Shining Force Cross Raid and Border Break Collaborates with PSP2i

I feel for you guys. Sonic gets all the A-list Sega Stars, and yet we get…

 

Sega has announced a collaboration plan for Phantasy Star Portable 2 Infinity using arcade games, "Shining Force Cross Raid" and "Border Break Air Burst". Expect pay DLC of weapons and costumes based on the characters of each game.

In addition, Border Break Air Burst and Shining Force Cross Raid will have a cross collaboration with PSP2i. So characters from Infinity will appear in those games as costumes and weapons.

[via pspo2i]

Border Break

Border Break Screenshot

 

Shining Force Cross Raid

 

Additional Comment

Shining Force Cross Raid makes for a great concept on how the basics of PSO2 could play out. Seriously…

The Infinity Guide Book for Phantasy Star Portable 2 Infinity

This post contains information of what's presented in a special book and is not a guide for the actual game. Sega is giving out the "Infinity Guide Book" in participating game shops across Japan.  It has 20 pages chocked full of the latest information of PSP2i.

The UMD Demo, will also be given out to those who sign up for a special drawing. The Guide Book has a postcard which can be sent to an address to enter the drawing. You must write the names of up to 4 players total on the postcard then attach a 50 yen stamp on top of it.

Sega will send out 10,000 UMD demos of PSP2i to the selected winners. The Winner  will act as a representative to the other 3 players, and can then install the UMD demo onto their memory sticks.

Friday December 24th, 2010 is the deadline for this application. You can view a page sample here, or just wait until tomorrow where this page will magically update.

[via pspo2i]

The contents of the guidebook were actually mentioned before during a previous posts' Gurhal Gossip.

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Friend Search Mode: Phantasy Star Portable 2 Infinity

The official site updated with the Episode 1 characters and the communication and Friend Search. Since we already know about the official characters, and Communication methods, lets jump right into Friend Search.

But to recap, you can now use predictive text functions to type to friends, use autowords and text shortcuts, and take screenshots.

 

Friend Search

Friend Search Mode can transfer your character and your mission code through passive communications. It works by passing by other people with the game currently running in some manner on the PSP. You can store up to 5 character data at a time, but ultimately you can register them into 32 character slots.

The characters you have registered as a "Friend Character" can become partner characters in your game. You can then go on missions together with them. The data that transfers is not only their appearance, but their photon arts, abilities, and auto words, regardless of what level they have.

 

Support Character

Your friends give out Photon Art disks!

Other than the story characters, you can invite the characters you received through Friend Search.  When you invite "Friend Characters" with you on missions, you can increase their "Friendship Degree." When it is high enough, they will give out Photon Art Disks. The higher your character's level, the higher the photon art disks your Friend Character will give you.

 

My Characters become Partner Characters

You can now invite characters that you made yourself into a partner character. You can enjoy a psuedo-online play if you edit each of your character's auto word.

 

Whats the Difference Between
"My Character" and "Friend Character"?

So over the past months we've been getting tiny nuggets of information regarding Friend Search and Partner characters. Since we are going by Sega's terminology, (Like how Infinity Missions and Infinity Rank Missions are two different things…) here's a small guide of information of what's known so far between "My Character" and "Friend Character"

Characters that exist on your save file that you personally created are called "My Characters".  These characters can become "Partner Characters" when you invite them to a party.

  • My Characters in a party.
    • When you invite your own created character…
    • Their Level stays the same and does not gain EXP
    • This means if you are level 1, you can invite your other higher level save file characters.
    • (Ex: Me Lv1 + Jay Lv10 + Champaigne Lv30: together in  a party.)
    • (Ex: 1 hour later. Me: Lv 11 + Jay LV 10 + Champaigne Lv30)
    • I have created all those characters. Notice Champaigne and Jay never leveled up but I did.

Registered characters that you receive via Friend Search are called "Friend Characters." These characters can become "Partner Characters" when you invite them to the party.

  • Friend Characters in a party.
    • Their level is based on the party leader's level regardless of their original level.
    • (Ex: Me Lv1 + You become Lv1)
    • (Ex: Me LV50 + You become Lv50)
    • Friend Characters weapons are handled automatically and can change.
    • A Friend Character may show lower ranking weapons if their level drops based on the party leader.
    • (Ex: Me LV1 + You LVL 200 (originally) but You become LV1)
    • (Low ranking weapons will replace the Friend Characters original weapons. )
    • If you want to see the original weapons, the party leader's level needs to be high enough.

We don't have enough information at this time over the exact intricacies on what weapons show up at such and such level.  Just know that the weapon they originally had is replaced by a lower ranking weapon in the same category.

[via pspo2i]

Terada's Corner

[flowplayer src='http://bumped.org/psublog/wp-content/uploads/2010/11/weapon.flv']

Oh my god that's a weapon?

  • Demo has Level 100 cap.
  • He called it the Blue Eyes Ultimate Demo.
  • Terada went to the hospital again and was Dx with Gastritis like last time. 
  • The Doctor told him he should be on a liquid diet..
  • He eats calorie mates which can "MAX" the Blast Gauge.
  • This is a weapon

 

Foverse Up!

Some Minor Information about Foverse from Famitsu ConnectOn!

  • Foverse
    • A new fire technic where fireballs surrounds the caster.
    • Depending on the Technic Level the amount of fireballs can increase.
    • Initially it starts off at two fireballs at lower levels.
    • SG Comment: Is it 4 fireballs at level 30?

[via shougaipso]