PSO2 JP: Maintenance (9/17/2014)

September 17th Maintenance

  • 9/17/2014 @ 11:00 ~ 17:00 JST
  • 9/16/2014 @ 10:00 PM ~ 4:00 AM EDT

PSO2es Maintenance

  • 9/17/2014 @ 10:55 ~ 17:30 JST
  • 9/16/2014 @ 9:55 PM ~ 4:30 AM EDT

Future Balance Adjustments

After examining the game's current balance, the development team noted the following problems:

  • The combination of Meteor Cudgel's potential with the Double Saber Gear:
    • Lets it generate a high amount of whirlwinds.
    • Makes it easy to dish out high amounts of damage.
  • Performing too many of these whirlwinds also causes a bug where they display incorrectly.
  • In addition, Elysion's potential, "Innocent Appearance" appears to be really powerful.

Since this can affect the balancing of future updates, they have decided to nerf them in the following ways:

  • They will place a cap on the number of whirlwinds simultaneously occurring through the Double Saber Gear.
  • They are also going to nerf the values for "Innocent Appearance."

As a followup on the changes made towards customized technics, they plan to nerf them in the following ways.

  • They will reduce Ice Fang Na Barta's power.
  • They will reduce Umbral Na Megid's power.

In addition to distributing the All Skill Tree Reset Pass (mentioned in the Sep. 2nd article), they plan to release some form of compensation to all users in the future. More details will be announced in a future posting.


Phantasy Star @ The Tokyo Game Show

Phantasy Star will be streaming live from the Tokyo Game Show. Those who attend can receive various goodies from PSO2 and PSNova.

PSO2xPSO2es Original Clear Foil
(+3 Summer Rappy Chips)

psnova books
PSNova Reflector Keychain and Pamphlet

Phantasy Star Live Streams

Business Day

  • New information, collaboration, announcements, and special guests.
  • Live Stream: 9.19 @ 15:30 ~ 16:15 JST on Nico Nico Live

General Public Day

  • Future Update Information!
  • New Information, Collaboration, and Goodies!
  • PSNova information and announcements with Producer Suzuki and Director Yamashita.
  • Polls, keyword presents, as well as, real-life presents for the viewers.
  • Live Stream: 9.21 @ 12:30 ~ 14:00 JST on Nico Nico Live!


Otsukimi Bingo

Otsukimi Bingo 2014

Otsukimi Bingo Rewards
1+50% EXP Booster
2+50% Rare Drop Booster
3500 FUN Ticket
4Evo. Device / Tsukimi Rappy
5Photon Sphere
6+10% Grind Success
Complete+100% Tribooster

Otsukimi Bingo
A-1 Destroy a green container  
A-2 Use any drink  
A-3 Grind an item  
A-4 Send a Good Job  
A-5 Draw a FUN scratch  
B-1 Talk to Faina Daily Order Admin
B-2 ※Answer 3 Basic Knowledge
questions from Astarte
B-3 Clear Arks Quest
Stygian Soldier
B-4 Clear Arks Quest
Anjhadu-lili Demolition
B-5 Talk to Chip Casino Prize Counter
C-1 Defeat a Anushi-zagri Lv.1+
C-2 Defeat a Parata Picoda Lv.1+
C-4 Obtain Matter Board
Episode 3 – 1
C-5 Defeat a Leran-gam Lv.1+
D-1 Defeat a Paji-ghiry Lv.1+
D-2 Defeat an Iza-ogar Lv.1+
D-3 Defeat a Ganna-gam Lv.1+
D-4 Clear Xie's client order
「怪奇! 宵闇にうごめく影!」
Weird Shadows Wriggling
in the Dusk!
D-5 Defeat a Pitta Wadda Lv.1+
E-1 Clear Io's client order
Just Attack Training I
E-2 Defeat a Gigur Gunne-gam Lv.1+
E-3 Defeat an Ado-ogar Lv.1+
E-4 Defeat a Bonta Bearadda Lv.1+
E-5 Clear Xie's client order
The Lunar Festival is Here!


※B-2 Guide:

Answer 3 Basic Knowledge questions from Astarte.


  • Answer 1: オラクル
  • Answer 2: アークス
  • Answer 3: ダーカー


Otsukimi Bingo Rewards (Reverse)
1+10% Ability Affixer Success (x3)
2Half Doll
3+250% Rare Drop Booster
4Tri-Dango (Dual Blade Camo)
5Grind Risk Reducer +2 (x2)
6+100% Tribooster (x2)
Complete+30% Grind Success

