PSO2 JP AC Scratch: Idola Second Anniversary

Idola Second Anniversary
(Until 1.13.2021)


ヘリオスディルア[Ou] | Helios Dirah [Ou]
ヘリオスディルア紅[Ba] | Helios Dirah Crimson [Ba]
ヘリオスディルア紅[In] | Helios Dirah Crimson [In]


カレテラヴィント[Ou] | Careterra Wind [Ou]
カレテラヴィント紅[Ba] | Careterra Wind Crimson [Ba]
カレテラヴィント紅[In] | Careterra Wind Crimson [In]


ポポナ・レプカ[Ba] | Popona Repca [Ba]
ポポナ・レプカ影[Ba] | Popona Repca Shadow [Ba]


ローザリンデC・レプカ[Ba] | Rosalinde C Repca [Ba]
ローザリンデC・レプカ影[Ba] | Rosalinde C Repca Shadow [Ba]


ゾラ・レプカ[Ba] | Zola Repca [Ba]
ゾラ・レプカ雪[Ba] | Zola Repca Snow [Ba]


アベーユ・レプカ[Ba] | Abeille Repca [Ba]
アベーユ・レプカ海[Ba] | Abeille Repca Sea [Ba]


ステラヘレシー[Ba] | Stella Heresy [Ba]
ステラヘレシー影[Ba] | Stella Heresy Shadow [Ba]


ジャスパーC・レプカ[Ou] | Jasper C Repca [Ou]
ジャスパーC・レプカ[Ba] | Jasper C Repca [Ba]
ジャスパーC・レプカ影[Ba] | Jasper C Repca Shadow [Ba]
ジャスパーC・レプカ[In] | Jasper C Repca [In]


ステラ・レプカ | Stella Repca
ステラ・レプカ影 | Stella Repca Shadow


ローザリンデL・レプカ | Rosalinde L Repca
ローザリンデL・レプカ影 | Rosalinde L Repca Shadow


ウィンディス・レプカ | Wyndis Repca
ウィンディス・レプカ雪 | Wyndis Repca Snow


メリッサ・レプカ | Melissa Repca
メリッサ・レプカ陽 | Melissa Repca Sun


ユリィL・レプカ | Uly L Repca
ユリィL・レプカ影 | Uly L Repca Shadow


ユリィC・レプカ | Uly C Repca
ユリィC・レプカ栗 | Uly C Repca Chestnut


Lobby Actions

  • 686「イドラマトイポーズ」 | 686 "Idola Matoi Pose"
  • 567「イドラキャラポーズ1」 | 567 "Idola Chara Pose 1"
  • 568「イドラキャラポーズ2」 | 568 "Idola Chara Pose 2"
  • 605「ジェネポーズ」| 605 "Gene Pose"

All Female Stella Voice (CV: Akane Fujita)

  • 女性共通ステラボイス

All Female Rosalinde Voice (CV: Komatsu Mikako)

  • 女性共通ローザリンデ
  • 女性共通ローザリンデC

All Female Wyndis Voice (CV: Kaede Hondo)

  • 女性共通ウィンディス

All Female Popona Voice (CV: Popona)

  • 女性共通ポポナボイス

All Female Melissa Voice (CV: Sora Amamiya)

  • 女性共通メリッサボイス

All Female Zola Voice (CV: Aoi Koga)

  • 女性共通ゾラボイス

All Female Abeille Voice (CV: Yoko Fujita)

  • 女性共通アベーユボイス

All Female Gene Idola C (CV: Sora Amamiya)

  • 女性共通ジェネイドラC

All Male Uly Voice (CV: Toshiki Masuda)

  • 男性共通ユリィボイス
  • 男性共通ユリィCボイス

All Male Jasper Voice (CV: Sōma Saitō)

  • 男性共通ジャスパーボイス


Scratch Bonus

Play this AC Scratch a specific amount of times for exclusive bonus items!

