Phantasy Star Portable 2 Infinity Demo Information: Japanese

Get Ready! Starting this January 2011, you can download the Phantasy Star Portable 2 Infinity Demo for free from the Japanese Playstation Store. This post will get you up to speed on what to expect, and how to connect, and will update automatically when new information is available.

 

Demo Information


  • Demo Information
    • Available January 11, 2011.
    • Requires 600MB+ on Memory Stick
    • Requires Japanese Playstation Network Account
    • Internet Multimode requires Download of Infinity Trial License (Limited Supply)
    • Infinity Trial License available on January 20th, 2011 at the Japanese Playstation Store
    • Demo Version can not cooperatively play with Full Version players.

*Demo contents and date are subject to change at any time by Sega's discretion.

 

Player Caps

This is a very ambitious demo. With a character you can go up to Level 100, and your class (type) level to 20. You can also import all data from your Phantasy Star Portable 2 Japanese save. If your character is above Level 100 and type level 20, your character's status will stay as it is and will not gain any EXP or Type Points.

But why not use this opportunity to level another character up to 100?

 

 Play Episode One and Episode Two!

Now you can choose between Episode 1 and Episode 2. Episode 1 has been extended since the previous demo. In Episode one, you can play through Chapter two. In Episode two, the prologue portion of the story is available.

 

You can start a new game and play through Story Mode with a new race called the Deuman!

 

Three "Networking" Modes

Phantasy Star Portable 2 Infinity has Multimode, Internet Multimode, and a new feature called Friend Search! In order to play over the Internet, you must download an "Infinity Trial License" from the Japanese Playstation Network!

Entry is limited, so you must download this license as soon as possible. There will not be a "lottery" like last time so you are free to obtain it while supplies last!

Once the Full Retail version releases, the Demo's Internet Multimode trial will expire.

 

So What is Friend Search?

Friend Search allows one to exchange your own character with random people you pass by on the streets of Japan. At the same time, you will receive other players' character data which you can import into YOUR game. You can also exchange a Mission Code with random people using this method!

Please note, the Demo Version and the Full Version can not cooperatively play together through Multimode (Ad-hoc mode) this time.

 

Infinity Mission and Visual Lobby

Through Internet Multimode, you can experience a new lobby (kind of like PSO) to meet up with players and chat! This is where the stress test of the Infinity Trial will begin. Sega is testing to see how well the Visual Lobby holds up to network connections. 

If you imported your character, your partner card and black list is also inherited so you can play comfortably. Why not try out the new predictive text feature that types out words and finishes sentences based on what was written.

Infinity also introduces a new concept called Infinity Missions. These allow you to create your very own mission by mixing together "Mission Codes". In the Demo you can experience this feature with some limitations of course.

 

Collaboration Items and DLC

You can insert collaboration items in your game by inputting a special password. With Kentucky Fried Chicken, Calorie Mate, Nico Nico, Vocaloid and Gurren Lagann announced so far, which of these will make it to the demo?

In addition, Download Missions will also be distributed to players of the demo!

 

Transfer ALL of your Save Data

Did you know, with Phantasy Star Portable 2, you can transfer ALL save data over to Phantasy Star Portable 2 Infinity! All of this data can also be transferred to Infinity's Demo, however, because of certain limitations imposed on the demo, you won't be able to use certain content.  But once you obtain the full retail version, you can transfer this demo data over to the full game. Any restrictions that were placed on your characters/game are now lifted!

The maximum amount of characters you can have on one save file is still 8. The demo will support more Open and Tactical missions than last time, and will allow for a mission difficulty of C/B/A rank. (Sakai mentions in a side note that you can eventually expect S rank missions. I'm assuming this means it is a DL Mission)

Also a new type of mission called the "Training Mission" can be experienced for new players. You can also play a small portion of battle missions, challenge missions, and customize your room. The music that is played in your room is always the default song. (aww man..)

Some features not included in the demo is the Rebirth feature, which you can try out in the full version!

[via info + blog]

Phantasy Star Portable 2 Infinity Demo: Expectations

This post will contain information before Sakai's official blog post of the demo.

 

Infinity Demo Expectation

This information was gathered from Famitsu Weekly.

Phantasy Star Portable 2 Infinity Japanese Demo will launch some time in January, 2011.

  • Demo Information
    • Episode 1 Story Mode (Beginnings Only)
    • Episode 2 Story Mode (Beginnings Only)
    • Multiplayer and Internet Multiplayer Mode
    • Friend Search Mode
    • Download Mission (Supplemental Distribution)
    • Collaboration Items (Some of them…)
  • Limitations
    • Character Level cap 100
    • Type Level cap 20

The full version of Phantasy Star Portable 2 Infinity contains:

  • Full Version Caps
    • Character Level cap: 200.
    • Type Level Cap: 50.

See you soon!~

ShougaiPSO is unsure whether you can import your PSP2 character into the demo, but you might want to check this out, and Gurhal Gossip [2] in the previous posts…

[via famitsu]

 

Enemies that Flinch in Phantasy Star Portable 2 Infinity

Today we learn that things can change so suddenly in development. (Hence the nanoblast strength was increased just like that..) But instead we'll focus on flinching.

What is Flinching?

Whenever you attack enemies in Phantasy Star Portable 2, they tend to "lean back" allowing you to attack them quickly without fear of getting hit. During the lower levels of the game you can see enemies like Sand Rappy or Koltova flinch very easily. When you reach to higher ranking missions, the enemies seem to stop flinching and it makes it much harder to do brute force style attacks.

This "flinching" is known as a "stubbornness setting" for the game developers. But we'll call this feature "Flinch Resistance" to make it easier to understand.

Sakai found that during higher levels in the game, Players have quit because the monsters appear to be way too strong. Since their "Flinch Resistance" is so high, it makes it much harder to land a hit on an enemy.

(Oh I can hear the vets getting pissed off knowing where this is leading to…)

 

Flinch Resistance Modifications

Based on the size/strength of the enemy and the mission rank, they will have a percentage of how often they should resist flinching. Enemies are broken down into 4 distinct groups. "Small" "Medium" "Large" and "Mid Boss". The higher the flinch resistance, the less often they will flinch! Got it?

The following are just examples of A rank flinch settings. These values are not set in stone…

 

Small Enemies
0% Flinch Resistance

 

Medium Size Enemies
20% Flinch Resistance

 

Large Size Enemies
25% Flinch Resistance

 

Mid Boss
30% Flinch Resistance

So those examples were for A rank enemies. Naturally the higher the difficulty rank, the higher the flinch resistance. But enemies of B and C rank do not have these values. Once you reach S and ∞ Rank missions, the enemies won't flinch so easily.

Fortunately Infinity rank missions will be a little easier to fight, since not all enemies are using 100% Flinch Resistance. Though these enemies are still tough!

In addition, it will be much easier to reach higher levels now that monsters greater than level 60 give out even more EXP. It should be much easier for players to level from 60 ~ 100.

With these changes, more people can enjoy higher ranking missions!

[via pspo2iblog]