Episode 6 – Balance Adjustments

Starting PA Changes

The following base PAs learned upon creating a new character have changed.

Hunter

  • From [Twister Fall and Overend] to [Rising Edge and Nova Strike]

Braver

  • From [Guren-tessen] To [Tsukimi-sazanka]

 

Skill Rings Additions

  • L / A Wire Mode
    • Wired Lance grapple PAs can attack enemies without capturing them.
  • L / A Wand E Change
    • By having Wand Gear, changes the wand’s attribute to the attribute of the charged technique (excluding support techs).

 

Balance Adjustments

Hunter

Skills

  • War Brave
    • Changed max level to 1 while retaining the level 5 effect.
    • Effect time increased.
  • Hunter Gear Boost
    • Changed max level to 1 while retaining the level 5 effect.
  • Guard Stance Advance
    • Effect time increased.
  • Charge Parry
    • Changed max level to 1 while retaining the level 5 effect.

Sword

  • Nova Strike
    • Increased the power in it’s uncharged state.
    • Increased the vertical attack range.
    • Reduced blow-back effect on the enemy.
    • Reduced Hit Stop
    • Improved Just Attack timing.
    • When charged:
      • Eases timing for guard cancellation 
      • Eases timing for step cancellation.
      • Eases timing for jump cancellation.

Wired Lance

  • Power increased for the 3rd Normal Attack.
  • Power increased for step attack.

Partizan

  • Normal Attack
    • Turning speed increased when attacking on the ground.
    • Eased guard cancellation timing when attacking on the ground.
  • Slide Shaker
    • Power increased.
  • Speed Rain
    • Power increased.
  • Rising Flag Type-0
    • Partizan gear consumption timing adjustments.
    • Can now turn when in use.
    • Forward guard areas while moving added.
  • Zenith Throw
    • Power increased.
  • Tear Grid
    • Power increased.
    • Increased damage distribution.

Photon Arts

  • Power increased for levels 1-16 of various PAs.

 

Fighter

Photon Arts

  • Power increased for levels 1-16 of various PAs.

 

Ranger

Assault Rifle

  • Normal Attack
    • Fall speed reduced when attacking in the air during the 3rd Normal Attack
  • Piercing Shell
    • Fall speed reduced when attacking in the air.
  • Grenade Shell
    • Fall speed reduced when attacking in the air.
  • One Point
    • Power increased.
    • Fall speed reduced when attacking in the air.
  • Diffuse Shell
    • Fall speed reduced when attacking in the air.
  • Impact Slider
    • Power increased.

Launcher

  • Concentrate One
    • Power increased.
  • Cluster Bullet
    • Power increased.
  • Cracker Bullet
    • Range extended.
  • Flame Bullet
    • Power increased.

 

Techer

Wand

  • Increased the speed of the wand’s normal attack and step attack.
  • The effects of the potential [Mysterious Conjurer] (Lavis Cannon) and S-Ability [S4: Wand Clobber] will also be adjusted accordingly.

 

Braver

Bow

  • Master Shot
    • You can now turn while attacking.
    • Increased speed of the shot.
    • Improved homing
    • Invincibility time increased when attacking while moving.
  • Penetrating Arrow
    • You can now turn while attacking.
    • Invincibility time increased when attacking while moving.
  • Torrent Arrow
    • Power increased.
    • You can now turn while attacking.
  • Gravity Point
    • You can now turn while attacking.
  • Final Nemesis
    • Eased the timing of step cancellation and Just Attack.
  • Tritt Shooter
    • Power increased.
  • Tritt Shooter Type-0
    • Power increased.
  • Banish Arrow
    • You can now turn while attacking.
    • Increased speed of the shot when not charged.
    • Invincibility time increased when attacking while moving.

Photon Arts

  • Power increased for levels 1-16 of various PAs.

 

Bouncer

Dual Blade

  • Heavenly Kite
    • Improved Just Attack timing
  • Kestrel Rampage Type-0
    • Increased motion speed

Photon Arts

  • Power increased for levels 1-16 of various PAs.

 

Hero

Hero Sword

  • Rising Slash
    • Power Increased
    • Adjusted Power Distribution
  • Flash Trick
    • Improved the power of switch attacks
  • Vapor Bullet
    • Improved the power of switch attacks

Hero Twin Machineguns

  • Final Storm
    • Attack Range extended
    • Added Guard Frames in all directions when activated.
  • Second Edge
    • Can now turn when in use.
    • Added Invincibility Frames on activation
    • Improved the power of switch attacks
  • Moment Trick
    • Power Increased
    • Improved the power of switch attacks

Hero Talis

  • Normal Attack / Step Attack
    • Can now move during the Attack (similar to how Bullet Bow works)
  • Weapon Action
    • Can now move after the Warp
  • Hero Counter (Talis)
    • Power Increased
  • Jet Wheel
    • Suction Range extended
    • Can now move during the Activation
  • Wise Hound
    • Power Increased
  • Dive Bullet
    • Improved power of switch attacks
  • Racer Edge
    • Improved power of switch attacks

 

Technic Adjustments

Fire

  • Foie
    • Power Increased
    • 718 -> 790
  • Gi Foie
    • Power Increased
    • 650 -> 780
  • Ra Foie
    • Power Increased
    • 409 -> 573

※Numbers based on the Update Video and may change on release

 

Ice

  • Gi Barta
    • Power Increased
    • 986 -> 1380
  • Ra Barta
    • Power Increased
    • 836 -> 1170
  • Sa Barta
    • Power Increased
    • 788 -> 1261
  • Na Barta Type-0
    • Power Increased
    • 837 -> 1171

※Numbers based on the Update Video and may change on release

 

Lightning

  • Zonde
    • Power Increased
    • 508 -> 1018
  • Gi Zonde
    • Power Increased
    • 905 -> 1171
  • Ra Zonde
    • Power Increased
    • 743 -> 1115
  • Sa Zonde
    • Power Increased
    • 754 -> 905
  • Zondeel
    • Power Increased
    • 783 -> 1175
  • Na Zonde
    • Power Increased

※Numbers based on the Update Video and may change on release

 

Wind

  • Gi Zan
    • Power Increased
  • Ra Zan
    • Power Increased
  • Sa Zan
    • Power Increased
  • Il Zan
    • Power Increased

 

Light

  • Gi Grants
    • Power Increased
  • Gi Grants Type-0
    • Power Increased
  • Na Grants
    • Power Increased

 

Dark

  • Megid
    • Power Increased
  • Gi Megid
    • Power Increased
    • Range Extended
  • Il Megid
    • Power Increased

 

Compound

  • Compound Technic Gauge
    • Adjusted the amount of gauge built when attacking Lv.81+ Enemies
  • Barantsion
    • Increase Invincibility Frames during activation
    • Can now move while attacking

Other Technic Adjustments

  • Power increased for levels 1-16 of various PAs.

 

Drop Adjustments

Yamato EQ + Trigger

  • Increased the rate of the special ability [Yamato Factor] on item drops.

★13 Drops

  • ★13 Weapons will now drop with a grind cap of 35 and 60 element value.