to Vision Phone, receive a title reward from \"Title Master First Steps\"<\/td>\n<td style=\"text-align: center;\">\"\u79f0\u53f7\u30de\u30b9\u30bf\u30fc\u3078\u306e\u7b2c\u4e00\u6b69\" is the title.<br \/>\nFor other character<br \/>\n\"<strong>AMF\u5bfeSEED\u30e9\u30a4\u30f3\"<\/strong> place that item in inventory.<strong><br \/>\n<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u7948\u7977\u52b9\u679c<\/td>\n<td style=\"text-align: center;\">Receive a blessing from Sayo the Mystic<\/td>\n<td style=\"text-align: center;\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e<br \/>\n\u30d1\u30fc\u30c6\u30a3\u30fc\u52a0\u5165<\/td>\n<td style=\"text-align: center;\">Invite a MySynth to your party, and clear the beach mission:<br \/>\n\u84bc\u7a79\u306b\u97ff\u304f\u6226\u6144<\/td>\n<td style=\"text-align: center;\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">\u30c8\u30ec\u30fc\u30cb\u30f3\u30b0\u30df\u30c3\u30b7\u30e7\u30f3<\/td>\n<td style=\"text-align: center;\">Complete the training mission: \u653b\u6483\u3068\u5c5e\u6027<\/td>\n<td style=\"text-align: center;\">&nbsp;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>\ufeffAfter clearing all of these client requests, Curtz will hand over his card and disappear!<\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/20110225222526.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8274\" title=\"20110225222526\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/20110225222526-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/20110225222526.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/20110225222526.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><strong><span style=\"color: #7d8e45;\">Is Curtz acting stubborn?<\/span><\/strong><\/p>\n<p style=\"text-align: justify;\">There are two reasons why due to a language barrier, it may seem as if Curtz is not allowing you to progress. The <span style=\"color: #5d7217;\"><strong>first reason<\/strong><\/span> occurs when you currently can not hold additional star atomizers, moon atomizers, trimates, or your item storage is full. Send any of these items to shared storage to open up space for Curtz to give you the reward.<\/p>\n<p style=\"text-align: justify;\">The <span style=\"color: #5d7217;\"><strong>second reason<\/strong><\/span> can be seen in the screenshot above. Some client orders require you to be a certain battle type. You have to change to another battle type and clear the appropriate orders.<\/p>\n<p style=\"text-align: justify;\">&nbsp;<\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Partner Card Requirements<\/strong><\/p>\n<p style=\"text-align: left;\">Phantasy Star Portable 2 Infinity adds a variety of Partner Characters to join your party. Each Partner Character will join as long as you fulfill a certain requirement. The list will update once more&nbsp; information is known.<\/p>\n<ul>\n<li><span style=\"color: #eb6113;\"><strong>Partner Card Requirements<\/strong><\/span>\n<ul>\n<li>Nagisa:&nbsp; Clear Episode 2: Chapter 1<\/li>\n<li>Hyuga: Clear Episode 2: Chapter 2<\/li>\n<li>Tylor: Clear Episode 2: Chapter 3<\/li>\n<li>Vasque: Clear the 6th training mission<\/li>\n<li>Kunoh: Clear Episode 2: Chapter 4<\/li>\n<li>Curtz: Clear all Curtz Client Orders<\/li>\n<li>Rico:&nbsp; Acquire True Ending, Clear Side Story Mission:<br \/>\n\u6642\u7a7a\u3092\u8d85\u3048\u3066 \"To Cross Space and Time\"<\/li>\n<li>Flowen: Complete Max Attack Infinity II on Infinity Difficulty with less than 4 deaths.<\/li>\n<li>Rapico: Find 5 Rapico Feathers of Fortune in the Maximum Attack Infinity Missions.<\/li>\n<li>Colonel Sanders: Discover Kentucky Fried Chicken Gurhal Branch<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>[thanks: Reikou]<strong><br \/>\n<\/strong>[image: via Yuber + Ami]<strong>&nbsp;<\/strong><\/p>\n<p><strong><br \/>\n<\/strong><\/p>\n<p class=\"pinkbar\" style=\"text-align: center;\"><strong>Unit Module Nerf<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Feril-Legs-Nerf.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8300\" title=\"Feril Legs Nerf\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Feril-Legs-Nerf-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Feril-Legs-Nerf.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Feril-Legs-Nerf.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">Feril \/ Legs \u30d5\u30a7\u30ea\u30eb\/\u30ec\u30b0\u30b9 EVA \u56de\u907f +15<\/p>\n<p style=\"text-align: justify;\">Although not reflected in the demo, it appears some unit modules were nerfed. <strong><span style=\"color: #ea1450;\">The new nerf values are multiples of three,<\/span> instead of multiples of&nbsp;five<\/strong>.&nbsp; This means values start from +3 \/ +6 \/ + 12 \/ +15 and up<strong>.&nbsp; <span style=\"color: #ea1450;\">Feril \/ Legs evasion adds + 15 instead of +25.