Frequency Reward
5 times Idola-style Steak
10 times *Lux Frieden
15 times *Grim Assassin
20 times Bonus Key Kazuchi Assault
25 times Ability Success Rate +50%
30 times Bonus Key Rappy F
35 times Bonus Key Tokyo [Rainbow]
40 times Ability Protection (7s or Lower)

※Players can receive each item only once.
※All of these items are untradeable.

PSO2 JP: Maintenance and Patch (12/2/2020)


Level 100 Cap arrives after this maintenance!
(The Web Panel Boost will still be active for 7 hours after Maintenance.)

PSO2 Maintenance
Japan Timezone 12/2/2020 @ 11:00 ~ 17:00
Eastern Timezone 12/1/2020 @ 9:00 PM ~ 3:00 AM
PSO2es Maintenance
Japan Timezone 12/2/2020 @ 10:55 ~ 17:30
Eastern Timezone 12/1/2020 @ 8:55 PM ~ 3:30 AM
Patch Size 76 MB



Patch Notes

Class Updates

Level Cap

  • Increased the Level Cap to Level 100.



We'd like to thank all of our current patrons for helping to keep the site afloat! If you like the work that we do, please consider donating 1$ or more to continue our Phantasy Star coverage!



Emergency Quest Schedule

Boost Event 49

Please Note:

  • The Emergency Quest schedule will update during maintenance.
  • Please resync the calendar periodically to receive the latest updates, as the schedule may change at Sega's discretion.
  • This calendar is unable to show Emergency Quests that occur at random.
  • You can see the Emergency Quest schedule on your phone by subscribing to the Google Calendar.


New Campaigns

Login Campaign

Login each day to receive +150% TRI Boosts. You'll also gain a bonus rewards for logging in a certain amount of days.

Campaign Period

  • December 3rd @ 00:00 ~ December 15th 23:59

Daily Login Reward

  • +150% TRI Boost (x2)

Bonus Rewards

  • 1 Day: Bonus Key Tokyo [Gold]
  • 2 Days: Bonus Key Tokyo [Gold]
  • 3 Days: Bonus Key Tokyo [Gold]
  • 4 Days: Bonus Key Tokyo [Gold]
  • 5 Days: Bonus Key Tokyo [Gold]
  • 6 Days: Bonus Key Tokyo [Gold]
  • 7 Days: Bonus Key Tokyo [Rainbow]


Quest-Linked Boost

Clear the point quest to earn points toward boosts for certain Emergency Quests

Campaign Period

  • December 2nd ~ December 16th

Point Quest

  • Divide Quest

Boosted Quests

  • Mourning of Demise
  • Primordial Glare from the Void
  • Requiem of the Specter's Grudge
  • Incarnation of Knowledge


Item Get Campaign 2

Clear the following objectives to earn rewards.

Campaign Period

  • December 2nd ~ December 9th
Clear any Emergency Quest 3 Times +100% EXP Boost EX (x2)
Clear any Emergency Quest 5 Times +100% RDR Boost EX (x2)
Clear any Ultimate Quest 3 Times +100% TRI Boost EX (x2)
Clear Divide Quest [Steps 31-35] 1 Time +150% TRI Boost EX
Clear Divide Quest [Steps 31-35] 2 Times Ability Transfer Pass (x2)


Sage's Crest Campaign

Beat the following goals to obtain Sage's Crests. The crests can be exchanged for ★15 Weapons at Zieg!

Campaign Period

December 2nd ~ December 9th

Campaign Tasks

  Goal Reward
1 Clear any Emergency Quest 1 Time Sage's Crests (x10)
2 Clear any Bonus Quest 1 Time Sage's Crests (x10)
3 Clear EQ [Mourning of Demise] 1 Time Sage's Crests (x10)
4 Clear EQ [Primordial Glare from the Void] 1 Time Sage's Crests (x10)
5 Login 3 Days Sage's Crests (x10)
6 Link with PSO2es and Quick Search once Sage's Crests (x10)

※Goal 6 will be distributed at a later time.


