Sept 27th 2017 – Balance Changes

Episode 5: Balance Adjustments

2017 July 26th Sep 27th Dec 6th Dec 20th
2018 Feb 21st Oct 10th    

 

Step Adjustments

  • Increased the Step travel distance for Sword, Wire Lance, Partizan, Twin Dagger, Double Saber, Knuckles, Gunslash, Katana, Dual blade, Bullet Bow, Wand, Jet Boots, and unarmed.
  • The Step Attack distance now changes according to the distance you are from the enemy for Sword, Wire Lance, Partizan, Twin Dagger, Double Saber, Knuckles, Gunslash, Katana, Dual blade, Bullet Bow, Wand, Jet Boots, and unarmed.
  • Increased Sword’s step motion speed when on the ground.
  • Relaxed Bullet Bow’s step attack cancellation timing and jump cancellation timing when stepping.
  • Adjusted the Just Attack timing for the Braver skill [Snatch JA Combo] and the skill ring [L/Step JA Combo].

 

Dive Roll Adjustments

  • Added the ability to jump cancel when dive rolling on the ground.
  • The Skill Ring [L/Step Jump] now works with dive rolls.
    ※Skill Ring [L/Step Jump] will not apply when wearing [L/Slow Dive Roll]

 

Mirage Escape Adjustments

  • Increased the turning speed of Mirage Escape.
  • Increased the travel distance of Mirage Escape.

 

Potential Adjustments

  • Potential「古の針散弾」will have the power of its wide attack buffed.
  • Potential「極限解放」will have the power of normal attacks nerfed.
    ※When combined with other adjustments, it will feel like a buff compared to before.
    古の針散弾 = Antique Shot
    極限解放 = Limit Release

 

Skill Ring Adjustments

  • The effect for the Skill Ring [R/Attack Advance] has been nerfed.
    ※When combined with other adjustments, it will feel like a buff compared to before.
  • The effect for the Skill Ring [L/TMG Stance Up] has been nerfed.
    ※When combined with other adjustments, it will feel like a buff compared to before.
  • The Skill Ring [L/A Launcher Mode] will receive the following:
    • Increased power
    • Increased attack range
    • Increased PP recovery amount

 

Hunter Adjustments

Class Skills

Skill Name Adjustments
Charge Parrying
  • Increased the effective time per level.
Rare Mastery Hunter 
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
 Fury Stance
  • Improved the [S-DMG taken] values per level.
 Just Guard PP Gain
  • Increased PP recovery amount
 Fury Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    ※Lv5 will be the same as Lv10

 

Sword

Normal Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount

Step Attack

  • Increased power
  • Increased PP recovery amount
  • Increased turning speed
Photon Art Adjustments
Rising Edge
  • Reduced hit stops
  • Increased motion speed
Twister Fall Type-0
  • Increased power
 Nova Strike
  • Reduced hit stops
 Ride Slasher
  • Reduced hit stops
 Over End
  • Increased attack range
  • Adjusted guard cancellation timing
  • Reduced hitstop
 Sonic Arrow
  • Increased speed of slash
  • Increased range of slash
 Guilty Break
  • Increased the travel distance
  • Added step cancel while traveling
  • Increased travel speed when not charged
 Ignition Parry
  • Reduced hit stops 

 

Wired Lance

Normal Attack

  • Increased power
  • Increased PP recovery amount
  • Adjusted the fall timing when attacking in the air
  • Increased the vertical range while attacking

Step Attack

  • Increased power
  • Reduce hit stops
  • Increased PP recovery amount
  • Increased turning speed
  • Increased attack range
Photon Art Adjustments
Bind Throw
  • Increased motion speed
Grapple Charge
  • Increased motion speed at start of the hold
Heavenly Fall
  • Increased motion speed at start of the hold
  • Increased the vertical range of the hold
  • You’ll now move towards the locked-on target during the start of the hold
  • You’ll now be able to move during the attack
Other Cyclone
  • Increased attack range
  • Increased motion speed at start of the hold
Other Cyclone
Type-0
  • Increased movement speed
  • Increased motion speed at start of the hold
Other Spin
  • Increased attack range
  • Increased suction range
  • Increased motion speed at start of the hold
Holding Current
  • Increased motion speed at start of the hold
Air Pocket Swing
  • Increased power
  • Adjusted guard cancellation timing
  • Increased attack range
Wild Round
  • Increased power
  • Increased attack range
Kaiser Rise
  • Increased range