Otsukimi Bingo (Reverse)
A-1 Destroy a red container  
A-2 Clear Emergency Trial Follow the Runaway
A-3 Defeat a Parata Picoda Lv.21+
A-4 Defeat a Pitta Wadda Lv.41+
A-5 Talk to Farma Team Counter Attendant
B-1 Talk to Lachesis Title Counter Attendant
B-2 Clear Katori's client order
Heard of Dual Blades?
B-3 Defeat a Anushi-zagri Lv.21+
B-4 Talk to Bea Class Counter Attendant
B-5 Defeat a Paji-ghiry Lv.41+
C-1 Defeat Nyau Lv.21+
C-2 Defeat a Iza-ogar Lv.21+
C-4 Clear Emergency Quest The Pitch Black Province
(Hard difficulty or higher)
C-5 Clear Free Field Shironia Exploration
(Hard difficulty or higher)
D-1 Clear Time Attack Quest Marathon Training: Wopal
D-2 Clear Amelin's client order
Blossom Dance Survey
D-3 Defeat a Bonta Bearadda Lv.21+
D-4 Clear Saga's client order
Using Jet Boots
D-5 Defeat Gigur Gunne-gam Lv.41+
E-1 Clear Xie's client order
Dumplings for the Festival?
E-2 Clear Revelle's client order Demolition Ambition I
E-3 Defeat a Leran-gam Lv.21+
E-4 Defeat an Ado-ogar Lv.41+
E-5 Trigger a PSE Burst  



Xie Client Orders

Otsukimi Xie 2014

お月見開催します! / The Lunar Festival Is Here!

  • Objective: Defeat Anushi-zagri (x2)

怪奇! 宵闇にうごめく影! / Weird Shadows Wriggling in the Dusk!

  • Objective: Defeat Pitta Wadda (x10)
  • Objective: Defeat Parata Picoda (x10)
  • Objective: Defeat Bonta Bearadda (x3)

お月見にはお団子が必要? / Dumplings for the Festival?

  • Objective: Deliver [お月見団子] Otsukimi Dangos (x15)

雷も嵐も怖くないっ! / I Ain't Afraid of no Storms!

  • Objective: Defeat Ganna-gam (x1)
  • Objective: Defeat Laran-gam (x1)

武士の情けを頂戴す! / Delicious Warrior Tears!

  • Objective: Defeat Gigur Gunne-gam (x2)


Emergency Quest Schedule

Boost Event 49

▲▲ Eastern Daylight Time ▲▲
Please [Refresh] the calendar after maintenance has ended!

▲▲ Japanese Standard Time ▲▲
Please [Refresh] the calendar after maintenance has ended!

Eastern / Central / Mountain / Pacific / Hawaii

São Paulo / London / Berlin / Moscow

Bangkok / Philippines / Sydney / Japan


Please Note:

  • The Emergency Quest schedule will update automatically during maintenance. Please wait until after maintenance has ended to see the current schedule.
  • Please resync the calendar periodically to receive the latest updates, as the schedule may change at Sega's discretion.
  • Boost Events that occur for 24 hours will appear in this calendar with their start and completion times as separate entries.
  • Boost Events that occur for several hours will use the "period" suffix in their titles. Please check the Google Calendar itself to view the event duration.

32 thoughts to “PSO2 JP: Maintenance (9/17/2014)”

  1. I wonder if they'll address the fact that they severely over-nerfed Il Megid to the point where it has very little use (I can think of few situations, if any, where it's not out-classed by regular Megid now). I understand the need for balance, but the balance team really sucks at "punish nerfing" things that were too powerful before.

    1. I completely agree. Ilmegid was the only dark spell that works well when you're surrounded by a mob and now it's garbage.. My Force/Techer build doesn't stand a chance soloing in Shironia areas.

      I used to do 19k per hit on dark enemies (way too strong) but now I only hit 5k!? That's bogus. I think a solid 9-10k on dark enemies would be the perfect damage for the spell.

    2. well they should just cut the pp cost for il megid should be fine. well u can manage to survive solo shironia explore sh by ramegid the ogar( should slow down they kicking spamm) n gimegid they head when they r down,namegid the fatty n kuma belly(kuma is nastyy), and spam il megid wit pp convert + fish pb to clear.well is not as not ez as it sound but that how i mange to survive mass crowd attack in shironia.Also stay on roof when there is too meny ogar.Also try taking down the fatty 1st if they were include in crowd.

    3. Perfect Umbral ilmegid lvl 3 roll, pot 3 +10 Seimei, Good units, and maxed Fo/Te with Dark maxed still does a little over 10k.

      Is it more work for an extra amount of damage now? Yes. Does it mean that ilmegid in general is useless? no. 10k against non-weak is still good. It's not 19k good, but it's far from being useless, and it's still useful for TDs.

    4. I think it is still useful sometimes, but I also agree the nerf is too bad, because it was supposed to be an advanced technique to begin with… so it SHOULD be stronger than normal, I would think…

    5. Seeing how absolutely no one actually uses megid instead of il megid, I'd say they didn't nerf it nearly enough.

    1. More like they're nerfing potential rank 3 in preparation for rank 5 which is in game data for all latent abilities. And we got latents originally when we were in the lv55 range? Lv75 is coming soon, maybe this is part of the sequential upgrade process.

      They probably think 200% is enough and don't want rank 5 getting people up to 300 or 400% boost so they're readjusting it to be an even deeper Dudu sink for Techers who want to stay relevant.

