March 25th 2020 – Balance Adjustments

Episode 6: Balance Adjustments

2019 Balance Adjustments
July 10th 2019 | August 21st 2019 | November 6th 2019
2020 Balance Adjustments
March 25th 2020

Potentials / Special Abilities

Due to Braver's Adjustments (Check the Braver Tab), certain Potentials and Special Abilities will receive adjustments.

Potential: 風視の太刀 & 風視の太刀・改 (Weapon: Kazami-no-tachi)

  • Reduced the amount of Gear gained.

Potential: 煉獄紅蓮 (Weapon: Rengokuto Guren)

  • Reduced the amount of Gear Gained from successful counters.

Special Ability: [S4: Gear Reduction] (S4:刃機放縮)

  • Worsened the gear drain reduction speed

Special Ability: [S5: Hangeki Edge] (S5:反撃鋭刃)

  • Reduced the amount of Gear Gained from successful Counters.

Special Ability: [S6: Guardian's Essence] (S6:機魂の守護)

  • Reduced the amount of Gear Gained while equipped with a Katana.

 

Braver Adjustments

Skill: Katana Gear

  • Adjusted the skill so that the damage dealt in its un-released state exceeds the current released state (Prior to March 24th)
    • Gear Lv.0: +35% Damage
    • Gear Lv.1: +38% Damage
    • Gear Lv.2 or Gear Released: +40% Damage
  • Katana Gear will be maxed at the start of the Quest.

Counter / Counter Edge

  • Counter and Counter Edge's power will no longer be affected by Katana Gear. Its power will now be at the maximum power value prior to this change.
  • Counter will no longer consume Gear when Katana Gear is not released.

Skill: Katana Gear Boost

  • PP Recovery will be increased even if Katana Gear is not released.

Skill: Braver Combination

  • Increased the critical rate by 50% for Katanas and Bullet Bows.
    • For Katanas, the critical rate will increase even if the Katana Gear is not released. While the Katana is released, they've added +50%.
    • For Bullet Bows, the critical rate will increase by 50% regardless of Katana Gear's release status.

Fighter Adjustments

Skill: Limit Break Insurance

  • The extended cooldown time will reset if Limit Break ends without Insurance going off.

 

Hero Adjustments

Skill: Hero Boost

  • Hero Boost starts are maximum power at the start of the Quest.

 

Medical Drink Adjustments

Drink Station

  • Increased the Main Effects of the following Drinks
    • Shifta Drink EX
    • Shifta Drink Premium
    • Shifta Drink Premium 2
    • Guts Drink EX
    • Guts Drink Premium
    • Guts Drink Premium 2

 

Battle Arena (PVP)

Weapon Adjustments

  • The following weapons minimum attack power has been increased:
    • Sword
    • Partizan
    • Twin Daggers
    • Knuckles
    • Double Saber
    • Twin Machinegun
    • Bullet Bow
    • Rod
    • Talis
    • Jet Boots

Sword Adjustments

  • Rising Edge
    • Decreased Power
  • Nova Strike
    • Increased Animation Speed before the attack
    • Increased the Attack Range
  • Ride Slasher
    • Decreased Power

Partizan Adjustments

  • Assault Buster
    • Decreased Power

Twin Daggers

  • Step
    • Removed certain Frontal Guard Points in the Step Attack
    • Decreased Step Distance
  • Weapon Action
    • Reduced the i-frames
  • Symphonic Drive
    • Decreased Power

Knuckles Adjustment

  • Basic Attack
    • Reduced the power when used on the ground.

Dual Blade Adjustment

  • Weapon Action
    • Decreased Power
    • Reduced Hit Stop
    • Reduced Range
  • Immortal Dove
    • Decreased Power

Assault Rifle Adjustments

  • Basic Attack
    • Increased Range
    • Removed the Power Reduction due to range
    • Improved Bullet Spread
    • Increased the Rotation Speed when used Aerial
    • Adjusted the falling speed on the third Basic Attack
  • Piercing Shell
    • Reduced PP Consumption
    • Increased Range
    • Removed the Power Reduction due to range
    • Improved bullet spread
    • Increased the Rotation Speed when used Aerial
    • Adjusted the falling speed on the third Basic Attack
  • One Point
    • Increased Power
    • Reduced PP Consumption
    • Increased Range
    • Improved bullet spread
    • Increased the Rotation Speed when used Aerial
    • Shortened the distance that power is reduced
  • End Attract
    • Increased Range
    • Removed the Power Reduction due to range
    • Improved bullet spread
    • Reduced continuous PP Consumption while charging

Twin Machinegun Adjustments

  • Satellite Aim
    • Decreased Power

Bullet Bow Adjustments

  • Basic Attack
    • Decreased Power when charged
    • Shortened the range before the power decreases
  • Last Nemesis
    • Removed the Power Reduction due to range

Rod Adjustments

  • Foie
    • Decreased Power
    • Increased Power Distribution when uncharged
    • Increased Range
  • Zonde
    • Decreased Power
    • Increased Power Distribution when uncharged
    • Reduced PP Consumption
    • Reduced Charge Time
  • Megid
    • Increased Power Distribution when uncharged
  • Na Grants
    • Decreased Power
    • Reduced Hit Stop
    • Reduced PP Consumption

Jet Boots Adjustments

  • Weapon Adjust
    • Increased HP of Lv2 and Lv3 Jet Boots
  • Strike Gust
    • Decreased Power

Skill Adjustments

  • Unlimited PP
    • Maximum HP reduced when activated
  • Sprint
    • Change the usage limit to 4
  • Stun Shot
    • Added Super Armor during activation
    • Improved JA Timing