On-Going Campaigns

Quest Boosts

November 25th ~ December 2nd @ 23:59 JST

Divide Quest



Buy 30 Days of Premium for a SPECIAL PRICE during the period.

Campaign Period

  • November 25th ~ December 16th


  • 1,000 AC


AC Shop Bargains

The following bundles contain AC Shop items at a discounted price!

Period Date: Until December 9th's Maintenance

Recommended Starter Set
Cost: 500 AC
+10 Item Pack Expansion
Mag Ticket
Bonus Key Tokyo [Gold]

Character Storage Expansion
Cost: 600 AC
+50 Character Storage Expansion
Bonus Key Tokyo [Gold]

EXP + RDR Boost Set
Cost: 4,900 AC
+150% EXP Boost (x3)
+400% RDR Boost (x5)
Bonus Key Tokyo [Rainbow]


Puso Ni Comi Secret Phrases

Puso Ni Comi has a new season of animated episodes! Check the Official PSO2 Channel for new Episodes. While on PSO2, say the Phrase shown at the end of the Episode to receive a [Pusoni Memory 3].

Secret Phrases

  • Ep.26: ぷそ煮コミおかわり最終回みた?
  • Ep.25: みたらしさん卒業するってよ
  • Ep.24: 大川さんってJKなの?
  • Ep.23: 等身大ゼクト降臨
  • Ep.22: 触手警察だー!
  • Ep.21: 新しい扉、開かない?
  • Ep.20: いつから見てたの?
  • Ep.19: 汚されたいんだ
  • Ep.18: 倉庫パンパンになってない?
  • Ep.17: 女の子とラッピーとカジキ
  • Ep.16: これは乙じゃなくてポニーテールなんだからね
  • Ep.15: 物欲センサーってあると思う?
  • Ep.14: あなたもお試し済み?
  • Ep.13: チャット発言先に気を付けよう
  • Ep.12: 女の子がカジキに丸のみ?
  • Ep.11: マグの中身って何かな?
  • Ep.10: レッツゴー野良緊急!
  • Ep.9: 朝までクエストガン回し
  • Ep.8: 銃座はどんどん強くなってるぞ
  • Ep.7: 初めてしてみたいです
  • Ep.6: スリスリぺちぺち
  • Ep.5: ドルチェと牧野の中の人公開中
  • Ep.4: 男の子だ!!!
  • Ep.3: キャストはえっちだ
  • Ep.2: キャラクリデータはとっておこう
  • Ep.1: アニメぷそ煮コミおかわり

Phrases Expiration Date

  • March 31st, 2021 @ 23:59 JST

Revisiting The Phantasy Star Series! (Part 1): Phantasy Star Online Blue Burst

The 20th anniversary of PSO is coming up on December 21st! We'll be looking back at the past online games. Starting us off is Phantasy Star Online Blue Burst.

PSOBB is a definitive edition of the first ever PSO title. It bundles together Episode 1 and 2, while marking the release of Episode 4.


Playing PSOBB Today!

The game is still playable today thanks to the hard work of fans. If you're interested in playing, I suggest joining the Private Server [Ephinea]. More info on Ephinea will be at the bottom of the post.


Classes and Characters

Choose between 3 Classes and 4 Characters per Class. The Character chosen will greatly impact gameplay, so you may want to do some research beforehand. There will be a few customization options you can make to the Character for a unique feel from other players.

Importance of Class and Character

Classes will have general Weapon Types they can utilize, but some weapons are can only be used by certain Races, Genders, etc. Characters stats will also greatly differ from each other.


Once completed with Character Creation, a Section ID will be chosen for the character based on your Character Name. Use the Section ID Calc on PSO-World to acquire the desired ID.

On the Ephinea Server, you can use a command to change your Section ID (This one has a cooldown of 3 months) and Character Name (Infinite use).

