PSO2 JP: Regarding the New Update

On September 12th we had our first large scale update that was about 4.3GBs, but as you can see here and elsewhere, many were unable to complete the download. The staff is sorry for the inconvenience, the current delivery system doesn't spread out data very well and so it can take a long time to finish downloading.

Even so, many have suggested to Sakai to implement some sort of pre-download system or split it up into parts, but the current system cannot support these methods for now.

In the future, they will examine some measures on what they can do to support such high scale updates.

Some have said that the explanations to some of the changes in this update were insufficient, so we will now go through what has changed since the last update.

Photon Blasts:

Due to a bug, some photon blasts would use your S-ATK to influence its power. This has now changed so that the correct power will be used instead. R-ATK will now apply to アイアス Ajax Proi/Imera/Nifta photon blasts. T-ATK will apply to ケートス Cetus Imera/Nifta. As a result, some of the photon blasts have been nerfed.

Client Orders

When you received some high level client orders, you could switch classes and use them on lower levels for some quick leveling. It wasn't intended to be used like this. In PSO2 you don't have an overall character level, your character level depends on what class you are. If you are a high level player and switch classes, you would return to level one. It was to suggest that beginners and advanced players could play together and interact with one another while progressing through the game.

Through the course of leveling up each class, the game balancing is adjusted on the assumption that your play skills would have naturally improved. Despite having not grown accustomed to that class, as they see more players who are high only in their levels, it becomes harder for them to deliver difficult quests and powerful enemies intended for advanced players. As of result, it shortens the game's length.

As a countermeasure they made it so that if you switched to a different class, the high level client orders would scale down to your level, but it looks like this plan is not enough. Based on future trends, there's a possibility that they may take a gradual approach in changing the way it works. They want to examine not only what should be nerfed, but what they can also increase as a result.

(Comment: It appears that they don't want people to switch classes and power level their way through. Before this update, people would gather all of Franka and Clessida's client orders and not turn them in. They would then change classes and level up without lifting a finger. In the future they MAY decide on changing it so that by switching classes you induce a much larger reward penalty. I think their intent is to provide a generous incentive for those who stay in the class, and penalize those who switch classes. Also it appears they want to avoid a situation where people complain about future high level quests being too hard/too easy due to the way they thought the game should have been balanced. Makes you wonder who the Story Quests were truly aimed for before the nerf.)

As an aside from Sakai's blog the following things have changed:

  • For Clessida's and Franka's item collecting client orders, they have changed the time you can redo them from 24 hours to 168 hours.
  • They have eased some conditions for some of Franka's client order to unlock.

Emergency Quests

They've shortened the interval of time for emergency quests and interrupt ranking to occur, so now there's a chance you may see an emergency quest happen within 30 minutes. One of the new quests, "Huge Mech Awakening" happens for 15 minutes. In the future, based on each emergency quest, they will plan to set what intervals of time they can occur.

These are just some of the things they decided that needed improvement based on everyone's feedback. They plan to make more changes and improvements to the game in some future update.

 

What's Coming Up Next (Porori)

Late September is our next update, let's see a preview of some of the new costumes.

Shrine Maiden inspired Costumes

 

And the Medical Center Nurse Outfit!

See you next post which will talk about TGS later today.

 

Fighter, Gunner, Techer Skill Trees

The skill trees for each of the new classes are listed after the jump. To access these new classes you must clear specific client orders offered by Ohza, Marlu, and Lisa, as well as clear a Koffee client order.

Read More

PSO2 JP: New Power Update 1 (9/12/2012)

New Classes:

  • ファイター Fighter
  • ガンナー Gunner
  • テクター Techer

Consult the Client Order Guide to unlock these classes.

New Weapon Categories:

  • ナックル Knuckle
  • ツインダガー Twin Dagger
  • ダブルセイバー Double Saber
  • ツインマシンガン Twin Machine Gun
  • ウォンド Wand

New Photon Arts and Technics

  • New Photon Arts for Double Sabers, Twin Daggers, Twin Machine Guns, and Knuckles.
  • New Wind and Dark Technics

New Emergency Quest

  • 巨大機甲種・覚醒 Gigantic Mecha Awakening (N: Lvl1 / H: Lvl20)
  • 火山洞窟遊撃戦:  Volcano Cavern Guerrilla Warfare (N: Lvl10 / H: Lvl20)

New Items, Interrupt Event, Client Orders

New Weapons

ブレイクル Breakle

 

ジェイドラシオン (JadeRacion)

 

メッサーアゲート (MesserAgate)

 

ツインブレイド Twin Blade

 

 

ダブルセイバーレガシー Double Saber Legacy

 

ダブルレイピア Double Rapier

 

ケイン Cane

 

ツインバルカン Twin Vulcan

Daily Orders

  • Daily Orders are Client Orders that change each day.
  • Daily Order Guide Scheduled for Tonight

Friend Invite System

  • When you invite a friend and play on the same ship, when they reach at the 10 / 20 / 30 / 40 level marks, you receive badges you can exchange for weapons and items.

Set Bonuses

  • If you equip a certain weapon with certain units, you can see an increase in stats.

Additions and Changes

  • When searching items in My Shop, regardless of differences in whether you use katakana/hiragana, halfwidth/full-width, uppercase/lowercase, roman numerals/alphanumerics, you can still look up the related item in the My Shop Search menu.
  • Either from the Main Menu or Storage screen, Shop screen, Item Customize screen, etc, you can copy the name of an item within the item list to clipboard by highlighting it and pressing Ctrl+C.
  • For any condition where you can't equip or use an item based on your race, gender, stats, etc, those icons have now changed.
  • Made it easier to know the differences between matter events and other events as well as whether or not it has been read.
  • Added Badge Exchange Shop and changed the Recycle Shop. (Recycle Shop Guide Later Tonight)
  • You will now see an icon when the Mag's energy is 0%
  • Added Normal Difficulty quests for Mines, F. Continent, and Tundra
  • For some hard difficulty quests, eased the conditions you have to be to accept them.
  • Because rare items for the new weapon categories were added to each enemy's drops, some adjustments were made to the previous weapon category drops.
  • For Clessida and Franka's item collecting client orders, changed the amount of time it takes to redo them from 24 hours to 168 hours.
  • Relaxed some of the conditions that need to be met to unlock some Franka client orders.

Interrupt Ranking and Emergency Quests

  • Shortened the time it takes for Interrupt Ranking and Emergency Quests to randomly occur.
  • For "Urban Mop Up" "Urban Recovery" and "Subdue Fang Banther" emergency quests, the time the quests themselves show up has changed from 1 hour to 30 minutes.
  • The time for Enemy Interrupt Rankings to randomly occur has now changed from two hours to one hour.
  • Lowered the chances of Interrupt Rankings to randomly occur. Increased the chances of Emergency Quests to  randomly occur.

Field Adjustments

  • Reduce the time it takes to clear the previous Code Avoid emergency trial.
  • Added reward items to some Emergency Trials
  • When launched by a tornado, you have a higher chance to reach an area where rare containers are.

[Due to school, some updates will be delayed until the afternoon.]