 

Partizan

Normal Attack

  • Increased power
  • Reduced hit stops

Step Attack

  • Increased power
  • Reduce hit stops
  • Increased turning speed

Partizan’s “Dance”

  • You’ll recover PP by a certain amount by “Dancing” after attacking
  • You’ll be able to recover PP naturally during the weapon action
    ※You won’t recover PP through [Dance] If the potential [Urgent Maneuver 1] is active.
Photon Art Adjustments
Slide Shaker 
  • Reduced hit stops
  • Added guard cancellation when attacking on the ground
Speed Rain 
  • Increased attack range
  • Added guard cancellation when attacking on the ground
 Rising Flag
  • Reduced hit stops
  • Added guard cancellation when attacking on the ground

 Rising Flag
Type-0

  • Reduced hit stops
  • Added guard cancellation when attacking on the ground
 Zenith Throw
  • Reduced hit stops
 Trick Rave
  • Added guard cancellation when attacking on the ground
Slide End 
  • Increased attack range
  • Added guard cancellation when attacking on the ground
 Assault Buster
  • Adjusted Just Attack timing
  • Added guard cancellation when attacking on the ground
Bandersnatch 
  • Reduced hit stops
  • Added guard cancellation when attacking on the ground
Scared Skewer
Type-0 
  • Reduced charge time
  • Added guard cancellation when attacking on the ground
 Vol-Graptor
  •  Added guard cancellation when attacking on the ground
Tear Grid
  • Reduced PP consumption
  • Increased attack range

 

Fighter Adjustments

Class Skills

Skill Name Adjustments
Rare Mastery Fighter
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Brave Stance
  • Increased front and back power per level
Brave Stance Up
  • Changed the level cap to 5
  • Values will not be adjusted
Brave Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Wise Stance
  • Increased front and back power per level
Wise Stance Up
  • Changed the level cap to 5
  • Values will be adjusted accordingly
Wise Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10

 

Twin Daggers

Normal Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount of the third attack

Step Attack

  • Increased power
  • Reduced hit stops
Photon Art Adjustments
Raging Waltz
  • Increased movement speed
  • Increased pursuing distance
Raging Waltz
Type-0
  • Increased movement speed
  • Increased pursuing distance
Shoot Polka
  • Reduced hit stops
Scar Fugue
  • Increased power
  • Reduced hit stops
Wild Rhapsody
  • Reduced hit stops
Dark Scherzo
  • Increased power
  • Reduced hit stops
Quick March
  • Reduced hit stops
Symphonic Drive
  • Reduced hit stops
  • Increased movement speed
  • Increased tracking distance
Bloody Sarabande
  • Increased power
  • Reduced hit stops
Facet Folia
  • Increased power
Fall Nocturne
  • Reduced hit stops

 

Double Saber

Normal Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount

Step Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount
Photon Art Adjustments
Tornado Dance
  • Reduced hit stops
Tornado Dance
Type-0
  • Reduced hit stops
  • Increased movement speed when charged
  • Increased travel distance when charged
  • Increased turning speed when charged
Scissor Edge
  • Reduced hit stops
Rumbling Moon
  • Reduced hit stops
  • Increased attack range
Illusion Rave
  • Reduced hit stops
Surprise Dunk
  • Reduced hit stops
Deadly Archer
  • Reduced PP consumption
Acro Effect
  • Reduced hit stops
Hurricane Sender
  • Increased power
  • Increased attack range
  • Increased suction range

 

Knuckles

Normal Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount during second and third attack

Step Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery
  • Increased turning speed
Photon Art Adjustments
Ducking Blow
  • Reduced hit stops
Flicker Jab
  • Reduced hit stops
Pendulum Roll
  • Increased speed
Slide Upper
  • Reduced hit stops
Slide Upper
Type-0
  • Reduced hit stops
Quake Howling
  • Reduced hit stops
  • Increased attack range
Surprise Knuckle
  • Reduced hit stops
Flash Thousand
  • Reduced hit stops
Heartless Impact
  • Reduced hit stops
  • Added step cancellation while traveling
  • Increased travel distance

 