Importance of Section ID

The Party Leader's Section ID determines the drops that the Party can get.


Party Play

Players will start in the Lobby Area after loading into the game. Head to the Counter to join or create a Party. There can be up to 4 players in a party.


For the solo players out there, there is an Play Mode called [One Person]. Selecting it will scale the game for a solo adventure.


Combat Introduction

Weapons have a Normal, Strong, and sometimes a Special Attack. Special Attacks can range from causing status effects to casting unique attacks if the right conditions are met. Humans and Newmans will be allowed to use Technics, while CASTs can utilize Traps.


Ephinea Private Server

The Ephinea Private Server is a great way to enjoy PSOBB for new and old players. What makes it great is the quality of life changes made to the game to modernize it without taking out the old flavor to it. Read up on all the changes and new features they made here.

We took time to talk with one of the Admins of Ephinea to learn even more.

Check Out Ephinea!


Interview with Ephinea Admin Matt

-Ephinea has a lot of unique features, could you tell us about some of the best features?

If I had to pick a "best" feature for Ephinea, it would be the PSO2 Drop System (or an individual drop system). Sodaboy created this system for Ephinea back in 2015, and we believe it was most likely the feature that made Ephinea stand out amongst the other PSOBB servers at the time. In fact, due to its success, all other popular PSOBB servers have implemented this feature themselves.

I'm sure we all remember playing PSO back in the "good old days", yet if you wanted items, you had to watch out for "ninjas", play by the honour system, or just simply solo if you're after something extremely rare. On Ephinea all these worries are gone, as each player gets their own drops after killing enemies, meaning playing with others doesn't hamper your chances at getting something that has already dropped, and you can hunt in groups without concern, which is always more enjoyable than sticking to yourself all the time. It's a multiplayer game, after all!

Of course, we have various other features too, such as a shared experience system, meaning you no longer have to waste time tagging enemies and can play to your class' strengths, and the Hunters Boost Road which promotes the playing of older, less played quests amongst the titans such as Towards the Future and Maximum Attack 4, promoting some variety in play.

A notable mention is all the "quality of life" features that Ephinea has implemented as well, such as 32 character slots, the ability to have a section ID irrespective of character name, the ability to stack items such as materials and grinders, and it's these modern changes that really help bring the experience together, and could be argued to be just as important as major features such as the individual drop system.


-The Individual drop system is quite important. Were there any adjustments made to the drop rates now that everyone has their own drop pool?

Originally due to balance concerns, we ended up making it so that the individual drop system would lower the drop rates of all items dropped in the party. I can't remember off the top of my head, but it was something like this:

  • 1P: 100%
  • 2P: 81%
  • 3P: 63%
  • 4P: 54%

However, after observing how players reacted to this, we ended up just bringing the rates up to a flat 100% rate for any number of players, as essentially what this system did was tell people they're being punished for playing with others. While it could be argued your overall time/drop ratio was higher with more people, this isn't how it felt to players: What they saw is that having more people in your party meant that you are less likely to get what you want.

I think it makes more sense for no reduction in drop rates with more players, as if you think about other games, you tend to get bonuses for playing with other people, so why should you have a penalty for doing the same thing on PSO? In terms of the overall economy, people could just do 4 solo games and have 100% drop rate to themselves, but you want people to be playing together, there shouldn't be incentives for playing alone (but saying that, there shouldn't be penalties for playing alone either — it's perfectly valid to want to just do some things by yourself!)

While the system still improved the situation of people soloing all the time for hunts, it wasn't perfect, and after we raised everything to 100% drop rates, now you have a choice if you want to hunt in a group or alone — there's no perceived losses for running with groups anymore.


-Indeed, penalizing for playing together is never any fun. Regarding Game Balance side of things, how close is Ephinea to the Official PSOBB in terms of class and weapon balance?

Almost 1:1, we wanted PSOBB Ephinea to be a place where you log in and it's like you're back on the official PSO.

