Hero Skill Tree

Hero Skill Tree

The following information is incomplete.

Hero Boost Hero Counter First Blood   Hero Mag Step
Hero Weapon
Bonus 1
Hero Gear /
Hero Time
H Attack Bonus     Step Attack
Hero Weapon
Bonus 2
Hero Time Finish HT Counter Bonus HT Counter
PP Gain
  Just Reversal
  Zero Range
Gear Up
Long Range
Gear Up
Combo
Gear Up
Hero Gear
Time Gain
Next Jump
Aura High Charge Combo Aura
Short Charge
TMG Attack
PP Save
H Talis
Charge Keep
Come Again Hero One
More Jump
H Flash
Guard
Hero Will All Tech
PP Save
Victory Shout Weak Attack Critical  
HP Up PP Up All ATK Up All DEF up    
           

 

 

  Hero Boost ヒーローブースト (Max Lv: 10 )  
Power steadily rises over time. Resets if you receive a certain % of damage within a short while. During Hero Time, it increases the power bonus rate / sec.

 

 

  Hero Weapon Bonus 1 ヒーローウェポンボーナス1 (Max Lv: 10 ) 威力 = Power
Increases power when a Sword, Twin Machine Gun, or Talis is equipped.
  Hero Weapon Bonus 2 ヒーローウェポンボーナス2 (Max Lv: 10 ) 威力 = Power
Increases power when a Sword, Twin Machine Gun, or Talis is equipped.

 

 

 

  First Blood ファーストブラッド (Max Lv: 1 )  
Treats the first attack as a Just Attack. Technics are not covered.

 

 

 

  Hero Counter ヒーローカウンター (Max Lv: 5 ) 威力 = Power
Increases the power of [Step Attack] after successfully using [Step] to evade an enemy's attack.

 

 

  Hero Gear / Hero Time ヒーローギア / ヒーロータイム (Max Lv: 1 )  
Performing a variety of attacks will help to increase the Gear Gauge. Once the gauge reaches MAX, you can activate Hero Time! During Hero Time, your ATK will rise based on the number of times you damage enemies.

 

 

  Hero Time Finish ヒーロータイムフィニッシュ (Max Lv: 1 )  
Reactivating Hero Time prior to the gauge depleting will trigger a finishing move unique to the weapon type. 

 

 

  Zero Range Gear Up ゼロレンジギアアップ (Max Lv: 5 ) ギア上昇率 = Gear Accum. rate
Increases the amount of gear that fills when attacking at close range.

 

 

  Long Range Gear Up ロングレンジギアアップ (Max Lv: 5 ) ギア上昇率 = Gear Accum. rate
Increases the amount of gear that fills when attacking at long range.

 

 

  Combo Gear Up (Max Lv: 5 ) xxx
Increases the amount of gear that fills if your combo starts with a PA/Technic and leads to a different PA. 

 

 

  Hero Gear Time Gain ヒーローギアタイムゲイン (Max Lv: 1 )  
Hero Gear gradually rises after the start of a quest.

 

 

  HT Counter Bonus HTカウンターボーナス (Max Lv: 1 ) xxx
Restores Gear when you evade attacks during Hero Time

 

 

  HT Counter PP Gain HTカウンターPPゲイン (Max Lv: 1 ) xxx
  Restores PP when you evade attacks during Hero Time. 

 

 

  H Attack Bonus Hアタックボーナス (Max Lv: 5 ) xxx
Increases the power of Weapon Actions and Basic Attacks when Swords, TMGs, and Talises are equipped.

 

 

  Aura High Charge オーラハイチャージ (Max Lv: 5 ) xxx
Enables the Sword's weapon action to charge to its 2nd stage. 

 

 

  Combo Aura Short Charge コンボオーラショートチャージ (Max Lv: 1 ) xxx
Reduces the charging times of Sword's Weapon Action if used in a combo. 

 

 

  TMG Attack PP Save TMGアタックPPセイブ (Max Lv: 5 ) xxx
Reduces the PP consumption of TMG's basic attack.

 

 

  H Talis Charge Keep Hタリスチャージキープ (Max Lv: 1 )  
(Talis Only) Keeps the charging status of the technic/wpn action, if you interrupt it with an evasive action. 

 

 

  Come Again カムアゲイン (Max Lv: 1 )  
Allows you to Agile Shift to the marker twice.

 

 

  Hero Mag ヒーローマグ (Max Lv: 1 )  
Converts the mag's total ATK (from S-ATK + R-ATK + T-ATK) and distributes it as S-ATK, R-ATK, T-ATK. 

 

 

  Next Jump ネクストジャンプ (Max Lv: 1 )  
Enables the usage of a double jump with Swords, TMGs, and Talises.

 

 

  Hero One More Jump ヒーローワンモアジャンプ (Max Lv: 1 )  
Enables another jump if you step on an enemy with Next Jump.

 

 

  H Flash Guard Hフラッシュガード (Max Lv: 10 ) 被ダメージ率 = Taken damage %
Reduces damage received.

 

 

  Hero Will ヒーローウィル (Max Lv: 5 ) 発動率 = Activation Rate
Grants a one-time survival of a fatal blow if activated.  Applies very short invincibility. 

 

 

  All Tech PP Save オールテックPPセイブ  (Max Lv: 5 ) PP消費割合 = PP Cost %
Reduces PP consumption of all Technics.

 

 

  Victory Shout  (Max Lv: 5 ) xxx
 Attracts the attention of enemies. Restores PP based on number of enemies.

 

 

  Weak Attack Critical ウィークアタッククリティカル (Max Lv: 5 ) xxx
Increases the critical rate for attacks that hit a weak area, and Technics that match the elemental weakness.

 

 

  HP Up HPアップ (Max Lv: 10 )  
Increases MAX HP  

 

 

  PP Up PPアップ (Max Lv: 10 )  
Increases Max PP.

 

 

  All ATK Up 全攻撃力アップ (Max Lv: 10 )  
Increases S-ATK/R-ATK/T-ATK.

 

 

  All DEF UP 全防御力アップ (Max Lv: 10 )  
Increases S-DEF/R-DEF/T-DEF/DEX.