PSO2 Live Broadcast: TGS 2016 Day 1 and Day 3 Recap

Warning! This post is updating in real time!
Please take note as the information below is subject to change.

Day 3 Recap

Ultimate Amduscia

  • Aside from the lv 75 requirement, the devs want to place a quest entrance restriction on your subclass level.
  • The subclass level has not been finalized at the moment…(but it may end up being level 75.)



Gravity Daze 2 Collab

  • Gravity Daze 2 Collaboration has been announced.


Day 1 Recap


Million Arthur Kai-ri-sei Collaboration

  • A mutual collaboration for both games.
  • PSO2 will receive costumes, accessories, and hairstyles of popular characters from the game.
    • Diva Arthur
    • Thief Arthur
    • School of Magic Arthur (Sorcery King)
    • Nimue
  • Collaboration will arrive in October.



Persona 5 Collaboration

  • Persona 5 costumes, hairstyles, and accessories will arrive in PSO2.
  • The collaboration is expected to arrive this winter.



PSO2 x Weekly Famitsu Event

  • Introducing the Famitsu CUP.  ~Challenges From Necky~
  • A new Web Interlocking event starting this November.



PSO2 x Weekly Famitsu Event

  • Famitsu Mascot "Necky" will show up in the ARKS Lobby.
  • Emergency Quest: Challenges from Necky will be released along with the Event.
    • This is a brand new [Defense] type quest.
  • The rewards include many collaboration items.
  • Quest Triggers will come included with the magazine.



The Next Live Broadcast for [All Players]

  • The next live broadcast will be officially titled "PSO2 Station"
  • This program will contains update information and future developments.
  • It will include coverage of other things both in and outside the game like merchandising and event information.
  • PSO2 Station MCs include:
    • Ayaka Suwa (who played Rina in the Anime)
    • Nasunakanishi (the comedy duo from the Publicity Squad-NT)
  • The first episode will air 10/29 @ 20:00 JST on Nico Nico



The Other Broadcast For [Core Players]

  • The other live broadcast will be titled "PSO2 ARKS Live!"
  • Hosted by Ichitaro and Kimura, this program digs deeper into the update with answers to questions from twitter.
  • [PSO2 ARKS Live! One More!] contains let's play content, along with gameplay of whatever update is coming up very soon.
  • The first episode airs October 8th at 20:00 JST.



16 thoughts to “PSO2 Live Broadcast: TGS 2016 Day 1 and Day 3 Recap”

  1. Next they will think to include making sure you have all possible skill points for both your main and subclass. Go SEGA keep those easily circumvented requirements coming.

    1. better "easily circumvented" than "whale tax". I'd rather not miss content because my RA is at a disadvantage in any solo scenario above VH because things won't let her stand still and line up those headshots, and I lack the funding to buy a stack of scapedolls to cheese it with.

      it's stupid anyway, because content gating serves as little more than reason to not bother with the associated content. I'm still waiting for them to get their heads out of their asses and give SHAQ the same base-entry-fee reduction that VHAQ got, so that it's actually worth it for me to do them. I'll probably be waiting untill the game's scheduled end-of-life.

    2. he literally cant even w/gates… or whales… or rangering… or gameplay a difficulty level below the content hes bitching about getting access to

    3. They're trying to bring base player power up to a point where they can design content for higher geared players, right now the bar is set so that really anyone can play this game and clear content with little to no challenge at all (worst case scenario is it just takes forever to kill things). The way they've decided to fix this is by making little requirements here and there so that by the end of the day, the base power players will be decently equipped and skilled so that there's less skilled players complaining about players bringing things like +5 11*s and lucky rise units/ungrinded 7* units to the field, and more players bringing gear that they have worked on if even a little.

      As for SHAQs, they wont reduce that because then players will farm them for revo and tagami 13*s that can drop there very easily. where as VHAQ is just for exp, you'll be lucky to find a few 10*s there while farming exp.

  2. I don't see a huge problem – anyone who's played this game for even a moderate amount of time should have at least one 75/75 char/class they can play. If you're not there yet – use the EXP Boost tickets, triboosts, EXP boosts – Bonus quests give lots of EXP – LQ, EQ, AQ – you'll be there in no time.

    1. Mhm, that's a pretty basic requirement. You can easily grind a few quests with all the triboosters they give out nowadays, and raise your subclass to 75.

      Easily got my subclass on one of my characters from Lv65 to 75 in 2-3 days.

    2. Yeah if you make that your goal – it is achievable very quickly – I found my time to sub 75 to be about the same – slightly faster cause I used boost tickets and all class weapon to use my sub's skills – but still – not a problem at all.

    1. if you have a vita (or ps3 now I think?) and are in the US go play gravity rush, its the same game just a small title change, its about a girl that can control gravity being lost in a strange new world. its a lot like a platformer/sandbox more than a puzzle game (there's not really any puzzles in the game except a few)

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