Ranger Adjustments

Class Skills

Class Skill Adjustments
Rare Mastery Ranger
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Weak Bullet
  • Increased power
  • Increased shooting distance
  • Relaxed the decay distance
    ※There is no change to the damage accumulation amount
Bind Bullet
  • Increased power
  • Increased shooting distance
  • Relaxed the decay distance
Mirage Shot
  • Increased power
  • Increased attack range
  • increased bullet speed
Panic Shot
  • Increased power
  • Increased attack range
  • Increased bullet speed
Jellen Shot
  • Increased power
  • Increased attack range
  • Increased bullet speed
Weak Hit Advance
1 & 2
  • Reduced the shooting power
    ※When combined with other adjustments, it will feel like a buff compared to before.
Standing Snipe 1
  • Increased shooting power
Standing Snipe 2
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Moving Snipe
  • Changed the level cap to 10
  • Increased shooting power
  • Changed the effect so that it will apply if you did not stand still for more than 1 second.
Sharp Shooter
  • Reduced power
    ※When combined with other adjustments, it will feel like a buff compared to before.

 

Assault Rifle

Normal Attack

  • Increased power
  • Increased PP recovery amount
  • Increased shooting distance
  • Relaxed the decay distance

Dive Roll Shoot

  • Increased power
  • Increased PP recovery amount
  • Increased shooting distance
  • Relaxed the decay distance
Photon Art Adjustments
Piercing Shell
  • Added Dive Roll cancellation
  • Increased power
Grenade Shell
  • Added Dive Roll cancellation
  • Increased power
One Point
  • Increased shooting distance
  • Improved bullet spread
  • Relaxed the decay distance
  • Increased power
Diffuse Shell
  • Added Dive Roll cancellation
  • Increased power
Homing Emission
  • Relaxed the decay distance
  • Increased power
Homing Emission
Type-0
  • Relaxed the decay distance
  • Increased power
  • Reduced PP consumption
Impact Slider
  • Increased shooting distance
  • Relaxed the decay distance
  • Increased power
Sneak Shooter
  • Relaxed the decay distance
  • Increased power
Glorious Rain
  • Increased attack range
  • Increased power
Parallel Slider
  • Relaxed the decay distance
  • Increased power
Parallel Slide
Type-0
  • Relaxed the decay distance
  • Increased power
Satellite Cannon
  • Increased power
End Attract
  • Increased power

 

Launcher

Normal Attack

  • Increased power
  • Increased PP recovery amount
  • Improved attack range
  • Increased bullet speed
    ※The bullet speed change will not apply to the Skill Ring [L/A Launcher Mode]’s Normal Attacks.

Dive Roll Shoot

  • Increased power
  • Increased PP recovery amount
  • Improved attack range
  • Increased bullet speed
Photon Art Adjustments
Divine Launcher
  • Increased bullet speed
  • Increased attack range
  • Increased power
Diving Launcher
Type-0
  • Increased bullet speed
  • Increased attack range
  • Increased power
  • Reduced charge time
Concentrate One
  • Increased bullet speed
  • Increased attack range
  • Increased power
Cluster Bullet
  • Increased power
Cracker Bullet
  • Increased power
  • Increased bullet speed
Zero Distance
  • Increased power
Rodeo Drive
  • Increased power
Rodeo Drive
Type-0
  • Increased power
  • Increased movement speed
  • Increased turning speed
  • Increased attack range
  • Added Dive Roll cancellation
Crazy Smash
  • Increased power
Fake Silhouette
  • Increased power
Flame Bullet
  • Increased power
Cosmos Breaker
  • Increased power
Sphere Eraser
  • Increased power
  • Reduced PP consumption during attack

 

Gunner Adjustments

Class Skills

Class Skills Adjustments
Rare Mastery Gunner
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
S Roll Up
  • Decreased shooting power
    ※When combined with other adjustments, it will feel like a buff compared to before.
S Roll Arts
  • Decreased power
    ※When combined with other adjustments, it will feel like a buff compared to before.
Showtime
  • Reduced cooldown
Zero Range Advance
1 & 2
  • Reduced shooting power
    ※When combined with other adjustments, it will feel like a buff compared to before.