    2. this is correct, i figured someone would hit the issue corrctly. other potentiials in future nerf are moatav p flare boost, and the seimei kikami dark tech boost. the game game has markers in it for up to a lv 5 poten, we just dont have them accessed yet. and as for balancing, i really think sega did a wonderful job here. nothing seem/s overpowered anymore, im seeing wide variety(bouncer flood aside,only bc it's new) and ppl are making new and exciting builds, ive been having fun re living new classes on old chars, new changes [email protected] are actually quite fun. all i see now is launcher needs some life, the pas arent very good. also more boot pas,… its very hard on my satk bounceer with 3pa.s also,wow bo/br use br /mag and bo mag? 525 stak on 175 dex mag. very nice!
      looking forward to more adjusts and hopefully…more free salon paass 🙂

    1. Huh? Techer's always been a great class since they improved Wand Lovers, and it's now one of the strongest classes in the game thanks to the buffs it got with Episode 3.

    2. I hated techer until the boots came out.
      Te/Bo is SO much fun! I love being an Acrotecher. :b

  2. "In addition to distributing the All Skill Tree Reset Pass (mentioned in the Sep. 2nd article), they plan to release some form of compensation to all users in the future. More details will be announced in a future posting."

    Does that mean we're getting another reset pass tonight, or..?

  3. given the limited usefulness of the kamaitachi spam I don't see the real point in nerfing it. you have to be right on top of something and it has to be holding still enough to keep getting hit to get things started in the first place… meh.

    and yeah, I can already hear the screaming of people who decided to build entirely around rainbow elysions.
    though it does shine a light on a problem with techs in general; most of them aren't worth using uncharged without something like elysion's latent. having them cost the same charged or uncharged and having the difference of output be as big as it is… is kinda bad, methinks. uncharged techs ought to be much cheaper to fire off, or should do more damage before skills are taken into account, probably. or perhaps given effects specific to uncharged use, or something. just to give a purpose to them for people who can't get elysions to fall from the sky along with the needed funds/supportive items to effectively +40 them for the latent's sake.

    every real balancing thing they do (as opposed to the pure numerical buff/nerf stuff) sheds light on another thing that needs some more work.

  4. I read the patchnotes and agree to them,
    then i read the comments… and i'm like.. why?

    – solo SH Shironia, i personally just use Megid, crafted for speed, i do like 30k on weakpoints and don't even have my dark skill tree maxed out, sure Gi Megid is strong but i see it misses its target alot since ep3 for some reason (bugged?)

    – nerf on Ely isn't the end for TE, you do remember you have this immensely powerful thing called wand gear right? use it… especially with the ep3 changes for TE, there should be no reason to complain.

    @Ant_G – uncharged umbral Na Megid?? sorry but is that even a thing? thats just a waste of pp for mediocre dmg output IMHO, i could understand if it was Gi Megid or so tho.

    @Fran – actually the most powerful techs are the normal ones (if used right), always been like this.

    1. They should've made it chase them.. Sabarta chases now, so I don't see a valid reason why Gimegid doesn't. :b

    2. …there are Te mains who use elysion? I thought it was generally the domain of Fo mains who wanted to spam without charging.

      and yeah I'm not sure who's dumb enough to be using na megid "uncharged". 60pp a shot doesn't really encourage "spam" attempts, even if you take all the PP ups and bury your kit in PP boosting stuff.

    3. I guess if anything, Te mains just PP dump Ra/Sazan for damage. And hey; at the very least, you can do it at a safe distance. (I wouldn't know that much though; I'm a light-wand Techer who just whacks stuff.)

      I thought that the thought process behind uncharged Na Megido was just to aoe mobs that you've Zondeeled from a safe distance. Then again, lol, wand-whacking. I think that the only way you can ever spam Na Megido is during PPC. (And you have to have breaks in between there too to get your PP back.)

    4. I've never had the chance to try the Elysion stuff, but I love techer as a subclass for the additional elemental masteries, territory burst, and PP-related stuff. So, as long as they don't mess with those, I know it is still a good class for me. XD I guess I would feel bad if I did have an Elysion though, because they can be expensive to invest into. @[email protected]
      Well, maybe it won't be nerfed that badly, I don't know.

    5. Actually uncharged namegid + 50 dark ely + pp conv combo can dish out a good amount of damage to boss within short time frame, especially to boss that weak against dark tech. I've tried many build when soloing Gigel during boost week and the combination of uncharged name+pp conv+ely can break both shoes and mask+horn the fastest.

    6. ooo i though it was only me that understand that 🙂

      the art of killing any boss that can not hiding like bal rodos before Photon Flare Timed out

    7. Sure there is. When you built your mag and tree around it specifically, then it gets nerfed all because of one uncharged spell. Nerf the spell not an entire build based on it.

    8. well.., my point is just that people will always exaggerate when they see the word 'nerf' not matter what 🙂 , for example the nerf on Fury Stance wasn't so bad as people thought it would be.

      The adjustment (nerf) on Ely, is just that potential's power, it won't ruin your class nor your skill tree based around it, for example the adjustments on Sat Cannon just means RA's need to be more precise in their aiming to hit certain points, same goes for WB if that was nerfed down to 200% it would still be powerful (in other words it would be silly to not use it at all)

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