There have been some minor changes though, which include:

  • Ability to use Clio on HUnewearl (we felt like this was a SEGA mistake to not let her do it, just felt right!)
  • Ability to obtain Rambing May and Girasole with Hit, along with some handful of SEGA event items.
  • Some repurposed TypeMs to make them identical to the popular Charge weapons — these are just for the recoloured aesthetic!

There are no plans to make anymore changes, Ephinea is here for fans of PSO how it was, and we don't plan to extend the game per se. The game can be played infinitely without any extras really, considering the brutal Hit % system! There's always some piece of gear you can improve…


-It's nice to know fans of the game from 20 years ago can still play the same game, and new players can play it how it was. Going back to drop rates, there is an account type called Hardcore that boosts the drop rates. Can you tell us about it and where the idea came from?

Hardcode Mode was a mode that Sodaboy added — I'd have to ask him myself, but if I had to guess, the inspiration for the mode is from Diablo 3, as Soda is a pretty big fan of that game (and honestly, so am I! Been a while since I played though, Monk is the best class)

Hardcore Mode permanently kills your character if you are to die without a Scape Doll — this includes your inventory and character bank too, so if you're not careful, you could easily lose your hard-earned items. Anything in your Shared Storage is safe though, so you have somewhere to keep items you don't want to lose when not in use. Of course, there are incentives to playing Hardcore Mode, namely +100% EXP and +30% Rare Drop Rate; if you take risks, you deserve the rewards!

Due to this, Hardcore Mode players are unable to trade with Normal Mode players though, but you can still play with them providing that you have the individual drop system turned on.


-If I remember correctly, it announces your death to the server. Is that still present?

It sure is! Of course, it only does this if your character is at least level 20, as we wouldn't want people just remaking characters constantly for the announcements.

The banner will mention who died, their level and class, what killed them, along with whatever their last chat message was. Sometimes there's some great banners, such as level 200 players dying with messages such as "I have a Scape Doll, it'll be fine!" — not so sure it was fine!


-You guys recently just finished your Halloween Event, and held an anniversary event a little bit ago. I imagine you're preparing for a Christmas Event in December. How long does it usually take to create an event?

Depends on the scope of the event really. Officially, we consider ourselves to have 3 major events (Easter, Anniversary and Christmas), and 3 minor events (Valentine's, Summer and Halloween).

Each event is designed to be different to one another, so events feel unique and have their own feel, rather than each event being the same by either being extra items or boosted rates (although these things certainly do feature in the events, we like to be a little more creative with how they're handed out!).

I'd say that for each event, it perhaps took us a few days of discussion to come up with how they should work, then some days work from our talented developers, Sodaboy and tofuman, but now events don't take particularly long to prepare as we simply just use the previous year's base and add/change some items or rates depending on feedback. Generally now, it's just a case of changing the rewards, as we are pretty happy with our event schedule and mechanics, and don't feel they need any major changes anymore.

We are in the middle of preparing for Christmas 2020 of course as you say, so we hope that Ephinea players new and old are looking forward to that!


-PSO's 20th Anniversary hits quite close to Christmas on December 21st. Do you have any special plans for it?

Actually, I haven't even thought about it, in fact, it's only because you told me now that I know the 20th anniversary in December!

I suppose I will have to bring it up with the other staff members and see what they think, but I think it would be very nice to do something for the 20th Anniversary!


-Perhaps a Special Boost Day! Is there anything else you would like to say to the readers?

Honestly, I think it's quite amazing that people still love and play PSOBB to this day — not that I blame them! I find it quite touching that people are still interested, and I'd definitely advise anyone reading this to give PSO1 a whirl and check out Phantasy Star's first foray into the online world! Naturally, I would recommend you give it a try at the Ephinea PSOBB Server, which you can play at, and we would love to see you there!

-Thank you for your time to do this interview.


The Series will continue with [Part 2: Phantasy Star Universe]. Check back later for it!