 

Twin Machineguns

Normal Attack

  • Increased power
  • Increased shooting distance

Dive Roll Shoot

  • Increased power
  • Increased PP recovery amount
  • Increased shooting distance

TMG Weapon Action

  • Increased power
  • Adjusted the third Just Attack timing
  • Increased shooting distance
Photon Art Adjustments
Bullet Squall
  • Increased power
Bullet Squall
Type-0
  • Increased power
Messiah Time
  • Increased power
Infinite Fire
  • Increased power
  • Increased shooting distance
Infinite Fire
Type-0
  • Increased power
  • Increased shooting distance
Satellite Aim
  • Increased power
Elder Rebellion
  • Increased power
  • Increased shooting distance
Reverse Tap
  • Increased power
  • Increased attack range
  • Increased suction range
Heel Stab
  • Increased power
  • Increased shooting distance
Shift Period
  • Increased power
Grim Barrage
  • Increased power
  • Increased movement speed

 

Force Adjustments

Class Skills

Skill Name Adjustments
Rare Mastery Force
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Rod Shoot
  • Increased PP recovery amount
Flame Mastery 2
  • Adjusted prerequisite level to acquire
Ice Mastery 2
  • Adjusted prerequisite level to acquire
Bolt Mastery 2
  • Adjusted prerequisite level to acquire

 

Rod

Normal Attack

  • Increased PP recovery amount

 

Techer Adjustments

Class Skills

Class Skill Adjustments
Rare Mastery Techer
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Wand Gear
  • Increased tech explosion power

 

Wand

Normal Attack

  • Increased power
  • Increased PP recovery amount
  • Reduced hit stops

Step Attack

  • Increased power
  • Increased PP recovery amount
  • Reduced hit stops

 

Technique Adjustments

Fire Technique: Sa Foie Type-0

  • Increased movement speed
  • Increased travel distance
  • Increased turning speed

Lightning Technique: Il Zonde

  • Increased movement speed
  • Increased travel distance
  • Increased turning speed

Compound Technique: Zandion

  • Increased movement speed
  • Increased travel distance
  • Increased turning speed

 

Braver Adjustments

Class Skills

Class Skill Adjustments
Rare Mastery Braver
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Katana Gear
  • Increased counter power during Katana Gear release
Attack Advance
  • Decreased power
    ※When combined with other adjustments, it will feel like a buff compared to before.
Counter Bonus
  • Increased power
  • Increased edge power
  • Increased edge PP recovery amount
Katana Gear Boost
  • Made changes so that it also increases the amount of PP recovered when attacking.
Average S Up
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Average S Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Weak Stance
  • Increased power of non-weak spot
Weak Stance Up
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Weak Stance Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10

 

Katana

Normal Attack

  • Increased power

Step Attack

  • Increased power
  • Increased PP recovery amount
Photon Art Adjustments
Kanran-kikyou
  • Increased power
  • Reduced PP consumption
  • Increased attack range
Asagiri-rendan
  • Reduced PP consumption
  • Increased movement speed
  • Increased travel distance
  • Increased attack range
Hatou-rindou
  • Increased power
Shunka-shunran
  • Reduced PP consumption
  • Increased movement speed
  • Increased travel distance
  • Adjusted Step cancellation timing
Kazan-nadeshiko
  • Increased power
Fudou-kuchinashi
  • Increased attack range

 

Bullet Bow

Normal Attack

  • Increased power when non-charged
  • Reduced charge time
  • Increased PP recovery amount

Step Attack

  • Increased power
  • Increased PP recovery amount
  • Reduced hit stops
Photon Art Adjustments
Master Shot
  • Increased power
  • Reduced PP consumption
Penetrating Arrow
  • Increased power
  • Reduced charge time
  • Increased shooting distance
  • Increased attack range when charged
Torrential Arrow
  • Increased power
  • Increased attack range
Gravity Point
  • Increased power
  • Increased attack range
  • Increased suction range
Sharp Bomber
  • Increased power
Sharp Bomber
Type-0
  • Increased power
Final Nemesis
  • Increased power
  • Reduced PP consumption
Tritt Shooter
  • Increased power
Tritt Shooter
Type-0
  • Increased power
Banish Arrow
  • Increased bullet speed when charged
  • Increased attack range when charged
  • Reduced charge time
Million Storm
  • Increased power
  • Shortened attack intervals
Chase Arrow
  • Increased power
  • Increased motion speed

 