&nbsp; <\/span><\/strong>This is not the only unit module that is affected by the nerf.<\/p>\n<p style=\"text-align: justify;\"><strong><br \/>\n<\/strong><\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Lumiras-Hit.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-8301\" title=\"Lumiras Hit\" src=\"https:\/\/i0.wp.com\/bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Lumiras-Hit-300x170.jpg?resize=300%2C170\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Lumiras-Hit.jpg?resize=300%2C170&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bumped.org\/psublog\/wp-content\/uploads\/2011\/02\/Lumiras-Hit.jpg?w=480&amp;ssl=1 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p style=\"text-align: center;\">Lumiras \/ Hit \u30eb\u30df\u30e9\u30b9\/\u30d2\u30c3\u30c8 ACC \u547d\u4e2d&nbsp; +12?<\/p>\n<p style=\"text-align: justify;\">Normally <strong><span style=\"color: #ea1450;\">Lumiras \/ Hit<\/span><\/strong> is supposed to have +20 ACC, but also according to the screenshot above,<strong><span style=\"color: #ea1450;\"> it is now +12<\/span><\/strong>. The hit series are also multiples of 3.<\/p>\n<ul>\n<li><strong><span style=\"color: #ea1450;\">Known Unit Module Nerfs<\/span><\/strong>\n<ul>\n<li>X \/ Legs series were nerfed to multiples of 3 values.<\/li>\n<li>X \/ Hit series were nerfed to multiples of 3 values.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>[Discovered by: Alma + J.B]<\/p>\n<p style=\"text-align: center;\"><strong>If you would like to add information, comment below or PM me. <\/strong><\/p>\n<p style=\"text-align: left;\"><strong><br \/>\n<\/strong><\/p>\n<p><center><iframe loading=\"lazy\" id=\"id01_724419\" src=\"http:\/\/www.play-asia.com\/paOS-38-19-0,000000,none,0,0,0,0,FFFFFF,000000,left,0,0-39-2-49-en-76-2-36-phantasy%20star-30-2-70-fv4g-6-2-78-2i-90-kova-33-iframe_banner-44-200px.html\" style=\"border-style: none; border-width: 0px; border-color: #000000; padding: 0px; margin: 0px; scrolling: no; frameborder: 0;\" scrolling=\"no\" frameborder=\"0\" width=\"200px\" height=\"314\"><\/iframe><br \/>\n<script type=\"text\/javascript\">\nvar t = \"\"; t += window.location; t = t.replace( \/#.*$\/g, \"\" ).replace( \/^.*:\\\/*\/i, \"\" ).replace( \/\\.\/g, \"[dot]\" ).replace( \/\\\/\/g, \"[obs]\" ).replace( \/-\/g, \"[dash]\" ); t = encodeURIComponent( encodeURIComponent( t ) ); var iframe = document.getElementById( \"id01_724419\" ); iframe.src = iframe.src.replace( \"iframe_banner\", t );\n<\/script><\/center><\/p>\n<div class=\"mwebg69fe172c09a8e\" ><center>\n<script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js\"><\/script>\n<!-- PSUBlog 336 -->\n<ins class=\"adsbygoogle\"\n     style=\"display:inline-block;width:336px;height:280px\"\n     data-ad-client=\"ca-pub-2270472531050654\"\n     data-ad-slot=\"6958794762\"><\/ins>\n<script>\n(adsbygoogle = window.adsbygoogle || []).push({});\n<\/script>\n<\/center><\/div><style type=\"text\/css\">\r\n.mwebg69fe172c09a8e {\r\ndisplay: flex; align-items: center; justify-content: center;\r\n}\r\n@media screen and (min-width: 1201px) {\r\n.mwebg69fe172c09a8e {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 993px) and (max-width: 1200px) {\r\n.mwebg69fe172c09a8e {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 769px) and (max-width: 992px) {\r\n.mwebg69fe172c09a8e {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (min-width: 768px) and (max-width: 768px) {\r\n.mwebg69fe172c09a8e {\r\ndisplay: block;\r\n}\r\n}\r\n@media screen and (max-width: 767px) {\r\n.mwebg69fe172c09a8e {\r\ndisplay: block;\r\n}\r\n}\r\n<\/style>\r\n","protected":false},"excerpt":{"rendered":"<p>This post contains a small guide of the various&nbsp; features introduced in Phantasy Star Portable 2 Infinity. The information contained in this post is based on user experiences and wiki information. The contents will update and become clearer over time. Some information below is straight from the Japanese Wiki. For other basic procedures, please refer [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[199],"tags":[],"coauthors":[],"class_list":["post-8240","post","type-post","status-publish","format-standard","hentry","category-phantasy-star-portable-2-infinity"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p7YLbH-28U","_links":{"self":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts\/8240","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/comments?post=8240"}],"version-history":[{"count":0,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/posts\/8240\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/media?parent=8240"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/categories?post=8240"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/tags?post=8240"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.bumped.org\/psublog\/wp-json\/wp\/v2\/coauthors?post=8240"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}