August 6th Balance Adjustments

Fighter

Class Skill Adjustments

Class SkillsAdjustments
Defeat AdvantageIncreased the 'power when downed' when used as a main class.
Limit BreakIncreased the power.
Increased Effect Duration.
Limit Break Short CycleIncreased Effect Duration.
Limit Break After PP SaveIncreased Effect Duration.
Fighter Arts PursuitIncreased the power.
Dagger Attack ImpactIncreased shockwave power.
Increased shockwave speed.
Deadly ArcherIncreased the power.
Expanded Attack Range
Changed specifications so that the distance retreated after the attack can be lessened by inputting forward.
Spiral DriveIncreased movement distance.
Changed specifications so that the distance retreated after the attack can be lessened by inputting forward.
Made adjustments to allow you to move if you press left or right while locked on after attacking.

Twin Dagger Adjustments

  • Extended the Guard Points in all direction on the Twin Dagger's 4th normal attack.
  • Changed specifications so that when attacking in the air with an enemy within a certain distance, the amount of ascent will adjust based on the target's height for the Twin Dagger's 4th normal attack.
  • Increased the power of Twin Dagger's Photon Blast.
  • Increased approaching movement speed and distance of the Twin Dagger's Photon Blast when activated while a target is present.
  • Relaxed the vertical approach angle of the Twin Dagger's Photon Blast.
  • Changed specifications so that attacks performed on the ground can chase the target into the air for the Twin Dagger's Photon Blast.
  • Made adjustments so that you can move while attacking with the Twin Dagger's Photon Blast.
Photon ArtAdjustments
Vulture MomentIncreased the power and adjusted the power distribution.
Expanded attack range of the second half of the attack.
For the second half of the attack, the forward guard point was changed into an omnidirectional guard point and extended the guard point.
Reduced the hitstop when being attacked by an enemy for the second half of the attack.
If no directional input is performed, the character will face the target when activated during the second half of the attack.
Relaxed the turning timing at the final attack in the second half.

Double Saber Adjustments

Photon ArtAdjustments
Julien DanceRelaxed the Step cancellation timing of the second half of the attack.
Relaxed the Step cancellation timing of the second half of the attack.
Relaxed the turning timing at the final attack in the second half.
Added omnidirectional guard points at the final attack in the second half.

Knuckles Adjustments

Photon ArtAdjustments
Swift RushAdjusted to allow movement when pressing left / right while in TPS view or locked on during activation of the first half of the attack.
Relaxed the Weapon Action Cancellation timing in the second half of the attack.
Relaxed the Step cancellation timing in the second half of the attack.
Thousand BlowsRelaxed the Weapon Action Cancellation timing in the first half of the attack.
Relaxed the Step cancellation timing in the first half of the attack.
Tri-DriveRelaxed the Weapon Action Cancellation timing in the first half of the attack.
Relaxed the Step cancellation timing in the first half of the attack.
Relaxed the Weapon Action Cancellation timing in the second half of the attack.
Relaxed the Step cancellation timing in the second half of the attack.
Relaxed the Jump Cancel Timing in the second half of the attack.

Gunner

Class Skill Adjustments

Class SkillsAdjustments
Chain TriggerChanged specifications so that the Down Infliction (Value) of Chain Finish is increased based on the Chain number.
Chain Trigger IncreaseChanged specifications so that the Down Infliction (Value) of Chain Finish is increased based on the Chain number.
The increase per chain has been increased.
Chain BoostIf a special armament is equipped while the effect is activated, the 'attack speed increase' and 'effect duration' will return to their previous values when the special armament is removed.
Chain Trigger Count RetainIncreased the Chain number at the start of the next Chain Trigger when it ends without performing a Chain Finish.
Stylish OnslaughtIncreased the power.
Increased the gauge accumulation rate for Hail of Bullets.
Expanded Attack Range
Increased movement distance when the enemy is within a certain distance.
Changed specifications to allow for invulnerability when nullifying an attack.

When nullifying an attack, the effects of the following Class Skills will now activate:
Chain Boost Advance
Stylish Roll Counter Bullet
Stylish Roll Strikeback
Strikeback Advance
Strikeback AdvanceExtended the period of invincibility at the onset of charging a Photon Art.
Stylish Roll Counter BulletIncreased hit count and adjusted the power distribution.

Twin Machine Gun Adjustments

Photon ArtAdjustments
Aimless RainMade adjustments so that there is no forward movement when attacking, but instead, you will move based on what direction was inputted.
Close BulletIncreased the power and adjusted the power distribution.
Increased movement distance when a target is present when pressing forward while locked on or in TPS view.
Moving during an attack will have increased movement speed.
Moving during an attack will not let you move too close to the enemy.

Waker

Class Skill Adjustments

Class SkillsAdjustments
Familiar AssistExpanded enemy search range.
Improved tracking ability.
Marmelo StrikeIncreased the 2nd stage's power when an attack is successfully nullified.
Marmelo Strike TracingImproved tracking ability.
Hot Marmelo ParryShortened the recast time.

Takt Adjustments

  • Increased the turning speed during activation for the Takt's 1 ~ 3rd normal attack.
  • Increased the turning speed during activation of the attack when the Takt's normal attack button is held down.
  • Eased the Weapon Action cancellation timing for the attack when the Takt's normal attack button is held down.
  • Eased the Step cancellation timing for the attack when the Takt's normal attack button is held down.
  • Added omnidirectional guard points for the attack when the Takt's normal attack button is held down.
  • Added an effect that protects against being launched or knocked back for the attack when the Takt's normal attack button is held down.
  • Increased the motion speed for the attack when the Takt's normal attack button is held down.
  • Relaxed the timing of accepting early inputs for the attack when the Takt's normal attack button is held down.
Photon ArtAdjustments
Fredran BreathIncreased the maximum lock-on amount for the branched version.
Increased the turning speed when activating the branched version of the attack.
Fredran RidingEased the firing angle of attack for the non-branched version.
Wulfer DemolitionIncreased the turning speed when the 2nd half of the attack is activated for the non-branching version.
Increased the turning speed during activation of the 1st stage charged attack.
Increased the turning speed during activation of the 2nd stage charged attack.

Tech Arts Customization

Twin Machine Gun Adjustment

TechniqueAdjustment
Aimless RainMade adjustments to Type 1 to always maximize the power increase based on distance.

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