Bouncer Adjustments

Class Skills

Class Skill Adjustments
Rare Mastery Bouncer
  • Changed the level cap to 1
  • Changed to a default skill
  • Now works with crafted weapons
  • Changed to a damage bonus effect
Deband Attack PP Restorate
  • Increased PP recovery rate
Elemental Stance
  • Increased LV 1 ~ 4 non-weakness power
Elemental Stance Up
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Element S Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Break Stance Up
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Break S Critical
  • Changed the level cap to 5
  • Values will be adjusted accordingly
    *Lv5 will be the same as Lv10
Break SD Bonus
  • Changed the level cap to 1
  • Increased the effective percentage

 

Dual Blades

Normal Attack

  • Increased power
  • Reduced hit stops

Step Attack

  • Increased power
  • Reduced hit stops
  • Increased turning speed

Weapon Action

  • Adjusted Step cancellation timing
  • Adjusted Just Attack timing
  • Adjusted the firing timing of photon blades
Photon Art Adjustments
Distraction Wing
  • Reduced hit stops
  • Reduced PP consumption
  • Increased gear growth
  • Increased travel distance
  • Added step cancellation while traveling
Dispersion Shrike
  • Increased power
  • Increased gear growth
  • Increased attack range
Heavenly Kite
  • Increased gear growth
Justice Crow
  • Reduced hit stops
  • Increased gear growth
Starling Fall
  • Increased gear growth
Immortal Dove
  • Reduced hit stops

 

Jet Boots Adjustments

Normal Attack

  • Buffed the first and second attack power
  • Buffed the Shift-Attack power
  • Buffed the PP recovery amount

Step Attack

  • Buffed the power
  • Buffed the PP recovery amount

 

Photon Art Adjustments
Strike Gust
  • Increased attack range
Strike Gust Type-0
  • Increased attack range
  • Decreased PP consumption during attack
  • Adjusted power distribution
Gran Wave
  • Reduced PP consumption
  • Increased travel distance
Moment Gale
  • Increased power
Vinto Gigue
  • Increased motion speed

 

Summoner

Class Skills

Class Skill Adjustments
Pet Sympathy
  • Increased probability that pet sympathy occurs
  • Increased pet’s power
  • Increased effect duration

Pets

Wanda

  • Increased normal attack power
  • Increased PA [Wanda Shock]’s power

Torim

  • Increased normal attack power

Cery

  • Increased normal attack power

Maron

  • Increased normal attack power

Melon

  • Increased normal attack power
  • Increased PA [Melon Curse]’s power and reduced PP consumption.

Viola

  • Increased normal attack power

Rappy

  • Increased normal attack power and PP recovery amount

Synchro

  • Increased normal attack power
  • Increased PA [Synchro Kyaku]’s power
  • Increased PA [Synchro Dan]’s power

Jinga

  • Increased Normal Attack power
  • Increased Photon Art [Jinga Shock]’s power

Aero

  • Increased normal attack power

Popple

  • Increased normal attack power

Redran

  • Increased normal attack power and PP recovery amount
  • Increased PA [Redran Slash]’s power

 

Gunslash Adjustments

Normal Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount
  • Increased shooting distance in ranged mode
  • Improved bullet spread in ranged mode

Step Attack

  • Increased power
  • Reduced hit stops
  • Increased PP recovery amount
  • Increased turning speed
Photon Art Adjustments
Tri-Impact
  • Reduced hit stops
Tri-Impact
Type-0
  • Reduced hit stops
  • Reduced PP consumption
Rage Dance
  • Increased power
  • Reduced hit stops
Serpent Air
  • Reduced hit stops
Aiming Shot
  • Increased power
  • Reduced PP consumption
  • Reduce charge time
  • Increased bullet speed
  • Increased shooting distance
Thrillsplosion
  • Increased power
  • Reduced PP consumption
  • Increased attack range
Additional Bullet
  • Increased power
  • Reduced PP consumption
Kreisenschlag
  • Increased power
  • Reduced hit stops
Regenschlag
  • Increased motion speed when PA starts
  • Increased travel distance
  • Reduced PP consumption
Strezwei
  • Increased power
  • Increased shooting power
  • Increased motion speed
  • Increased attack range of ranged mode
  • Reduced PP consumption
  • Reduced PP consumption at time of mode swap

 

 

This isn’t the end of Episode 5’s balance adjustments. Sega will continue to monitor the situation and announce even more adjustments in the future.

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